Player Matchup

Sun Wukong
Sun Wukong
Fat66Bling
Sun Wukong
Level 143
God Stats
6W - 1L
1,500 SR
Queue Stats
119W - 108L
1,537 Elo+
Party 1
Bacchus
Bacchus
Harrysaur
Bacchus
Level 64
God Stats
1W - 0L
1,947 SR
Queue Stats
127W - 117L
1,523 Elo+
Party 1
Aphrodite
Aphrodite
Numelon
Aphrodite
Level 27
God Stats
14W - 10L
1,647 SR
Queue Stats
87W - 82L
1,534 Elo+
Party 1
Nu Wa
Nu Wa
Stephysaur
Nu Wa
Level 108
God Stats
44W - 32L
1,585 SR
Queue Stats
142W - 129L
1,503 Elo+
Party 1
Artemis
Artemis
Treebek
Artemis
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 16L
1,683 Elo+
Party 1
Team Averages
Level 97
1,636 SR
1,556 Elo+

VS

Team Averages
Level 75
1,548 SR
1,487 Elo+
Osiris
Osiris
CristoReventor11
Osiris
Level 23
God Stats
1W - 2L
1,557 SR
Queue Stats
134W - 125L
1,499 Elo+
Party 3
Baba Yaga
Baba Yaga
FLORNINJAROJO
Baba Yaga
Level 51
God Stats
11W - 9L
1,683 SR
Queue Stats
253W - 278L
1,488 Elo+
Party 3
Freya
Freya
NewbClub
Freya
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
SukoshiDoragon
Ares
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,355 Elo+
Party 2
Thanatos
Thanatos
Zuúks
Thanatos
Level 135
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 28L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Fat66Bling
Sun Wukong
18
3 / 1 / 5
11,379
542
16,067
15,037
16,665
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
Harrysaur
Bacchus
18
4 / 1 / 7
11,229
535
8,293
15,241
11,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
Numelon
Aphrodite
17
4 / 4 / 9
10,778
513
10,886
11,058
4,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
17
3 / 4 / 10
10,829
516
16,584
12,457
3,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
Treebek
Artemis
18
8 / 5 / 7
11,306
538
19,333
16,417
5,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 0
10,080
480
9,177
25,182
16,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
FLORNINJAROJO
Baba Yaga
18
2 / 2 / 7
10,724
511
13,833
10,992
4,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Freya
NewbClub
Freya
14
0 / 5 / 3
7,784
371
4,046
18,933
6,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

14
2 / 6 / 3
9,054
431
3,507
19,761
14,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Zuúks
Thanatos
18
10 / 5 / 3
10,998
524
11,950
22,636
10,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
31
22
Kills
15
15
Deaths
23
38
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
Baba Yaga
FLORNINJAROJO
Baba Yaga
2
2
7
2.75
W
Sun Wukong
Fat66Bling
Sun Wukong
3
1
5
5.5
W
Bacchus
Harrysaur
Bacchus
4
1
7
7.5
L
Freya
NewbClub
Freya
0
5
3
0.3
W
Aphrodite
Numelon
Aphrodite
4
4
9
2.13
W
Nu Wa
3
4
10
2
L
2
6
3
0.58
W
Artemis
Treebek
Artemis
8
5
7
2.3
L
Thanatos
Zuúks
Thanatos
10
5
3
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,163
Damage
42,513
70,210
Taken
97,504
41,722
Mitigated
52,201
34,590
Healing
41,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,177
3,741
0
11,719
25,182
16,552
434
4,762
20,208
0
68,542
L
Baba Yaga
FLORNINJAROJO
Baba Yaga
13,833
218
0
2,891
10,992
4,151
0
5,866
4,848
85,521
0
W
Sun Wukong
Fat66Bling
Sun Wukong
16,067
5,924
0
5,310
15,037
16,665
0
1,554
13,465
0
75,313
W
Bacchus
Harrysaur
Bacchus
8,293
1,018
0
9,518
15,241
11,700
564
3,085
11,966
65,247
0
L
Freya
NewbClub
Freya
4,046
1,079
0
6,952
18,933
6,508
838
6,296
12,501
50,936
0
W
Aphrodite
Numelon
Aphrodite
10,886
1,953
5,696
5,618
11,058
4,491
1,071
4,490
6,428
37,348
0
W
Nu Wa
16,584
4,167
0
2,400
12,457
3,595
1,524
4,454
7,703
82,008
0
L
3,507
265
0
2,575
19,761
14,229
210
7,286
12,329
32,782
0
W
Artemis
Treebek
Artemis
19,333
9,874
0
6,048
16,417
5,271
3,081
7,039
9,262
0
75,662
L
Thanatos
Zuúks
Thanatos
11,950
3,974
0
17,515
22,636
10,761
0
10,532
11,855
0
73,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,521
Gold Earned
48,640
554
Minions Killed
520
0
Camps Cleared
0
1,944,875
Distance Traveled
1,895,486
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,080
480
143
7
0
367,674
1
L
Baba Yaga
10,724
511
149
7
0
424,302
2
W
Sun Wukong
11,379
542
147
7
0
421,067
0
W
Bacchus
11,229
535
102
5
0
449,190
5
L
Freya
7,784
371
78
4
0
341,624
3
W
Aphrodite
10,778
513
53
3
0
381,775
3
W
Nu Wa
10,829
516
144
7
0
347,108
5
L
Ares
9,054
431
40
2
0
356,313
4
W
Artemis
11,306
538
108
5
0
345,735
3
L
Thanatos
10,998
524
110
5
0
405,573
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role