Player Matchup

Ganesha
Ganesha
Masters
Dashboarřd
Ganesha
Masters
Level 160
God Stats
65W - 75L
1,520 SR
Queue Stats
1,434W - 1,370L
2,851 MMR
Solo
Camazotz
Camazotz
Masters
Fireballninja
Camazotz
Masters
Level 160
God Stats
35W - 30L
1,429 SR
Queue Stats
319W - 264L
2,688 MMR
Solo
Hachiman
Hachiman
Grandmaster
InMyZen
Hachiman
Grandmaster
Level 158
God Stats
7W - 12L
1,500 SR
Queue Stats
797W - 630L
3,187 MMR
Solo
Bastet
Bastet
Masters
ThisMyLane
Bastet
Masters
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Masters
Venenu
Raijin
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 151
1,490 SR
2,345 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 150
1,605 SR
2,272 MMR
Xing Tian
Xing Tian
Masters
KSier
Xing Tian
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Masters
NinjaChucks
Rama
Masters
Level 142
God Stats
14W - 17L
1,645 SR
Queue Stats
299W - 281L
2,595 MMR
Solo
Amaterasu
Amaterasu
Grandmaster
RelentlessOne
Amaterasu
Grandmaster
Level 160
God Stats
35W - 19L
1,780 SR
Queue Stats
562W - 481L
3,128 MMR
Solo
Fenrir
Fenrir
Grandmaster
ScaryD
Fenrir
Grandmaster
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Masters
YashJr
Chang'e
Masters
Level 129
God Stats
13W - 14L
1,599 SR
Queue Stats
400W - 342L
2,638 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Dashboarřd
Ganesha
16
1 / 3 / 9
10,682
464
8,204
20,251
19,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Camazotz
Fireballninja
Camazotz
17
3 / 6 / 3
10,725
466
14,156
20,584
13,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
InMyZen
Hachiman
20
4 / 3 / 5
14,201
617
20,559
15,288
6,694
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
ThisMyLane
Bastet
19
2 / 6 / 2
12,225
532
12,970
23,183
10,752
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Raijin
Venenu
Raijin
20
4 / 4 / 2
12,936
562
14,978
10,659
5,670
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Bans
SetPersephoneTsukuyomiApolloGuan Yu

VS

Bans
DanzaburouOsirisYmirCabrakanKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
KSier
Xing Tian
17
2 / 3 / 13
12,064
525
5,808
18,208
25,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
1 / 4 / 4
13,089
569
6,202
18,121
5,186
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
RelentlessOne
Amaterasu
20
6 / 2 / 11
14,440
628
21,677
31,487
32,981
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Fenrir
ScaryD
Fenrir
20
11 / 3 / 6
13,880
603
13,717
21,106
10,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

Chang'e
YashJr
Chang'e
20
2 / 2 / 12
13,018
566
13,241
13,228
6,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
68
14
Kills
22
22
Deaths
14
21
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Dashboarřd
Ganesha
1
3
9
1.83
L
Camazotz
Fireballninja
Camazotz
3
6
3
0.75
L
Hachiman
InMyZen
Hachiman
4
3
5
2.17
W
Xing Tian
KSier
Xing Tian
2
3
13
2.83
W
1
4
4
0.75
W
Amaterasu
RelentlessOne
Amaterasu
6
2
11
5.75
W
Fenrir
ScaryD
Fenrir
11
3
6
4.67
L
Bastet
ThisMyLane
Bastet
2
6
2
0.5
L
Raijin
Venenu
Raijin
4
4
2
1.25
W
Chang'e
YashJr
Chang'e
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,867
Damage
60,645
89,965
Taken
102,150
56,022
Mitigated
81,143
30,079
Healing
45,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Dashboarřd
Ganesha
8,204
909
0
5,690
20,251
19,749
0
6,240
13,775
35,356
0
L
Camazotz
Fireballninja
Camazotz
14,156
5,096
0
8,752
20,584
13,157
0
5,362
15,060
0
80,727
L
Hachiman
InMyZen
Hachiman
20,559
11,595
0
7,804
15,288
6,694
2,975
2,444
12,780
0
141,435
W
Xing Tian
KSier
Xing Tian
5,808
501
0
2,714
18,208
25,151
320
4,038
14,170
25,415
0
W
6,202
4,641
0
7,314
18,121
5,186
8,480
4,647
13,474
0
90,657
W
Amaterasu
RelentlessOne
Amaterasu
21,677
9,634
0
16,087
31,487
32,981
1,494
5,085
25,832
0
87,511
W
Fenrir
ScaryD
Fenrir
13,717
5,803
0
7,586
21,106
10,975
777
4,608
16,115
0
94,614
L
Bastet
ThisMyLane
Bastet
12,970
2,936
0
7,139
23,183
10,752
114
3,695
19,368
0
90,189
L
Raijin
Venenu
Raijin
14,978
452
0
694
10,659
5,670
288
2,759
7,807
113,899
0
W
Chang'e
YashJr
Chang'e
13,241
557
4,887
6,751
13,228
6,850
1,322
4,805
8,423
95,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,769
Gold Earned
66,491
770
Minions Killed
686
0
Camps Cleared
0
2,158,725
Distance Traveled
2,348,680
42
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,682
464
10
0
0
459,324
10
L
Camazotz
10,725
466
112
5
0
473,263
4
L
Hachiman
14,201
617
241
10
0
408,369
12
W
Xing Tian
12,064
525
41
2
0
466,669
11
W
Rama
13,089
569
188
8
0
429,635
10
W
Amaterasu
14,440
628
146
6
0
496,990
7
W
Fenrir
13,880
603
133
6
0
493,105
6
L
Bastet
12,225
532
173
8
0
432,493
7
L
Raijin
12,936
562
234
10
0
385,276
9
W
Chang'e
13,018
566
178
8
0
462,281
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role