Player Matchup

Scylla
Scylla
Masters
EvoDage
Scylla
Masters
Level 160
God Stats
16W - 5L
1,742 SR
Queue Stats
177W - 159L
2,984 MMR
Solo
Ares
Ares
Masters
Hezo
Ares
Masters
Level 159
God Stats
2W - 2L
1,289 SR
Queue Stats
520W - 462L
2,617 MMR
Solo
Guan Yu
Guan Yu
Masters
ImArturoo
Guan Yu
Masters
Level 153
God Stats
4W - 3L
1,644 SR
Queue Stats
188W - 153L
2,644 MMR
Solo
Anhur
Anhur
Masters
Spektronz
Anhur
Masters
Level 160
God Stats
15W - 8L
1,629 SR
Queue Stats
173W - 101L
2,653 MMR
Party 2
Tsukuyomi
Tsukuyomi
Masters
TeisFer
Tsukuyomi
Masters
Level 160
God Stats
2W - 1L
1,332 SR
Queue Stats
215W - 171L
2,708 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 158
1,527 SR
2,721 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 131
1,638 SR
2,718 MMR
Mercury
Mercury
Diamond I
AnimeCatgirls
Mercury
Diamond I
Level 159
God Stats
2W - 2L
1,735 SR
Queue Stats
396W - 387L
2,598 MMR
Solo
The Morrigan
The Morrigan
Masters
PlumpTillDeth638
The Morrigan
Masters
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
266W - 213L
2,746 MMR
Party 1
Danzaburou
Danzaburou
Masters
RemlsBestWaifu
Danzaburou
Masters
Level 129
God Stats
30W - 23L
1,635 SR
Queue Stats
591W - 520L
2,795 MMR
Solo
Discordia
Discordia
Masters
Spinal Tappa
Discordia
Masters
Level 48
God Stats
3W - 3L
1,943 SR
Queue Stats
120W - 111L
2,585 MMR
Solo
Sobek
Sobek
Masters
XboxLiveSpy0_0
Sobek
Masters
Level 160
God Stats
0W - 2L
1,379 SR
Queue Stats
76W - 74L
2,865 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
EvoDage
Scylla
20
11 / 1 / 14
15,975
614
21,126
13,343
5,415
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
Hezo
Ares
20
3 / 3 / 15
13,140
505
11,892
24,400
22,861
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Guan Yu
ImArturoo
Guan Yu
20
7 / 0 / 10
15,780
607
13,794
22,660
32,355
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Anhur
Spektronz
Anhur
20
7 / 4 / 7
15,815
608
19,525
21,150
8,233
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
TeisFer
Tsukuyomi
20
6 / 6 / 10
15,009
577
15,762
24,697
14,824
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
PeleAphroditeSetChang'eNemesis

VS

Bans
ApolloJing WeiCu ChulainnJormungandrSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
19
1 / 8 / 5
12,085
465
10,493
21,470
8,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
PlumpTillDeth638
The Morrigan
19
1 / 5 / 1
11,973
461
10,184
15,232
10,854
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
RemlsBestWaifu
Danzaburou
19
5 / 5 / 2
12,501
481
16,596
22,307
11,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Spinal Tappa
Discordia
20
4 / 8 / 4
12,564
483
13,669
15,749
6,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
3 / 8 / 5
11,208
431
8,946
28,059
32,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
31
34
Kills
14
14
Deaths
34
56
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Mercury
1
8
5
0.44
W
Scylla
EvoDage
Scylla
11
1
14
18
W
Ares
Hezo
Ares
3
3
15
3.5
W
Guan Yu
ImArturoo
Guan Yu
7
0
10
12
L
The Morrigan
PlumpTillDeth638
The Morrigan
1
5
1
0.3
L
Danzaburou
RemlsBestWaifu
Danzaburou
5
5
2
1.2
W
Anhur
Spektronz
Anhur
7
4
7
2.63
L
Discordia
Spinal Tappa
Discordia
4
8
4
0.75
W
Tsukuyomi
TeisFer
Tsukuyomi
6
6
10
1.83
L
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,099
Damage
59,888
106,250
Taken
102,817
83,688
Mitigated
69,167
42,017
Healing
15,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
10,493
6,187
0
529
21,470
8,285
0
6,247
15,113
0
98,695
W
Scylla
EvoDage
Scylla
21,126
1,905
0
4,853
13,343
5,415
1,220
4,553
8,574
128,663
0
W
Ares
Hezo
Ares
11,892
446
445
2,680
24,400
22,861
377
6,918
17,170
57,661
0
W
Guan Yu
ImArturoo
Guan Yu
13,794
2,467
5,415
11,050
22,660
32,355
28
8,342
14,140
0
111,010
L
The Morrigan
PlumpTillDeth638
The Morrigan
10,184
1,732
266
2,736
15,232
10,854
432
4,339
10,712
86,154
2,445
L
Danzaburou
RemlsBestWaifu
Danzaburou
16,596
8,925
0
5,925
22,307
11,007
920
4,662
17,565
0
94,189
W
Anhur
Spektronz
Anhur
19,525
10,814
0
9,089
21,150
8,233
6,904
5,576
15,424
0
139,830
L
Discordia
Spinal Tappa
Discordia
13,669
542
0
1,959
15,749
6,359
0
4,588
11,051
96,743
0
W
Tsukuyomi
TeisFer
Tsukuyomi
15,762
3,671
0
8,485
24,697
14,824
1,277
4,808
19,742
0
119,023
L
8,946
757
0
4,290
28,059
32,662
0
12,445
15,198
27,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,719
Gold Earned
60,331
820
Minions Killed
687
0
Camps Cleared
0
2,603,594
Distance Traveled
2,376,180
26
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
12,085
465
150
6
0
530,980
3
W
Scylla
15,975
614
214
8
0
549,476
15
W
Ares
13,140
505
57
2
0
490,023
3
W
Guan Yu
15,780
607
195
8
0
569,094
0
L
The Morrigan
11,973
461
174
7
0
438,328
3
L
Danzaburou
12,501
481
141
5
0
428,247
7
W
Anhur
15,815
608
184
7
0
451,871
5
L
Discordia
12,564
483
181
7
0
475,900
3
W
Tsukuyomi
15,009
577
170
7
0
543,130
3
L
Sobek
11,208
431
41
2
0
502,725
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role