Player Matchup

Ra
Ra
DummyBoi22
Ra
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Danzaburou
Danzaburou
FlamingSausages
Danzaburou
Level 28
God Stats
57W - 53L
1,550 SR
Queue Stats
186W - 214L
1,396 Elo+
Solo
Fenrir
Fenrir
Victortheimortal
Fenrir
Level 16
God Stats
5W - 8L
1,270 SR
Queue Stats
11W - 24L
1,170 Elo+
Solo
Kukulkan
Kukulkan
luiswin057
Kukulkan
Level 5
God Stats
3W - 1L
1,278 SR
Queue Stats
7W - 11L
1,006 Elo+
Solo
Odin
Odin
xNightxxWingx
Odin
Level 22
God Stats
19W - 26L
1,546 SR
Queue Stats
76W - 87L
1,277 Elo+
Solo
Team Averages
Level 14
1,429 SR
1,270 Elo+

VS

Team Averages
Level 20
1,374 SR
1,338 Elo+
Kukulkan
Kukulkan
BesselEC
Kukulkan
Level 18
God Stats
5W - 3L
1,179 SR
Queue Stats
135W - 120L
1,359 Elo+
Solo
Ymir
Ymir
Curt--Dog
Ymir
Level 36
God Stats
14W - 14L
1,461 SR
Queue Stats
103W - 128L
1,321 Elo+
Party 1
Heimdallr
Heimdallr
Just_N_Side_U
Heimdallr
Level 17
God Stats
2W - 6L
1,315 SR
Queue Stats
17W - 36L
1,208 Elo+
Party 1
Ra
Ra
StormGod93
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
wsfparamore
Baron Samedi
Level 25
God Stats
17W - 14L
1,418 SR
Queue Stats
67W - 57L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 2
13,669
570
21,344
18,551
8,011
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
FlamingSausages
Danzaburou
20
7 / 5 / 1
14,089
587
15,563
20,945
9,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
5 / 3 / 3
10,971
457
6,452
13,532
5,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
luiswin057
Kukulkan
17
5 / 3 / 7
12,272
511
13,257
12,030
4,632
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
7 / 1 / 4
11,250
469
7,070
16,333
15,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BesselEC
Kukulkan
20
8 / 4 / 0
12,567
524
17,524
14,684
6,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
16
2 / 5 / 3
10,312
430
13,498
25,726
20,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
Just_N_Side_U
Heimdallr
12
0 / 6 / 0
7,672
320
2,322
11,659
4,115
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 11 / 0
8,745
364
5,596
13,385
6,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Baron Samedi
wsfparamore
Baron Samedi
15
2 / 11 / 1
9,706
404
11,658
21,546
8,495
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
17
36
Kills
13
14
Deaths
37
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BesselEC
Kukulkan
8
4
0
2
L
Ymir
2
5
3
0.7
W
12
2
2
6.5
W
Danzaburou
FlamingSausages
Danzaburou
7
5
1
1.5
L
Heimdallr
Just_N_Side_U
Heimdallr
0
6
0
0
L
1
11
0
0.09
W
5
3
3
2.17
W
Kukulkan
luiswin057
Kukulkan
5
3
7
2.83
L
Baron Samedi
wsfparamore
Baron Samedi
2
11
1
0.23
W
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,686
Damage
50,598
81,391
Taken
87,000
42,660
Mitigated
46,145
28,873
Healing
12,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BesselEC
Kukulkan
17,524
2,173
0
1,871
14,684
6,475
369
2,562
12,122
70,818
0
L
Ymir
13,498
1,868
243
2,495
25,726
20,927
25
11,839
13,887
47,682
0
W
21,344
2,091
897
9,379
18,551
8,011
1,520
13,304
5,247
97,480
0
W
Danzaburou
FlamingSausages
Danzaburou
15,563
7,448
0
10,597
20,945
9,091
7,032
11,233
9,712
0
102,696
L
Heimdallr
Just_N_Side_U
Heimdallr
2,322
705
0
129
11,659
4,115
0
3,283
8,376
0
22,298
L
5,596
758
77
1,315
13,385
6,133
0
3,725
9,660
51,521
0
W
6,452
1,321
0
507
13,532
5,468
0
7,171
6,361
0
66,351
W
Kukulkan
luiswin057
Kukulkan
13,257
4,265
0
3,101
12,030
4,632
2,501
9,115
2,915
65,085
0
L
Baron Samedi
wsfparamore
Baron Samedi
11,658
1,421
53
5,864
21,546
8,495
1,152
13,192
8,354
50,818
0
W
7,070
1,183
0
4,392
16,333
15,458
16
7,453
8,880
0
40,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,251
Gold Earned
49,002
581
Minions Killed
380
0
Camps Cleared
0
2,082,695
Distance Traveled
1,834,281
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,567
524
130
5
0
401,674
0
L
Ymir
10,312
430
62
3
0
400,724
0
W
Ra
13,669
570
165
7
0
444,050
0
W
Danzaburou
14,089
587
146
6
0
347,571
0
L
Heimdallr
7,672
320
43
2
0
354,286
1
L
Ra
8,745
364
73
3
0
338,099
2
W
Fenrir
10,971
457
95
4
0
452,840
0
W
Kukulkan
12,272
511
118
5
0
377,748
1
L
Baron Samedi
9,706
404
72
3
0
339,498
0
W
Odin
11,250
469
57
2
0
460,486
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role