Player Matchup

Apollo
Apollo
HandsomeBandits
Apollo
Level 23
God Stats
56W - 74L
1,452 SR
Queue Stats
274W - 343L
1,258 Elo+
Party 1
Pele
Pele
JimboSlice7977
Pele
Level 19
God Stats
25W - 37L
1,327 SR
Queue Stats
159W - 209L
1,185 Elo+
Party 1
Ymir
Ymir
Pomptus
Ymir
Level 13
God Stats
63W - 61L
1,379 SR
Queue Stats
169W - 181L
1,238 Elo+
Party 1
Hachiman
Hachiman
Vycka111
Hachiman
Level 13
God Stats
1W - 4L
1,385 SR
Queue Stats
35W - 42L
1,313 Elo+
Solo
Hercules
Hercules
phatnproud
Hercules
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,257 Elo+
Party 1
Team Averages
Level 15
1,409 SR
1,250 Elo+

VS

Team Averages
Level 42
1,485 SR
1,447 Elo+
Sun Wukong
Sun Wukong
ANTHOLOGUEEK
Sun Wukong
Level 123
God Stats
1W - 1L
1,369 SR
Queue Stats
150W - 137L
1,534 Elo+
Party 2
Chang'e
Chang'e
Dark-Mind37
Chang'e
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Neith
Neith
I_2803_Tod
Neith
Level 31
God Stats
32W - 26L
1,577 SR
Queue Stats
300W - 317L
1,408 Elo+
Party 3
Sylvanus
Sylvanus
MasterZephir
Sylvanus
Level 27
God Stats
9W - 8L
1,502 SR
Queue Stats
21W - 21L
1,433 Elo+
Party 3
Fenrir
Fenrir
SantanJake
Fenrir
Level 27
God Stats
14W - 18L
1,479 SR
Queue Stats
137W - 174L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 5
10,267
411
8,413
21,980
8,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
4 / 6 / 3
11,843
474
9,412
16,039
5,777
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
Pomptus
Ymir
12
0 / 11 / 10
9,399
376
8,081
24,248
18,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
Vycka111
Hachiman
15
7 / 8 / 3
10,871
435
16,086
23,574
7,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
phatnproud
Hercules
15
2 / 4 / 6
9,780
391
5,447
17,903
15,597
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ANTHOLOGUEEK
Sun Wukong
20
7 / 0 / 6
14,815
593
14,223
14,168
13,866
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
Dark-Mind37
Chang'e
20
11 / 0 / 10
14,008
560
24,209
15,471
6,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
17
4 / 5 / 8
11,847
474
13,691
12,694
5,906
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
MasterZephir
Sylvanus
16
3 / 7 / 8
11,920
477
9,051
19,260
22,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
SantanJake
Fenrir
19
10 / 4 / 9
13,112
524
14,311
15,269
8,220
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
76
14
Kills
35
36
Deaths
16
27
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ANTHOLOGUEEK
Sun Wukong
7
0
6
10
W
Chang'e
Dark-Mind37
Chang'e
11
0
10
16
L
1
7
5
0.5
W
Neith
4
5
8
1.6
L
4
6
3
0.92
W
Sylvanus
MasterZephir
Sylvanus
3
7
8
1
L
Ymir
Pomptus
Ymir
0
11
10
0.45
W
Fenrir
SantanJake
Fenrir
10
4
9
3.63
L
Hachiman
Vycka111
Hachiman
7
8
3
1.06
L
Hercules
phatnproud
Hercules
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,439
Damage
75,485
103,744
Taken
76,862
56,208
Mitigated
56,976
25,705
Healing
28,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ANTHOLOGUEEK
Sun Wukong
14,223
2,299
0
6,177
14,168
13,866
1,322
1,194
12,974
0
105,072
W
Chang'e
Dark-Mind37
Chang'e
24,209
2,951
3,747
8,779
15,471
6,766
1,108
1,384
14,087
125,277
0
L
8,413
4,539
0
7,116
21,980
8,990
642
9,530
12,450
0
70,970
W
Neith
13,691
4,968
0
3,675
12,694
5,906
5,022
1,379
11,315
0
84,787
L
9,412
1,897
0
3,986
16,039
5,777
1,426
3,282
12,757
0
92,393
W
Sylvanus
MasterZephir
Sylvanus
9,051
1,254
945
3,831
19,260
22,218
1,275
3,140
16,120
20,170
0
L
Ymir
Pomptus
Ymir
8,081
1,005
0
1,679
24,248
18,300
203
8,800
15,448
30,028
0
W
Fenrir
SantanJake
Fenrir
14,311
2,631
0
1,729
15,269
8,220
518
984
14,285
0
64,182
L
Hachiman
Vycka111
Hachiman
16,086
8,698
0
6,741
23,574
7,544
1,487
5,873
17,701
0
57,249
L
Hercules
phatnproud
Hercules
5,447
1,165
0
6,183
17,903
15,597
0
5,775
12,128
0
39,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,160
Gold Earned
65,702
466
Minions Killed
651
0
Camps Cleared
0
2,278,294
Distance Traveled
2,303,026
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,815
593
220
9
0
512,927
4
W
Chang'e
14,008
560
167
7
0
486,145
4
L
Apollo
10,267
411
114
5
0
468,456
2
W
Neith
11,847
474
148
6
0
428,066
0
L
Pele
11,843
474
175
7
0
467,547
1
W
Sylvanus
11,920
477
28
1
0
359,902
1
L
Ymir
9,399
376
37
1
0
447,971
1
W
Fenrir
13,112
524
88
4
0
515,986
2
L
Hachiman
10,871
435
65
3
0
410,814
0
L
Hercules
9,780
391
75
3
0
483,506
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role