Player Matchup

Olorun
Olorun
AguaIgnis
Olorun
Level 24
God Stats
2W - 4L
1,566 SR
Queue Stats
70W - 67L
1,524 Elo+
Solo
Set
Set
Meweeyy
Set
Level 16
God Stats
24W - 18L
1,695 SR
Queue Stats
76W - 70L
1,706 Elo+
Party 1
Thor
Thor
Neocatalyst
Thor
Level 19
God Stats
0W - 2L
1,457 SR
Queue Stats
21W - 23L
1,496 Elo+
Solo
Danzaburou
Danzaburou
NoirodaJR
Danzaburou
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,368 Elo+
Party 1
Aphrodite
Aphrodite
blndsundoll4mj
Aphrodite
Level 18
God Stats
16W - 15L
1,706 SR
Queue Stats
74W - 71L
1,541 Elo+
Party 1
Team Averages
Level 16
1,585 SR
1,527 Elo+

VS

Team Averages
Level 45
1,464 SR
1,544 Elo+
Neith
Neith
AetherosSky
Neith
Level 141
God Stats
4W - 2L
1,565 SR
Queue Stats
39W - 39L
1,542 Elo+
Party 3
Nemesis
Nemesis
Blutgrätsche
Nemesis
Level 30
God Stats
11W - 7L
1,513 SR
Queue Stats
518W - 526L
1,433 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ErikRothaar
Cu Chulainn
Level 29
God Stats
2W - 3L
1,257 SR
Queue Stats
28W - 25L
1,436 Elo+
Party 2
Thoth
Thoth
TheEmoHawk
Thoth
Level 18
God Stats
2W - 2L
1,486 SR
Queue Stats
127W - 105L
1,616 Elo+
Solo
Cthulhu
Cthulhu
Veadd
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,695 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AguaIgnis
Olorun
11
0 / 1 / 0
5,803
528
1,496
4,376
1,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Set
10
3 / 5 / 0
6,353
578
3,380
6,849
4,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
2 / 5 / 0
5,569
506
3,600
7,853
2,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
NoirodaJR
Danzaburou
9
2 / 6 / 0
5,437
494
4,872
10,372
3,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
blndsundoll4mj
Aphrodite
7
0 / 6 / 0
4,740
431
2,126
7,818
3,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
13 / 2 / 2
7,936
721
12,638
8,606
3,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
11
3 / 1 / 5
6,699
609
3,648
7,541
2,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cu Chulainn
ErikRothaar
Cu Chulainn
11
4 / 2 / 2
6,601
600
3,671
6,680
4,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
12
1 / 0 / 1
6,715
610
1,555
2,921
893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Veadd
Cthulhu
10
2 / 2 / 11
6,678
607
5,075
4,856
3,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
7
Kills
23
23
Deaths
7
0
Assists
21
Player
Kills
Deaths
Assists
KDA
W
13
2
2
7
L
Olorun
AguaIgnis
Olorun
0
1
0
0
W
Nemesis
3
1
5
5.5
W
Cu Chulainn
ErikRothaar
Cu Chulainn
4
2
2
2.5
L
Set
3
5
0
0.6
L
2
5
0
0.4
L
Danzaburou
NoirodaJR
Danzaburou
2
6
0
0.33
W
Thoth
1
0
1
1.5
W
Cthulhu
Veadd
Cthulhu
2
2
11
3.75
L
Aphrodite
blndsundoll4mj
Aphrodite
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,474
Damage
26,587
37,268
Taken
30,604
13,564
Mitigated
14,678
9,337
Healing
10,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,638
6,740
0
4,874
8,606
3,134
840
1,335
7,271
0
48,456
L
Olorun
AguaIgnis
Olorun
1,496
578
0
1,009
4,376
1,288
315
989
3,303
30,914
0
W
Nemesis
3,648
1,932
0
2,605
7,541
2,559
2,404
756
6,785
0
33,435
W
Cu Chulainn
ErikRothaar
Cu Chulainn
3,671
631
0
1,845
6,680
4,436
1,206
0
6,438
0
26,043
L
Set
3,380
1,696
0
619
6,849
4,023
742
0
6,849
0
29,689
L
3,600
1,303
0
1,734
7,853
2,063
0
1,064
6,765
0
23,909
L
Danzaburou
NoirodaJR
Danzaburou
4,872
1,612
0
1,470
10,372
3,073
0
2,645
7,727
0
18,735
W
Thoth
1,555
0
0
750
2,921
893
0
922
1,999
35,293
0
W
Cthulhu
Veadd
Cthulhu
5,075
555
77
617
4,856
3,656
175
609
4,247
11,022
0
L
Aphrodite
blndsundoll4mj
Aphrodite
2,126
172
1,969
2,536
7,818
3,117
0
1,824
5,994
9,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,902
Gold Earned
34,629
224
Minions Killed
295
0
Camps Cleared
0
946,033
Distance Traveled
948,888
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,936
721
84
8
0
172,049
2
L
Olorun
5,803
528
71
6
0
175,205
4
W
Nemesis
6,699
609
70
6
0
196,386
1
W
Cu Chulainn
6,601
600
45
4
0
201,829
0
L
Set
6,353
578
56
5
0
187,052
1
L
Thor
5,569
506
54
5
0
209,107
3
L
Danzaburou
5,437
494
31
3
0
177,248
0
W
Thoth
6,715
610
80
7
0
194,154
1
W
Cthulhu
6,678
607
16
1
0
184,470
0
L
Aphrodite
4,740
431
12
1
0
197,421
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role