Player Matchup

Fenrir
Fenrir
Gonperez97
Fenrir
Level 29
God Stats
3W - 7L
1,364 SR
Queue Stats
5W - 12L
1,290 Elo+
Solo
Heimdallr
Heimdallr
JerryHamburg
Heimdallr
Level 84
God Stats
3W - 1L
1,500 SR
Queue Stats
37W - 38L
1,423 Elo+
Party 4
Ares
Ares
YangSlayer
Ares
Level 7
God Stats
3W - 2L
1,376 SR
Queue Stats
21W - 20L
1,500 Elo+
Party 4
Zeus
Zeus
sickhit
Zeus
Level 66
God Stats
10W - 4L
1,933 SR
Queue Stats
33W - 20L
1,497 Elo+
Party 1
Ah Puch
Ah Puch
sjuusju
Ah Puch
Level 8
God Stats
6W - 1L
1,754 SR
Queue Stats
21W - 16L
1,512 Elo+
Party 1
Team Averages
Level 39
1,585 SR
1,444 Elo+

VS

Team Averages
Level 15
1,601 SR
1,411 Elo+
Cerberus
Cerberus
Alkatrax98
Cerberus
Level 4
God Stats
2W - 6L
1,366 SR
Queue Stats
2W - 6L
1,351 Elo+
Party 3
Ares
Ares
CapitanSincero
Ares
Level 8
God Stats
9W - 3L
1,916 SR
Queue Stats
50W - 56L
1,440 Elo+
Party 2
Merlin
Merlin
Fixit93
Merlin
Level 14
God Stats
33W - 26L
1,524 SR
Queue Stats
53W - 50L
1,390 Elo+
Solo
Artemis
Artemis
Reaper888Matteo
Artemis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 83L
1,449 Elo+
Party 3
Odin
Odin
spartias198
Odin
Level 36
God Stats
6W - 2L
1,697 SR
Queue Stats
115W - 107L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gonperez97
Fenrir
18
9 / 2 / 25
12,283
1,117
11,942
11,841
5,268
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heimdallr
JerryHamburg
Heimdallr
18
5 / 1 / 30
11,296
1,027
9,159
7,631
2,609
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

20
10 / 1 / 34
13,836
1,258
17,171
15,543
19,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zeus
sickhit
Zeus
20
12 / 2 / 27
12,518
1,138
35,004
11,241
4,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
sjuusju
Ah Puch
19
12 / 2 / 23
12,847
1,168
21,416
7,564
3,582
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Team 1 Tickets

264

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Alkatrax98
Cerberus
16
1 / 13 / 4
10,831
985
10,000
26,265
32,001
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
0 / 11 / 6
9,994
909
6,892
29,167
25,855
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
Fixit93
Merlin
14
0 / 5 / 1
9,103
828
8,207
9,836
3,674
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 12 / 4
10,638
967
15,238
20,995
8,427
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
5 / 7 / 1
11,354
1,032
8,696
16,842
10,316
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

187
Kill Participation
24
48
Kills
8
8
Deaths
48
139
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Alkatrax98
Cerberus
1
13
4
0.23
L
0
11
6
0.27
L
Merlin
Fixit93
Merlin
0
5
1
0.1
W
Fenrir
Gonperez97
Fenrir
9
2
25
10.75
W
Heimdallr
JerryHamburg
Heimdallr
5
1
30
20
L
2
12
4
0.33
W
10
1
34
27
W
Zeus
sickhit
Zeus
12
2
27
12.75
W
Ah Puch
sjuusju
Ah Puch
12
2
23
11.75
L
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,692
Damage
49,033
53,820
Taken
103,105
35,953
Mitigated
80,273
12,654
Healing
3,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Alkatrax98
Cerberus
10,000
361
0
1,777
26,265
32,001
0
16,488
9,774
23,265
0
L
6,892
327
0
0
29,167
25,855
0
20,779
8,377
20,552
0
L
Merlin
Fixit93
Merlin
8,207
283
0
225
9,836
3,674
0
7,667
2,169
42,252
0
W
Fenrir
Gonperez97
Fenrir
11,942
3,422
1,635
3,065
11,841
5,268
0
6,166
5,675
0
16,984
W
Heimdallr
JerryHamburg
Heimdallr
9,159
3,381
0
511
7,631
2,609
0
3,079
4,297
0
20,060
L
15,238
7,764
0
1,689
20,995
8,427
0
17,848
3,147
0
44,517
W
17,171
1,292
0
1,956
15,543
19,871
0
7,599
7,944
23,420
0
W
Zeus
sickhit
Zeus
35,004
4,667
0
4,071
11,241
4,623
0
4,736
6,505
66,150
0
W
Ah Puch
sjuusju
Ah Puch
21,416
1,848
0
1,416
7,564
3,582
0
3,264
4,300
51,882
0
L
8,696
1,108
0
0
16,842
10,316
0
10,809
6,033
0
13,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,780
Gold Earned
51,920
214
Minions Killed
207
4
Camps Cleared
3
987,784
Distance Traveled
912,852
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,831
985
43
4
1
199,557
0
L
Ares
9,994
909
18
2
0
193,860
1
L
Merlin
9,103
828
77
7
0
144,156
1
W
Fenrir
12,283
1,117
14
1
1
217,157
3
W
Heimdallr
11,296
1,027
23
2
0
202,216
0
L
Artemis
10,638
967
53
5
1
162,015
0
W
Ares
13,836
1,258
16
1
1
205,320
0
W
Zeus
12,518
1,138
90
8
2
185,810
0
W
Ah Puch
12,847
1,168
71
6
0
177,281
1
L
Odin
11,354
1,032
16
1
1
213,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role