Player Matchup

Danzaburou
Danzaburou
DBtheking98
Danzaburou
Level 23
God Stats
4W - 7L
1,439 SR
Queue Stats
15W - 19L
1,203 Elo+
Solo
Bellona
Bellona
Pett11
Bellona
Level 10
God Stats
5W - 5L
1,340 SR
Queue Stats
9W - 13L
1,383 Elo+
Solo
Set
Set
SoyJotace
Set
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Team Averages
Level 13
1,426 SR
1,362 Elo+

VS

Team Averages
Level 54
1,353 SR
1,442 Elo+
Janus
Janus
PIPPOTUTTO
Janus
Level 6
God Stats
1W - 0L
1,267 SR
Queue Stats
4W - 6L
1,184 Elo+
Solo
Izanami
Izanami
PYRENsyth
Izanami
Level 26
God Stats
1W - 1L
1,195 SR
Queue Stats
51W - 68L
1,445 Elo+
Solo
Chronos
Chronos
VrMIke
Chronos
Level 129
God Stats
4W - 2L
1,596 SR
Queue Stats
24W - 20L
1,697 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DBtheking98
Danzaburou
13
2 / 6 / 3
9,162
654
4,618
11,284
4,137
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bellona
Pett11
Bellona
13
6 / 7 / 2
10,547
753
8,182
16,429
11,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 11 / 3
8,199
586
1,760
11,993
4,140
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
16
8 / 3 / 13
11,690
835
13,639
6,579
2,035
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
PYRENsyth
Izanami
14
6 / 4 / 10
10,805
772
9,958
10,798
3,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
VrMIke
Chronos
15
9 / 1 / 9
11,610
829
8,558
8,849
3,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
55
8
Kills
23
24
Deaths
8
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DBtheking98
Danzaburou
2
6
3
0.58
W
Janus
8
3
13
4.83
W
Izanami
PYRENsyth
Izanami
6
4
10
2.75
L
Bellona
Pett11
Bellona
6
7
2
1
L
0
11
3
0.14
W
Chronos
VrMIke
Chronos
9
1
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,560
Damage
32,155
39,706
Taken
26,226
19,688
Mitigated
9,162
3,718
Healing
6,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DBtheking98
Danzaburou
4,618
266
0
2,003
11,284
4,137
84
7,697
3,417
0
35,229
W
Janus
13,639
335
0
1,101
6,579
2,035
221
8
6,571
50,614
0
W
Izanami
PYRENsyth
Izanami
9,958
6,361
0
3,152
10,798
3,968
1,580
28
10,770
0
45,975
L
Bellona
Pett11
Bellona
8,182
2,209
0
1,715
16,429
11,411
0
8,961
7,230
0
17,675
L
1,760
810
0
0
11,993
4,140
0
5,129
6,790
0
24,410
W
Chronos
VrMIke
Chronos
8,558
2,476
0
2,743
8,849
3,159
216
132
8,717
53,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,908
Gold Earned
34,105
114
Minions Killed
224
0
Camps Cleared
0
647,538
Distance Traveled
736,480
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,162
654
58
4
0
196,250
0
W
Janus
11,690
835
63
5
0
294,729
3
W
Izanami
10,805
772
84
6
0
216,284
0
L
Bellona
10,547
753
25
2
0
240,303
2
L
Set
8,199
586
31
2
0
210,985
0
W
Chronos
11,610
829
77
6
0
225,467
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role