Player Matchup

Poseidon
Poseidon
Bezzle
Poseidon
Level 132
God Stats
64W - 65L
1,455 SR
Queue Stats
432W - 410L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Vindylo
Erlang Shen
Level 157
God Stats
2W - 2L
1,179 SR
Queue Stats
419W - 346L
1,559 Elo+
Party 1
Amaterasu
Amaterasu
aquberriesjohnny
Amaterasu
Level 45
God Stats
34W - 25L
1,460 SR
Queue Stats
182W - 214L
1,462 Elo+
Solo
Cthulhu
Cthulhu
lio051505
Cthulhu
Level 86
God Stats
7W - 4L
1,376 SR
Queue Stats
224W - 177L
1,533 Elo+
Party 1
Hachiman
Hachiman
lynchboi
Hachiman
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,572 Elo+
Solo
Team Averages
Level 93
1,394 SR
1,525 Elo+

VS

Team Averages
Level 87
1,567 SR
1,528 Elo+
Cabrakan
Cabrakan
Bry5onTTV
Cabrakan
Level 46
God Stats
9W - 8L
1,622 SR
Queue Stats
101W - 107L
1,499 Elo+
Party 2
Horus
Horus
Martyy710
Horus
Level 108
God Stats
32W - 17L
1,661 SR
Queue Stats
291W - 295L
1,573 Elo+
Party 2
Anhur
Anhur
boejackman
Anhur
Level 49
God Stats
16W - 25L
1,458 SR
Queue Stats
425W - 405L
1,499 Elo+
Solo
Izanami
Izanami
ghereon
Izanami
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
hawper
Merlin
Level 87
God Stats
39W - 38L
1,593 SR
Queue Stats
995W - 984L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Bezzle
Poseidon
19
6 / 0 / 2
10,975
578
9,689
5,484
2,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
Vindylo
Erlang Shen
18
5 / 1 / 6
10,477
551
10,929
17,203
8,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Amaterasu
16
2 / 1 / 3
9,686
510
1,647
15,537
6,919
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
lio051505
Cthulhu
14
0 / 2 / 9
9,270
488
6,467
10,913
9,087
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
lynchboi
Hachiman
15
3 / 1 / 7
9,507
500
10,568
13,320
3,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Bry5onTTV
Cabrakan
12
1 / 4 / 2
8,200
432
5,735
12,347
10,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Horus
Martyy710
Horus
15
1 / 1 / 1
8,713
459
5,130
11,482
4,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
13
2 / 6 / 1
8,014
422
7,940
14,362
4,589
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
ghereon
Izanami
14
1 / 3 / 1
8,755
461
9,309
9,802
3,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
hawper
Merlin
15
0 / 2 / 1
9,090
478
5,242
8,487
3,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
16
Kills
5
5
Deaths
16
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Bezzle
Poseidon
6
0
2
7
L
Cabrakan
Bry5onTTV
Cabrakan
1
4
2
0.5
L
Horus
Martyy710
Horus
1
1
1
1.5
W
Erlang Shen
Vindylo
Erlang Shen
5
1
6
8
W
Amaterasu
2
1
3
3.5
L
Anhur
2
6
1
0.42
L
Izanami
ghereon
Izanami
1
3
1
0.5
L
Merlin
hawper
Merlin
0
2
1
0.25
W
Cthulhu
lio051505
Cthulhu
0
2
9
2.25
W
Hachiman
lynchboi
Hachiman
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,300
Damage
33,356
62,457
Taken
56,480
30,402
Mitigated
26,327
24,554
Healing
17,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Bezzle
Poseidon
9,689
1,086
0
2,094
5,484
2,085
975
1,408
4,076
85,360
0
L
Cabrakan
Bry5onTTV
Cabrakan
5,735
567
0
2,893
12,347
10,453
210
4,395
7,854
18,882
0
L
Horus
Martyy710
Horus
5,130
1,629
527
6,077
11,482
4,808
0
2,616
8,776
0
61,261
W
Erlang Shen
Vindylo
Erlang Shen
10,929
4,227
0
3,191
17,203
8,535
210
2,659
14,544
0
98,975
W
Amaterasu
1,647
269
0
9,261
15,537
6,919
1,242
1,261
14,276
0
39,018
L
Anhur
7,940
2,623
0
3,192
14,362
4,589
380
4,450
9,839
0
46,217
L
Izanami
ghereon
Izanami
9,309
6,261
0
3,491
9,802
3,252
447
1,113
8,651
0
58,312
L
Merlin
hawper
Merlin
5,242
158
0
977
8,487
3,225
0
3,077
5,204
72,263
0
W
Cthulhu
lio051505
Cthulhu
6,467
167
439
1,558
10,913
9,087
294
3,246
7,667
35,031
0
W
Hachiman
lynchboi
Hachiman
10,568
5,200
0
8,011
13,320
3,776
544
2,403
10,917
0
54,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,915
Gold Earned
42,772
544
Minions Killed
471
0
Camps Cleared
0
1,893,033
Distance Traveled
1,821,438
31
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,975
578
171
9
0
432,641
10
L
Cabrakan
8,200
432
33
2
0
358,775
1
L
Horus
8,713
459
111
6
0
421,776
7
W
Erlang Shen
10,477
551
140
7
0
408,491
5
W
Amaterasu
9,686
510
85
4
0
334,642
4
L
Anhur
8,014
422
76
4
0
328,061
7
L
Izanami
8,755
461
108
6
0
341,373
2
L
Merlin
9,090
478
143
8
0
371,453
5
W
Cthulhu
9,270
488
62
3
0
386,703
9
W
Hachiman
9,507
500
86
5
0
330,556
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role