Player Matchup

Ares
Ares
Diamond I
Dingodile
Ares
Diamond I
Level 160
God Stats
29W - 11L
1,839 SR
Queue Stats
74W - 46L
2,552 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
Njorthrbiartr
Tsukuyomi
Masters
Level 124
God Stats
5W - 7L
1,561 SR
Queue Stats
428W - 388L
2,874 MMR
Solo
Bastet
Bastet
Masters
ThisMyLane
Bastet
Masters
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Masters
Venenu
Scylla
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Masters
YashJr
Jing Wei
Masters
Level 129
God Stats
0W - 1L
1,769 SR
Queue Stats
400W - 342L
2,638 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 138
1,634 SR
2,213 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 159
1,558 SR
2,752 MMR
Nemesis
Nemesis
Masters
Face
Nemesis
Masters
Level 160
God Stats
2W - 1L
1,532 SR
Queue Stats
41W - 25L
2,496 MMR
Party 1
Janus
Janus
Diamond I
ImSamDaDude
Janus
Diamond I
Level 160
God Stats
9W - 12L
1,566 SR
Queue Stats
183W - 169L
2,587 MMR
Solo
Heimdallr
Heimdallr
Grandmaster
InMyZen
Heimdallr
Grandmaster
Level 158
God Stats
118W - 106L
1,501 SR
Queue Stats
797W - 630L
3,094 MMR
Solo
Kumbhakarna
Kumbhakarna
Masters
Pringles
Kumbhakarna
Masters
Level 155
God Stats
1W - 4L
1,489 SR
Queue Stats
551W - 416L
2,454 MMR
Party 1
Vamana
Vamana
Grandmaster
RelentlessOne
Vamana
Grandmaster
Level 160
God Stats
7W - 9L
1,703 SR
Queue Stats
562W - 481L
3,128 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
0 / 5 / 5
7,027
370
4,890
12,767
9,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Tsukuyomi
Njorthrbiartr
Tsukuyomi
14
3 / 5 / 3
8,699
458
8,888
12,465
7,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bastet
ThisMyLane
Bastet
18
4 / 5 / 4
10,767
567
10,632
17,580
7,747
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Scylla
Venenu
Scylla
17
4 / 2 / 2
10,466
551
7,270
7,385
2,563
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
YashJr
Jing Wei
15
0 / 3 / 2
8,892
468
4,712
10,340
3,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

Bans
Guan YuSetSun WukongApollo

VS

Bans
Ao KuangDanzaburouSobekYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Face
Nemesis
17
5 / 3 / 4
10,556
556
4,777
13,327
7,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

16
3 / 3 / 6
10,402
547
9,114
7,831
2,582
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
InMyZen
Heimdallr
20
7 / 2 / 5
13,206
695
12,911
11,211
5,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
Pringles
Kumbhakarna
14
1 / 2 / 4
9,188
484
5,869
15,118
11,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
4 / 1 / 5
12,559
661
12,983
17,456
13,778
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
44
11
Kills
20
20
Deaths
11
16
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ares
0
5
5
0.5
W
Nemesis
Face
Nemesis
5
3
4
2.33
W
3
3
6
2
W
Heimdallr
InMyZen
Heimdallr
7
2
5
4.75
L
Tsukuyomi
Njorthrbiartr
Tsukuyomi
3
5
3
0.9
W
Kumbhakarna
Pringles
Kumbhakarna
1
2
4
1.5
W
4
1
5
6.5
L
Bastet
ThisMyLane
Bastet
4
5
4
1.2
L
Scylla
Venenu
Scylla
4
2
2
2.5
L
Jing Wei
YashJr
Jing Wei
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,392
Damage
45,654
60,537
Taken
64,943
30,947
Mitigated
40,672
14,089
Healing
25,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
4,890
425
0
2,020
12,767
9,157
0
4,069
8,524
17,529
0
W
Nemesis
Face
Nemesis
4,777
1,725
0
6,822
13,327
7,614
0
2,998
10,329
0
67,279
W
9,114
405
0
868
7,831
2,582
233
2,394
5,437
81,852
0
W
Heimdallr
InMyZen
Heimdallr
12,911
7,656
0
5,247
11,211
5,428
2,980
1,834
9,377
0
111,030
L
Tsukuyomi
Njorthrbiartr
Tsukuyomi
8,888
2,533
0
2,711
12,465
7,766
0
4,182
8,149
0
41,509
W
Kumbhakarna
Pringles
Kumbhakarna
5,869
830
0
4,983
15,118
11,270
0
4,472
10,646
22,676
0
W
12,983
4,455
0
7,424
17,456
13,778
1,523
462
16,994
377
95,252
L
Bastet
ThisMyLane
Bastet
10,632
2,132
0
3,819
17,580
7,747
29
1,424
16,080
0
64,448
L
Scylla
Venenu
Scylla
7,270
662
0
327
7,385
2,563
0
3,526
3,789
80,346
0
L
Jing Wei
YashJr
Jing Wei
4,712
3,682
0
5,212
10,340
3,714
0
1,480
8,820
0
67,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,851
Gold Earned
55,911
537
Minions Killed
733
0
Camps Cleared
0
1,759,386
Distance Traveled
1,988,192
26
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,027
370
26
1
0
322,776
6
W
Nemesis
10,556
556
108
6
0
429,391
2
W
Janus
10,402
547
179
9
0
411,448
8
W
Heimdallr
13,206
695
206
11
0
339,912
6
L
Tsukuyomi
8,699
458
70
4
0
374,321
5
W
Kumbhakarna
9,188
484
28
1
0
394,388
1
W
Vamana
12,559
661
212
11
0
413,053
7
L
Bastet
10,767
567
141
7
0
420,095
3
L
Scylla
10,466
551
171
9
0
313,990
7
L
Jing Wei
8,892
468
129
7
0
328,204
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role