Player Matchup

Mulan
Mulan
HArnold72
Mulan
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,244 Elo+
Party 3
Merlin
Merlin
HankeryTankery
Merlin
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,065 Elo+
Party 3
Cupid
Cupid
LSGEnergy
Cupid
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,049 Elo+
Party 3
Neith
Neith
MathQueenCam
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Thor
Thor
bglynnbrown
Thor
Level 7
God Stats
4W - 9L
1,331 SR
Queue Stats
10W - 22L
1,290 Elo+
Party 3
Team Averages
Level 4
1,466 SR
1,230 Elo+

VS

Team Averages
Level 21
1,487 SR
1,493 Elo+
Merlin
Merlin
FatPig124
Merlin
Level 27
God Stats
1W - 1L
1,671 SR
Queue Stats
33W - 33L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KidSood
Tsukuyomi
Level 16
God Stats
6W - 3L
1,684 SR
Queue Stats
8W - 11L
1,693 Elo+
Party 2
Jing Wei
Jing Wei
SalomeGames
Jing Wei
Level 25
God Stats
8W - 9L
1,257 SR
Queue Stats
31W - 35L
1,384 Elo+
Solo
Terra
Terra
ThyWhyGuy
Terra
Level 13
God Stats
8W - 11L
1,471 SR
Queue Stats
65W - 67L
1,450 Elo+
Party 1
Thanatos
Thanatos
umumilk
Thanatos
Level 23
God Stats
7W - 10L
1,354 SR
Queue Stats
8W - 11L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
HArnold72
Mulan
19
12 / 7 / 2
12,364
562
15,381
24,697
20,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 5 / 5
9,601
436
10,103
14,125
4,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
LSGEnergy
Cupid
14
3 / 8 / 5
8,996
409
9,006
15,739
4,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
1 / 12 / 3
7,246
329
2,204
15,655
4,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
0 / 8 / 5
7,351
334
565
12,889
4,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
FatPig124
Merlin
19
11 / 1 / 7
12,687
577
25,111
9,661
4,842
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
KidSood
Tsukuyomi
15
4 / 7 / 6
10,202
464
3,893
13,113
5,544
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jing Wei
SalomeGames
Jing Wei
16
6 / 1 / 14
10,991
500
7,573
16,080
6,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
ThyWhyGuy
Terra
15
7 / 3 / 12
11,611
528
7,723
19,267
22,527
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
umumilk
Thanatos
19
11 / 6 / 2
13,161
598
21,097
22,739
10,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
80
17
Kills
39
40
Deaths
18
20
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Merlin
FatPig124
Merlin
11
1
7
14.5
L
Mulan
HArnold72
Mulan
12
7
2
1.86
L
1
5
5
0.7
W
Tsukuyomi
KidSood
Tsukuyomi
4
7
6
1
L
Cupid
LSGEnergy
Cupid
3
8
5
0.69
L
1
12
3
0.21
W
Jing Wei
SalomeGames
Jing Wei
6
1
14
13
W
Terra
ThyWhyGuy
Terra
7
3
12
4.33
L
0
8
5
0.31
W
Thanatos
umumilk
Thanatos
11
6
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,259
Damage
65,397
83,105
Taken
80,860
38,848
Mitigated
50,069
9,317
Healing
40,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
FatPig124
Merlin
25,111
1,585
0
2,546
9,661
4,842
1,660
2,323
7,338
103,777
0
L
Mulan
HArnold72
Mulan
15,381
3,169
0
4,231
24,697
20,811
0
4,545
20,152
186
57,186
L
10,103
625
0
910
14,125
4,923
0
7,115
7,010
69,790
0
W
Tsukuyomi
KidSood
Tsukuyomi
3,893
1,126
0
3,001
13,113
5,544
934
521
12,492
0
35,099
L
Cupid
LSGEnergy
Cupid
9,006
3,673
0
2,833
15,739
4,675
0
7,258
8,481
0
31,011
L
2,204
1,414
0
1,079
15,655
4,331
0
7,502
8,153
0
19,260
W
Jing Wei
SalomeGames
Jing Wei
7,573
3,673
0
8,575
16,080
6,753
7,833
2,703
13,327
0
58,878
W
Terra
ThyWhyGuy
Terra
7,723
1,058
3,591
5,669
19,267
22,527
1,294
2,819
16,442
27,202
0
L
565
121
0
264
12,889
4,108
0
6,414
6,475
0
16,720
W
Thanatos
umumilk
Thanatos
21,097
11,052
0
17,119
22,739
10,403
3,213
1,899
20,465
0
80,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,558
Gold Earned
58,652
320
Minions Killed
497
0
Camps Cleared
0
1,661,945
Distance Traveled
1,960,946
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,687
577
163
7
0
423,825
1
L
Mulan
12,364
562
88
4
0
375,153
0
L
Merlin
9,601
436
124
6
0
357,535
2
W
Tsukuyomi
10,202
464
44
2
0
356,924
2
L
Cupid
8,996
409
48
2
0
357,592
1
L
Neith
7,246
329
32
1
0
233,027
0
W
Jing Wei
10,991
500
107
5
0
392,451
4
W
Terra
11,611
528
42
2
0
429,145
0
L
Thor
7,351
334
28
1
0
338,638
0
W
Thanatos
13,161
598
141
6
0
358,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role