Player Matchup

Bacchus
Bacchus
Alina666
Bacchus
Level 40
God Stats
209W - 248L
1,413 SR
Queue Stats
761W - 1,030L
1,271 Elo+
Solo
Jormungandr
Jormungandr
Cowzao
Jormungandr
Level 84
God Stats
1W - 1L
1,548 SR
Queue Stats
8W - 12L
1,394 Elo+
Solo
Kukulkan
Kukulkan
KingDinotyne
Kukulkan
Level 143
God Stats
39W - 31L
1,500 SR
Queue Stats
744W - 861L
1,419 Elo+
Solo
Team Averages
Level 89
1,487 SR
1,361 Elo+

VS

Team Averages
Level 96
1,502 SR
1,419 Elo+
Heimdallr
Heimdallr
Aurum Scoob
Heimdallr
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 81L
1,484 Elo+
Solo
Anubis
Anubis
ReeRee5by5
Anubis
Level 34
God Stats
8W - 7L
1,525 SR
Queue Stats
166W - 219L
1,360 Elo+
Solo
Chaac
Chaac
Yo PassDaWeed
Chaac
Level 127
God Stats
45W - 36L
1,481 SR
Queue Stats
132W - 139L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Alina666
Bacchus
11
1 / 3 / 2
8,268
591
5,183
12,128
11,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
Cowzao
Jormungandr
11
1 / 1 / 2
8,472
605
6,283
11,214
7,302
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
KingDinotyne
Kukulkan
14
3 / 1 / 2
9,635
688
9,796
6,007
2,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Aurum Scoob
Heimdallr
12
1 / 3 / 3
9,091
649
8,261
8,415
2,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
ReeRee5by5
Anubis
14
4 / 1 / 1
10,068
719
8,320
8,810
4,077
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
0 / 1 / 5
9,325
666
7,368
9,009
7,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
14
5
Kills
5
5
Deaths
5
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Alina666
Bacchus
1
3
2
0.67
W
Heimdallr
Aurum Scoob
Heimdallr
1
3
3
0.83
L
Jormungandr
Cowzao
Jormungandr
1
1
2
2
L
Kukulkan
KingDinotyne
Kukulkan
3
1
2
4
W
Anubis
ReeRee5by5
Anubis
4
1
1
4.5
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,262
Damage
23,949
29,349
Taken
26,234
20,754
Mitigated
14,395
3,775
Healing
10,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Alina666
Bacchus
5,183
36
246
771
12,128
11,170
0
2,986
9,142
11,394
0
W
Heimdallr
Aurum Scoob
Heimdallr
8,261
4,099
0
600
8,415
2,895
276
5,927
2,132
0
36,626
L
Jormungandr
Cowzao
Jormungandr
6,283
1,374
0
671
11,214
7,302
0
4,128
7,086
33,053
0
L
Kukulkan
KingDinotyne
Kukulkan
9,796
122
0
2,087
6,007
2,282
0
1,317
4,690
53,895
0
W
Anubis
ReeRee5by5
Anubis
8,320
409
0
4,401
8,810
4,077
0
7,262
1,180
51,636
0
W
7,368
715
418
5,236
9,009
7,423
0
6,875
1,583
0
29,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,375
Gold Earned
28,484
159
Minions Killed
183
0
Camps Cleared
0
796,584
Distance Traveled
719,519
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,268
591
17
1
0
314,417
0
W
Heimdallr
9,091
649
65
5
0
245,917
2
L
Jormungandr
8,472
605
42
3
0
233,674
2
L
Kukulkan
9,635
688
100
7
0
248,493
2
W
Anubis
10,068
719
81
6
0
237,822
0
W
Chaac
9,325
666
37
3
0
235,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role