Player Matchup

Hera
Hera
BornDaddyKing
Hera
Level 138
God Stats
8W - 8L
1,783 SR
Queue Stats
263W - 204L
1,506 Elo+
Party 1
Pele
Pele
DWIL5763
Pele
Level 100
God Stats
2W - 1L
1,665 SR
Queue Stats
47W - 27L
1,710 Elo+
Party 1
Artio
Artio
TCrawford71
Artio
Level 115
God Stats
6W - 7L
1,847 SR
Queue Stats
218W - 187L
1,540 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ThePrinceGogeta
Cu Chulainn
Level 108
God Stats
7W - 5L
1,767 SR
Queue Stats
217W - 191L
1,544 Elo+
Party 1
Hou Yi
Hou Yi
bvckman
Hou Yi
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 119
1,712 SR
1,560 Elo+

VS

Team Averages
Level 115
1,689 SR
1,533 Elo+
Baron Samedi
Baron Samedi
AGRO Ember
Baron Samedi
Level 89
God Stats
23W - 16L
1,611 SR
Queue Stats
163W - 145L
1,526 Elo+
Party 2
Erlang Shen
Erlang Shen
AGRO Shoga
Erlang Shen
Level 108
God Stats
6W - 8L
1,518 SR
Queue Stats
259W - 218L
1,536 Elo+
Party 2
Serqet
Serqet
LiteskinPrez
Serqet
Level 145
God Stats
2W - 1L
1,613 SR
Queue Stats
172W - 177L
1,560 Elo+
Solo
Cthulhu
Cthulhu
TheKingKous
Cthulhu
Level 84
God Stats
8W - 4L
1,964 SR
Queue Stats
277W - 261L
1,517 Elo+
Solo
Chiron
Chiron
scaredy_AJ
Chiron
Level 148
God Stats
24W - 27L
1,737 SR
Queue Stats
890W - 854L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 6
10,283
490
15,330
10,834
3,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pele
17
2 / 6 / 3
10,103
481
9,163
17,808
6,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 5 / 4
9,861
470
13,449
25,496
15,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
ThePrinceGogeta
Cu Chulainn
16
3 / 8 / 6
10,274
489
15,948
22,569
15,973
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hou Yi
bvckman
Hou Yi
15
3 / 5 / 5
9,580
456
9,546
16,602
5,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AGRO Ember
Baron Samedi
16
10 / 4 / 9
11,209
534
17,676
22,008
13,238
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Erlang Shen
AGRO Shoga
Erlang Shen
18
9 / 6 / 8
11,902
567
17,065
30,779
18,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Serqet
18
5 / 1 / 4
11,085
528
4,657
17,847
8,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
TheKingKous
Cthulhu
16
4 / 3 / 17
11,247
536
14,387
21,180
22,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
scaredy_AJ
Chiron
18
4 / 0 / 13
11,664
555
17,028
11,676
5,272
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
83
14
Kills
32
32
Deaths
14
24
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AGRO Ember
Baron Samedi
10
4
9
3.63
W
Erlang Shen
AGRO Shoga
Erlang Shen
9
6
8
2.17
L
3
8
6
0.75
L
Pele
2
6
3
0.58
W
Serqet
5
1
4
7
L
3
5
4
1
W
Cthulhu
TheKingKous
Cthulhu
4
3
17
4.17
L
Cu Chulainn
ThePrinceGogeta
Cu Chulainn
3
8
6
0.75
L
Hou Yi
bvckman
Hou Yi
3
5
5
1.1
W
Chiron
scaredy_AJ
Chiron
4
0
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,436
Damage
70,813
93,309
Taken
103,490
47,445
Mitigated
67,832
24,166
Healing
51,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AGRO Ember
Baron Samedi
17,676
2,143
3,854
11,201
22,008
13,238
1,025
9,979
12,029
54,850
0
W
Erlang Shen
AGRO Shoga
Erlang Shen
17,065
9,277
0
14,559
30,779
18,812
1,850
4,546
26,233
0
74,974
L
15,330
3,119
0
938
10,834
3,868
109
4,805
5,487
56,533
0
L
Pele
9,163
1,500
0
5,922
17,808
6,874
41
5,579
12,095
0
77,964
W
Serqet
4,657
934
0
8,252
17,847
8,199
1,192
2,780
15,067
0
73,786
L
13,449
675
1,087
9,674
25,496
15,049
168
9,732
15,391
42,866
0
W
Cthulhu
TheKingKous
Cthulhu
14,387
1,220
864
4,442
21,180
22,311
1,063
8,888
12,292
49,633
0
L
Cu Chulainn
ThePrinceGogeta
Cu Chulainn
15,948
3,767
0
2,596
22,569
15,973
466
6,354
16,047
0
55,464
L
Hou Yi
bvckman
Hou Yi
9,546
4,418
0
3,949
16,602
5,681
0
5,593
11,009
0
50,877
W
Chiron
scaredy_AJ
Chiron
17,028
6,029
3,304
5,284
11,676
5,272
6,743
2,586
9,090
0
103,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,101
Gold Earned
57,107
428
Minions Killed
531
0
Camps Cleared
0
1,834,850
Distance Traveled
1,953,604
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,209
534
83
4
0
363,812
4
W
Erlang Shen
11,902
567
121
6
0
357,950
0
L
Hera
10,283
490
93
4
0
348,440
1
L
Pele
10,103
481
133
6
0
427,812
5
W
Serqet
11,085
528
127
6
0
443,096
2
L
Artio
9,861
470
52
2
0
417,527
7
W
Cthulhu
11,247
536
53
3
0
399,117
4
L
Cu Chulainn
10,274
489
73
3
0
319,261
4
L
Hou Yi
9,580
456
77
4
0
321,810
4
W
Chiron
11,664
555
147
7
0
389,629
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role