Player Matchup

Horus
Horus
Silver IV
ChevyXTacoMan
Horus
Silver IV
Level 115
God Stats
26W - 28L
1,489 SR
Queue Stats
360W - 438L
914 MMR
Party 2
Neith
Neith
Bronze III
Tru Booger
Neith
Bronze III
Level 33
God Stats
0W - 1L
1,435 SR
Queue Stats
2W - 5L
1,404 MMR
Solo
Xing Tian
Xing Tian
Silver I
ViciousndAhGoat
Xing Tian
Silver I
Level 94
God Stats
79W - 74L
1,549 SR
Queue Stats
375W - 434L
1,176 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 81
1,491 SR
1,165 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 109
1,554 SR
1,089 MMR
Hades
Hades
Silver I
Bait an Switch
Hades
Silver I
Level 117
God Stats
29W - 24L
1,647 SR
Queue Stats
87W - 92L
1,204 MMR
Party 1
Mulan
Mulan
Silver II
THE WIZARD C
Mulan
Silver II
Level 108
God Stats
33W - 24L
1,603 SR
Queue Stats
135W - 173L
969 MMR
Solo
Cupid
Cupid
Silver I
iBlooop
Cupid
Silver I
Level 101
God Stats
20W - 17L
1,410 SR
Queue Stats
69W - 69L
1,095 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 4
10,765
598
7,189
19,077
22,535
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
15
1 / 5 / 1
10,925
607
10,938
14,983
5,599
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Xing Tian
ViciousndAhGoat
Xing Tian
14
5 / 6 / 3
12,276
682
19,283
22,556
25,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
DanzaburouCabrakanAphroditeChaacScylla

VS

Bans
AnubisHeimdallrAchillesFenrirGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 11
12,853
714
14,691
17,703
11,542
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 2 / 8
12,939
719
14,413
27,983
24,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cupid
iBlooop
Cupid
14
6 / 6 / 10
12,541
697
19,611
14,235
5,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
8
Kills
18
18
Deaths
9
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
6
1
11
11.5
L
2
7
4
0.57
W
6
2
8
5
L
Neith
1
5
1
0.3
L
Xing Tian
ViciousndAhGoat
Xing Tian
5
6
3
1.08
W
Cupid
iBlooop
Cupid
6
6
10
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,410
Damage
48,715
56,616
Taken
59,921
53,941
Mitigated
41,974
15,425
Healing
31,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,691
1,105
2,029
12,269
17,703
11,542
1,270
6,573
11,130
75,655
0
L
7,189
3,127
4,422
5,194
19,077
22,535
1,711
4,620
14,457
0
19,159
W
14,413
3,090
0
11,718
27,983
24,903
498
7,662
20,321
0
50,758
L
Neith
10,938
6,482
0
3,865
14,983
5,599
557
4,024
10,959
0
63,711
L
Xing Tian
ViciousndAhGoat
Xing Tian
19,283
2,041
0
1,944
22,556
25,807
488
6,349
16,207
36,103
0
W
Cupid
iBlooop
Cupid
19,611
13,148
1,870
3,168
14,235
5,529
1,265
5,926
8,309
0
56,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,966
Gold Earned
38,333
147
Minions Killed
207
0
Camps Cleared
0
936,325
Distance Traveled
934,988
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,853
714
88
5
0
324,244
2
L
Horus
10,765
598
22
1
0
328,578
6
W
Mulan
12,939
719
62
3
0
323,485
2
L
Neith
10,925
607
99
6
0
293,093
4
L
Xing Tian
12,276
682
26
1
0
314,654
8
W
Cupid
12,541
697
57
3
0
287,259
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role