Player Matchup

Nemesis
Nemesis
Cadmus_Aleister
Nemesis
Level 25
God Stats
9W - 12L
1,453 SR
Queue Stats
29W - 35L
1,415 Elo+
Party 1
Ymir
Ymir
OrenTheRed
Ymir
Level 29
God Stats
8W - 10L
1,379 SR
Queue Stats
28W - 26L
1,546 Elo+
Party 1
Hou Yi
Hou Yi
harmonicks
Hou Yi
Level 22
God Stats
1W - 1L
1,402 SR
Queue Stats
19W - 23L
1,452 Elo+
Party 1
Team Averages
Level 25
1,411 SR
1,471 Elo+

VS

Team Averages
Level 48
1,436 SR
1,398 Elo+
Hou Yi
Hou Yi
DatBoiJames4142
Hou Yi
Level 27
God Stats
11W - 15L
1,140 SR
Queue Stats
274W - 293L
1,372 Elo+
Solo
Ganesha
Ganesha
Get_Cucked94
Ganesha
Level 108
God Stats
222W - 278L
1,536 SR
Queue Stats
222W - 280L
1,421 Elo+
Party 2
Cthulhu
Cthulhu
JNorms786
Cthulhu
Level 10
God Stats
10W - 9L
1,632 SR
Queue Stats
16W - 23L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 9 / 4
22,551
683
31,661
33,397
9,874
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
2 / 7 / 8
21,264
644
16,372
31,307
47,511
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hou Yi
harmonicks
Hou Yi
20
3 / 14 / 3
18,719
567
17,680
27,666
10,617
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
24 / 9 / 3
24,337
737
30,412
41,798
29,615
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ganesha
Get_Cucked94
Ganesha
20
5 / 4 / 23
21,211
643
38,262
44,640
27,947
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cthulhu
JNorms786
Cthulhu
10
1 / 1 / 1
15,328
464
74
1,463
513
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
57
14
Kills
30
30
Deaths
14
15
Assists
27
Player
Kills
Deaths
Assists
KDA
W
9
9
4
1.22
L
24
9
3
2.83
L
Ganesha
Get_Cucked94
Ganesha
5
4
23
4.13
L
Cthulhu
JNorms786
Cthulhu
1
1
1
1.5
W
2
7
8
0.86
W
Hou Yi
harmonicks
Hou Yi
3
14
3
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,713
Damage
68,748
92,370
Taken
87,901
68,002
Mitigated
58,075
18,021
Healing
20,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,661
17,620
0
13,053
33,397
9,874
1,662
12,559
18,177
0
141,821
L
30,412
14,176
1,383
7,026
41,798
29,615
817
7,488
33,985
0
153,236
L
Ganesha
Get_Cucked94
Ganesha
38,262
2,137
876
11,563
44,640
27,947
1,552
8,986
34,973
142,281
0
L
Cthulhu
JNorms786
Cthulhu
74
0
0
0
1,463
513
0
0
1,463
74
0
W
16,372
3,546
0
4,535
31,307
47,511
363
13,740
17,136
70,784
0
W
Hou Yi
harmonicks
Hou Yi
17,680
4,793
0
433
27,666
10,617
1,421
10,622
16,002
0
77,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,534
Gold Earned
60,876
282
Minions Killed
312
0
Camps Cleared
0
1,572,811
Distance Traveled
1,173,901
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
22,551
683
129
4
0
578,757
0
L
Hou Yi
24,337
737
243
7
0
488,005
1
L
Ganesha
21,211
643
69
2
0
662,675
7
L
Cthulhu
15,328
464
0
0
0
23,221
0
W
Ymir
21,264
644
68
2
0
515,778
0
W
Hou Yi
18,719
567
85
3
0
478,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role