Player Matchup

Bellona
Bellona
GottenApollo560
Bellona
Level 126
God Stats
16W - 12L
2,041 SR
Queue Stats
606W - 544L
1,580 Elo+
Party 4
Set
Set
HiMasterKim
Set
Level 117
God Stats
3W - 1L
1,668 SR
Queue Stats
248W - 227L
1,598 Elo+
Party 1
Nu Wa
Nu Wa
Kermittttttttttt
Nu Wa
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Nomad96
Zhong Kui
Level 76
God Stats
21W - 14L
1,210 SR
Queue Stats
352W - 310L
1,595 Elo+
Party 4
Aphrodite
Aphrodite
Phobic_Plays
Aphrodite
Level 119
God Stats
19W - 6L
1,851 SR
Queue Stats
540W - 464L
1,617 Elo+
Party 1
Team Averages
Level 112
1,654 SR
1,578 Elo+

VS

Team Averages
Level 118
1,646 SR
1,569 Elo+
Cabrakan
Cabrakan
BrokeMahPennis
Cabrakan
Level 67
God Stats
4W - 5L
1,714 SR
Queue Stats
58W - 64L
1,550 Elo+
Party 3
Skadi
Skadi
DevinskiLopez
Skadi
Level 127
God Stats
24W - 25L
1,668 SR
Queue Stats
709W - 669L
1,551 Elo+
Solo
Guan Yu
Guan Yu
ScottJ07
Guan Yu
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,500 Elo+
Party 2
Serqet
Serqet
TheBurningPyro
Serqet
Level 124
God Stats
8W - 4L
1,847 SR
Queue Stats
435W - 421L
1,600 Elo+
Party 3
Janus
Janus
bhdh
Janus
Level 147
God Stats
32W - 20L
1,500 SR
Queue Stats
457W - 266L
1,646 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 3
5,859
586
5,144
6,944
3,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 2 / 2
6,323
632
3,486
6,645
2,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
4 / 1 / 0
6,027
603
3,149
2,885
754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Zhong Kui
Nomad96
Zhong Kui
10
4 / 1 / 3
5,846
585
3,960
4,625
2,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Aphrodite
Phobic_Plays
Aphrodite
10
2 / 0 / 2
6,133
613
5,124
5,905
2,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
7
0 / 4 / 1
4,456
446
1,312
5,172
3,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
2 / 2 / 0
5,084
508
4,712
6,895
1,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
ScottJ07
Guan Yu
9
0 / 2 / 1
4,949
495
4,580
8,311
6,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

7
2 / 5 / 0
5,004
500
2,740
6,651
1,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Janus
bhdh
Janus
11
1 / 3 / 1
5,985
599
1,638
5,213
1,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
16
Kills
5
5
Deaths
16
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
0
4
1
0.13
L
2
2
0
1
W
3
1
3
4.5
W
3
2
2
2
W
4
1
0
4
W
Zhong Kui
Nomad96
Zhong Kui
4
1
3
5.5
W
Aphrodite
Phobic_Plays
Aphrodite
2
0
2
3
L
Guan Yu
ScottJ07
Guan Yu
0
2
1
0.25
L
2
5
0
0.4
L
Janus
bhdh
Janus
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,863
Damage
14,982
27,004
Taken
32,242
11,233
Mitigated
14,427
15,101
Healing
9,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
1,312
241
0
718
5,172
3,133
0
2,058
3,114
7,207
0
L
4,712
2,280
0
2,220
6,895
1,905
0
1,797
5,098
0
29,406
W
5,144
2,689
0
3,418
6,944
3,808
597
768
6,176
0
21,668
W
3,486
1,158
0
2,602
6,645
2,011
0
931
5,482
0
33,191
W
3,149
1,306
0
640
2,885
754
0
627
2,204
28,437
0
W
Zhong Kui
Nomad96
Zhong Kui
3,960
1,134
0
3,264
4,625
2,658
702
544
4,081
27,330
0
W
Aphrodite
Phobic_Plays
Aphrodite
5,124
984
111
5,066
5,905
2,002
236
0
5,480
31,488
0
L
Guan Yu
ScottJ07
Guan Yu
4,580
945
0
3,502
8,311
6,262
0
3,875
3,986
0
22,962
L
2,740
976
0
1,986
6,651
1,797
0
1,827
4,749
0
19,684
L
Janus
bhdh
Janus
1,638
166
0
1,297
5,213
1,330
29
2,151
3,062
34,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,188
Gold Earned
25,478
297
Minions Killed
238
0
Camps Cleared
0
905,177
Distance Traveled
815,561
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
4,456
446
15
2
0
158,754
2
L
Skadi
5,084
508
59
6
0
159,866
4
W
Bellona
5,859
586
39
4
0
215,481
2
W
Set
6,323
632
79
8
0
204,162
1
W
Nu Wa
6,027
603
61
6
0
166,184
2
W
Zhong Kui
5,846
585
50
5
0
151,974
0
W
Aphrodite
6,133
613
68
7
0
167,376
1
L
Guan Yu
4,949
495
42
4
0
168,790
1
L
Serqet
5,004
500
46
5
0
157,401
1
L
Janus
5,985
599
76
8
0
170,750
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role