Player Matchup

Hercules
Hercules
BeanBoi42O69
Hercules
Level 28
God Stats
2W - 1L
1,834 SR
Queue Stats
113W - 29L
1,772 Elo+
Party 1
Chang'e
Chang'e
Crοw
Chang'e
Level 129
God Stats
6W - 1L
1,692 SR
Queue Stats
31W - 13L
1,784 Elo+
Party 1
Apollo
Apollo
Dëst
Apollo
Level 160
God Stats
1W - 0L
1,373 SR
Queue Stats
248W - 78L
1,854 Elo+
Party 1
Team Averages
Level 106
1,633 SR
1,803 Elo+

VS

Team Averages
Level 44
1,553 SR
1,436 Elo+
Bacchus
Bacchus
BACKBLACK6465131
Bacchus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,372 Elo+
Solo
Ra
Ra
DemonAreWithIn
Ra
Level 7
God Stats
6W - 8L
1,800 SR
Queue Stats
210W - 227L
1,488 Elo+
Solo
Danzaburou
Danzaburou
Peba11
Danzaburou
Level 119
God Stats
25W - 40L
1,360 SR
Queue Stats
309W - 377L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BeanBoi42O69
Hercules
17
12 / 0 / 14
15,175
690
17,416
13,815
8,372
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
Crοw
Chang'e
17
7 / 0 / 17
14,744
670
10,214
8,677
3,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
Dëst
Apollo
17
11 / 2 / 13
14,868
676
15,998
17,250
6,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 0
11,054
502
9,123
28,299
37,387
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

8
1 / 8 / 0
10,487
477
2,251
11,078
3,120
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
Peba11
Danzaburou
14
1 / 15 / 1
11,542
525
6,923
24,695
9,538
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
3
30
Kills
2
2
Deaths
31
44
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
W
Hercules
BeanBoi42O69
Hercules
12
0
14
19
W
Chang'e
Crοw
Chang'e
7
0
17
15.5
L
1
8
0
0.13
W
Apollo
Dëst
Apollo
11
2
13
8.75
L
Danzaburou
Peba11
Danzaburou
1
15
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,628
Damage
18,297
39,742
Taken
64,072
17,694
Mitigated
50,045
15,584
Healing
5,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,123
750
0
0
28,299
37,387
0
5,459
21,103
40,833
0
W
Hercules
BeanBoi42O69
Hercules
17,416
6,644
0
2,850
13,815
8,372
847
4,287
9,528
0
45,546
W
Chang'e
Crοw
Chang'e
10,214
1,026
3,967
4,532
8,677
3,037
618
3,047
5,630
66,200
0
L
2,251
549
205
629
11,078
3,120
0
997
9,847
14,678
0
W
Apollo
Dëst
Apollo
15,998
10,960
0
4,235
17,250
6,285
1,806
4,077
12,852
0
69,800
L
Danzaburou
Peba11
Danzaburou
6,923
2,324
0
4,906
24,695
9,538
0
3,411
20,722
0
58,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,787
Gold Earned
33,083
203
Minions Killed
122
0
Camps Cleared
0
1,237,177
Distance Traveled
674,217
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,054
502
33
2
0
326,877
0
W
Hercules
15,175
690
42
2
0
390,163
0
W
Chang'e
14,744
670
96
4
0
397,244
2
L
Ra
10,487
477
23
1
0
87,215
1
W
Apollo
14,868
676
65
3
0
449,770
0
L
Danzaburou
11,542
525
66
3
0
260,125
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role