Player Matchup

Ra
Ra
Logang316
Ra
Level 15
God Stats
3W - 2L
1,500 SR
Queue Stats
112W - 136L
1,436 Elo+
Party 1
Guan Yu
Guan Yu
Umbreon_Is_Black
Guan Yu
Level 86
God Stats
1W - 7L
1,430 SR
Queue Stats
213W - 237L
1,428 Elo+
Party 1
Hou Yi
Hou Yi
WetLikeAlyssa
Hou Yi
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 48L
1,530 Elo+
Party 1
Team Averages
Level 62
1,477 SR
1,465 Elo+

VS

Team Averages
Level 48
1,537 SR
1,508 Elo+
Artemis
Artemis
BendyStraw7303
Artemis
Level 28
God Stats
3W - 3L
1,350 SR
Queue Stats
24W - 14L
1,640 Elo+
Party 2
Cthulhu
Cthulhu
JNorms786
Cthulhu
Level 8
God Stats
10W - 9L
1,571 SR
Queue Stats
16W - 23L
1,337 Elo+
Solo
Zeus
Zeus
MartyExposedYou
Zeus
Level 109
God Stats
5W - 1L
1,689 SR
Queue Stats
40W - 40L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 4
10,259
603
5,766
12,664
5,168
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 3 / 2
11,715
689
3,449
17,866
18,756
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 2 / 2
10,226
602
7,377
9,577
4,034
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 10
10,941
644
9,340
8,992
3,002
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
JNorms786
Cthulhu
14
3 / 3 / 7
10,682
628
4,461
14,823
11,378
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
7 / 1 / 5
12,112
712
20,015
5,794
2,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
8
Kills
12
12
Deaths
8
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
2
4
10
1.75
W
Cthulhu
JNorms786
Cthulhu
3
3
7
2.17
L
2
7
4
0.57
W
7
1
5
9.5
L
4
3
2
1.67
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,592
Damage
33,816
40,107
Taken
29,609
27,958
Mitigated
16,422
10,307
Healing
7,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,340
2,728
967
2,132
8,992
3,002
1,099
2,327
6,665
0
42,684
W
Cthulhu
JNorms786
Cthulhu
4,461
155
805
2,509
14,823
11,378
45
2,602
12,221
32,385
0
L
5,766
78
232
654
12,664
5,168
0
8,754
3,910
37,495
0
W
20,015
799
0
1,382
5,794
2,042
841
865
4,929
76,182
0
L
3,449
351
2,903
4,626
17,866
18,756
0
10,274
7,592
0
18,193
L
7,377
2,054
0
1,892
9,577
4,034
0
5,556
4,021
0
59,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,200
Gold Earned
33,735
168
Minions Killed
191
0
Camps Cleared
0
825,179
Distance Traveled
888,896
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,941
644
45
3
0
270,833
1
W
Cthulhu
10,682
628
52
3
0
311,687
4
L
Ra
10,259
603
58
3
0
256,084
1
W
Zeus
12,112
712
94
6
0
306,376
0
L
Guan Yu
11,715
689
16
1
0
302,889
3
L
Hou Yi
10,226
602
94
6
0
266,206
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role