Player Matchup

Erlang Shen
Erlang Shen
CharlieDigw
Erlang Shen
Level 28
God Stats
8W - 4L
1,642 SR
Queue Stats
113W - 89L
1,640 Elo+
Solo
Fenrir
Fenrir
JulioOrTroll
Fenrir
Level 5
God Stats
2W - 0L
1,747 SR
Queue Stats
6W - 4L
1,682 Elo+
Solo
Sylvanus
Sylvanus
MoreRice3
Sylvanus
Level 13
God Stats
14W - 7L
1,666 SR
Queue Stats
82W - 61L
1,554 Elo+
Solo
Janus
Janus
Nic71165
Janus
Level 150
God Stats
4W - 4L
1,418 SR
Queue Stats
77W - 71L
1,580 Elo+
Party 1
Hel
Hel
ethi-Xx
Hel
Level 4
God Stats
6W - 2L
1,734 SR
Queue Stats
24W - 9L
1,677 Elo+
Party 1
Team Averages
Level 40
1,642 SR
1,627 Elo+

VS

Team Averages
Level 13
1,558 SR
1,662 Elo+
Vulcan
Vulcan
Bannerl0rd
Vulcan
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 55L
1,957 Elo+
Solo
Cabrakan
Cabrakan
Djmclellan13
Cabrakan
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
168W - 188L
1,484 Elo+
Party 2
Da Ji
Da Ji
HCLC58
Da Ji
Level 24
God Stats
1W - 5L
1,588 SR
Queue Stats
214W - 215L
1,507 Elo+
Party 2
Neith
Neith
HoodPhoenix
Neith
Level 6
God Stats
1W - 6L
1,702 SR
Queue Stats
229W - 274L
1,698 Elo+
Solo
Nemesis
Nemesis
WhyySooSeriouuss
Nemesis
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CharlieDigw
Erlang Shen
11
7 / 0 / 2
6,900
863
5,864
7,623
3,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
10
3 / 0 / 4
5,931
741
4,464
4,914
1,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sylvanus
MoreRice3
Sylvanus
9
2 / 0 / 3
5,479
685
2,136
5,963
2,743
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Janus
Nic71165
Janus
10
3 / 1 / 1
5,821
728
717
3,810
966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hel
10
2 / 0 / 3
5,453
682
2,455
2,445
808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Bannerl0rd
Vulcan
7
1 / 3 / 0
4,287
536
3,564
3,141
873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
Djmclellan13
Cabrakan
5
0 / 3 / 0
3,666
458
2,246
5,498
2,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Da Ji
HCLC58
Da Ji
6
0 / 6 / 0
3,858
482
1,697
5,963
1,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 4 / 0
3,763
470
2,377
6,048
1,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 1 / 0
3,780
473
449
2,637
557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
1
17
Kills
1
1
Deaths
17
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Bannerl0rd
Vulcan
1
3
0
0.33
W
Erlang Shen
CharlieDigw
Erlang Shen
7
0
2
8
L
Cabrakan
Djmclellan13
Cabrakan
0
3
0
0
L
Da Ji
HCLC58
Da Ji
0
6
0
0
L
0
4
0
0
W
Fenrir
3
0
4
5
W
Sylvanus
MoreRice3
Sylvanus
2
0
3
3.5
W
Janus
Nic71165
Janus
3
1
1
3.5
L
0
1
0
0
W
Hel
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,636
Damage
10,333
24,755
Taken
23,287
9,745
Mitigated
7,023
14,002
Healing
4,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Bannerl0rd
Vulcan
3,564
386
0
658
3,141
873
0
756
2,293
17,435
0
W
Erlang Shen
CharlieDigw
Erlang Shen
5,864
3,139
0
4,989
7,623
3,511
1,647
406
7,217
0
34,307
L
Cabrakan
Djmclellan13
Cabrakan
2,246
77
0
438
5,498
2,696
0
2,597
2,766
9,826
0
L
Da Ji
HCLC58
Da Ji
1,697
465
0
508
5,963
1,548
0
0
5,963
0
11,325
L
2,377
1,788
0
2,009
6,048
1,349
0
1,206
4,740
0
12,749
W
Fenrir
4,464
1,735
0
1,981
4,914
1,717
705
782
4,082
0
26,731
W
Sylvanus
MoreRice3
Sylvanus
2,136
539
1,037
2,091
5,963
2,743
0
2,145
3,752
13,720
0
W
Janus
Nic71165
Janus
717
80
0
1,474
3,810
966
1,315
1,380
2,234
24,006
0
L
449
90
0
847
2,637
557
0
394
2,217
0
8,607
W
Hel
2,455
396
1,297
1,133
2,445
808
117
765
1,660
28,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,584
Gold Earned
19,354
291
Minions Killed
107
0
Camps Cleared
0
851,450
Distance Traveled
723,980
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
4,287
536
30
4
0
128,506
3
W
Erlang Shen
6,900
863
79
10
0
184,539
1
L
Cabrakan
3,666
458
14
2
0
104,315
0
L
Da Ji
3,858
482
21
3
0
161,264
1
L
Neith
3,763
470
22
3
0
148,348
3
W
Fenrir
5,931
741
56
7
0
181,436
0
W
Sylvanus
5,479
685
18
2
0
157,909
1
W
Janus
5,821
728
67
8
0
172,464
0
L
Nemesis
3,780
473
20
3
0
181,547
0
W
Hel
5,453
682
71
9
0
155,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role