Player Matchup

Achilles
Achilles
BMG Izzy
Achilles
Level 7
God Stats
6W - 17L
1,311 SR
Queue Stats
7W - 17L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
BMG_Jax
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
GammaAku
Cthulhu
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 28L
1,375 Elo+
Solo
Mulan
Mulan
SeaStrider9315
Mulan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 26L
1,675 Elo+
Party 1
Ao Kuang
Ao Kuang
sapito_elsapo
Ao Kuang
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,355 Elo+
Solo
Team Averages
Level 7
1,462 SR
1,481 Elo+

VS

Team Averages
Level 9
1,570 SR
1,496 Elo+
Thor
Thor
ChipznSalsa1
Thor
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Tiamat
Tiamat
Kirito_Rogue
Tiamat
Level 15
God Stats
16W - 13L
1,630 SR
Queue Stats
64W - 67L
1,462 Elo+
Solo
Izanami
Izanami
Puff Dady5671
Izanami
Level 18
God Stats
6W - 8L
1,909 SR
Queue Stats
26W - 29L
1,500 Elo+
Solo
Fenrir
Fenrir
UdoNGUs
Fenrir
Level 6
God Stats
2W - 0L
1,308 SR
Queue Stats
13W - 10L
1,519 Elo+
Solo
Bastet
Bastet
iNoVa_pulse
Bastet
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BMG Izzy
Achilles
15
3 / 10 / 5
10,209
408
7,444
21,828
28,835
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
BMG_Jax
Kukulkan
16
4 / 18 / 2
11,286
451
8,380
18,620
7,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
GammaAku
Cthulhu
17
5 / 4 / 1
10,776
431
8,543
21,694
17,519
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 16 / 2
9,104
364
7,262
22,965
22,001
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
sapito_elsapo
Ao Kuang
18
5 / 13 / 6
11,953
478
9,942
24,774
9,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 10
12,453
498
7,598
13,377
5,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
17
5 / 3 / 3
12,253
490
9,006
10,759
8,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Izanami
20
23 / 6 / 11
16,588
664
35,517
19,077
8,414
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
UdoNGUs
Fenrir
16
9 / 2 / 8
12,362
494
9,456
19,301
10,588
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bastet
20
15 / 5 / 6
14,757
590
17,747
17,832
7,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
95
18
Kills
57
61
Deaths
22
16
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Achilles
BMG Izzy
Achilles
3
10
5
0.55
L
Kukulkan
BMG_Jax
Kukulkan
4
18
2
0.28
W
5
6
10
1.67
L
Cthulhu
GammaAku
Cthulhu
5
4
1
1.38
W
Tiamat
5
3
3
2.17
W
Izanami
23
6
11
4.75
L
1
16
2
0.13
W
Fenrir
UdoNGUs
Fenrir
9
2
8
6.5
W
Bastet
15
5
6
3.6
L
Ao Kuang
sapito_elsapo
Ao Kuang
5
13
6
0.62

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,571
Damage
79,324
109,881
Taken
80,346
85,113
Mitigated
40,065
9,569
Healing
12,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BMG Izzy
Achilles
7,444
2,291
0
495
21,828
28,835
1,001
0
21,828
0
35,855
L
Kukulkan
BMG_Jax
Kukulkan
8,380
2,165
0
0
18,620
7,284
669
829
17,737
40,178
0
W
7,598
2,795
0
1,621
13,377
5,513
1,653
5,763
7,614
0
50,721
L
Cthulhu
GammaAku
Cthulhu
8,543
541
168
1,500
21,694
17,519
180
2,906
18,329
49,903
0
W
Tiamat
9,006
455
133
3,104
10,759
8,363
612
5,862
4,897
42,808
0
W
Izanami
35,517
25,612
0
1,606
19,077
8,414
10,948
6,444
12,633
0
124,779
L
7,262
1,335
0
1,787
22,965
22,001
0
691
22,214
0
49,611
W
Fenrir
UdoNGUs
Fenrir
9,456
4,412
0
2,007
19,301
10,588
219
4,899
14,402
0
51,071
W
Bastet
17,747
8,222
0
4,402
17,832
7,187
1,938
3,897
13,935
0
90,882
L
Ao Kuang
sapito_elsapo
Ao Kuang
9,942
2,287
0
5,619
24,774
9,474
0
3,749
20,767
50,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,328
Gold Earned
68,413
360
Minions Killed
534
0
Camps Cleared
0
2,132,314
Distance Traveled
2,269,405
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,209
408
47
2
0
455,327
2
L
Kukulkan
11,286
451
79
3
0
408,284
0
W
Thor
12,453
498
77
3
0
448,741
3
L
Cthulhu
10,776
431
75
3
0
459,396
0
W
Tiamat
12,253
490
85
3
0
442,170
0
W
Izanami
16,588
664
174
7
0
466,245
0
L
Mulan
9,104
364
84
3
0
372,121
5
W
Fenrir
12,362
494
68
3
0
427,671
0
W
Bastet
14,757
590
130
5
0
484,578
0
L
Ao Kuang
11,953
478
75
3
0
437,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role