Player Matchup

Geb
Geb
CallMeTr0ll
Geb
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 45L
1,531 Elo+
Solo
Baron Samedi
Baron Samedi
DEIN13
Baron Samedi
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,331 Elo+
Party 1
Freya
Freya
Hmmkaaay
Freya
Level 109
God Stats
5W - 6L
1,216 SR
Queue Stats
185W - 190L
1,472 Elo+
Solo
Ah Puch
Ah Puch
Sijo119012
Ah Puch
Level 155
God Stats
7W - 4L
1,620 SR
Queue Stats
379W - 420L
1,412 Elo+
Solo
Jormungandr
Jormungandr
kGeck
Jormungandr
Level 75
God Stats
4W - 1L
1,823 SR
Queue Stats
130W - 156L
1,441 Elo+
Party 1
Team Averages
Level 78
1,532 SR
1,437 Elo+

VS

Team Averages
Level 37
1,602 SR
1,599 Elo+
Cerberus
Cerberus
BenCoupland07
Cerberus
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,655 Elo+
Party 2
Skadi
Skadi
Florynik
Skadi
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Moglord
He Bo
Level 66
God Stats
2W - 2L
1,629 SR
Queue Stats
117W - 118L
1,519 Elo+
Solo
Neith
Neith
Ravenserr
Neith
Level 25
God Stats
0W - 1L
1,566 SR
Queue Stats
15W - 16L
1,710 Elo+
Party 2
Sylvanus
Sylvanus
Tom_Johnson1386
Sylvanus
Level 33
God Stats
0W - 1L
1,815 SR
Queue Stats
24W - 24L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 22
10,592
757
6,059
14,754
18,050
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
DEIN13
Baron Samedi
17
4 / 5 / 19
10,644
760
10,385
11,547
7,673
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
Hmmkaaay
Freya
20
7 / 3 / 19
11,930
852
19,144
14,745
8,215
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ah Puch
Sijo119012
Ah Puch
19
11 / 3 / 14
11,686
835
17,297
12,736
6,648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
kGeck
Jormungandr
19
4 / 4 / 24
12,092
864
13,227
21,570
30,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BenCoupland07
Cerberus
18
2 / 4 / 12
10,478
748
10,039
19,673
33,838
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Skadi
Florynik
Skadi
16
1 / 8 / 11
9,587
685
7,467
13,771
7,030
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

He Bo
Moglord
He Bo
17
4 / 6 / 9
10,419
744
16,684
11,949
5,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Neith
Ravenserr
Neith
20
12 / 5 / 6
12,303
879
15,619
13,314
7,214
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
14
0 / 6 / 6
8,624
616
8,820
17,476
20,688
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
63
29
Kills
19
19
Deaths
29
98
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BenCoupland07
Cerberus
2
4
12
2
W
3
4
22
3.5
W
Baron Samedi
DEIN13
Baron Samedi
4
5
19
2.7
L
Skadi
Florynik
Skadi
1
8
11
0.81
W
Freya
Hmmkaaay
Freya
7
3
19
5.5
L
He Bo
Moglord
He Bo
4
6
9
1.42
L
Neith
Ravenserr
Neith
12
5
6
3
W
Ah Puch
Sijo119012
Ah Puch
11
3
14
6
L
Sylvanus
0
6
6
0.5
W
Jormungandr
kGeck
Jormungandr
4
4
24
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,112
Damage
58,629
75,352
Taken
76,183
71,061
Mitigated
74,622
30,337
Healing
25,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BenCoupland07
Cerberus
10,039
164
2,145
6,165
19,673
33,838
142
14,442
5,231
25,618
0
W
6,059
259
4,443
2,731
14,754
18,050
126
5,314
9,440
18,035
0
W
Baron Samedi
DEIN13
Baron Samedi
10,385
1,672
3,525
1,559
11,547
7,673
1,432
6,994
4,553
21,172
0
L
Skadi
Florynik
Skadi
7,467
2,926
0
431
13,771
7,030
1,192
12,426
1,345
0
18,608
W
Freya
Hmmkaaay
Freya
19,144
6,068
3,458
5,050
14,745
8,215
1,849
9,344
5,401
32,493
0
L
He Bo
Moglord
He Bo
16,684
462
2,004
1,633
11,949
5,852
792
11,468
481
32,432
0
L
Neith
Ravenserr
Neith
15,619
7,097
1,244
2,061
13,314
7,214
1,711
11,101
2,213
0
28,546
W
Ah Puch
Sijo119012
Ah Puch
17,297
555
1,254
3,181
12,736
6,648
1,492
7,135
5,601
38,577
0
L
Sylvanus
8,820
1,119
5,105
4,361
17,476
20,688
254
16,675
801
14,657
0
W
Jormungandr
kGeck
Jormungandr
13,227
3,510
2,312
2,824
21,570
30,475
625
6,756
14,814
29,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,944
Gold Earned
51,411
153
Minions Killed
184
0
Camps Cleared
0
1,227,346
Distance Traveled
1,088,744
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,478
748
63
5
0
215,515
0
W
Geb
10,592
757
18
1
0
277,248
0
W
Baron Samedi
10,644
760
28
2
0
235,642
0
L
Skadi
9,587
685
25
2
0
207,452
0
W
Freya
11,930
852
34
2
0
260,885
0
L
He Bo
10,419
744
43
3
0
230,917
2
L
Neith
12,303
879
35
3
0
219,188
0
W
Ah Puch
11,686
835
40
3
0
216,309
0
L
Sylvanus
8,624
616
18
1
0
215,672
1
W
Jormungandr
12,092
864
33
2
0
237,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role