Player Matchup

Kukulkan
Kukulkan
Silver I
Bait an Switch
Kukulkan
Silver I
Level 117
God Stats
10W - 18L
1,475 SR
Queue Stats
87W - 92L
1,332 MMR
Party 1
Cthulhu
Cthulhu
Silver II
EEffErvEscEncEE
Cthulhu
Silver II
Level 147
God Stats
24W - 37L
1,524 SR
Queue Stats
160W - 185L
1,309 MMR
Solo
Cupid
Cupid
Silver I
iBlooop
Cupid
Silver I
Level 101
God Stats
20W - 17L
1,463 SR
Queue Stats
69W - 69L
1,223 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 122
1,487 SR
1,288 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 73
1,404 SR
1,301 MMR
Hachiman
Hachiman
Silver II
TimTheTerroriser
Hachiman
Silver II
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 115L
1,182 MMR
Party 2
Cabrakan
Cabrakan
Silver I
Turtle Bros217
Cabrakan
Silver I
Level 67
God Stats
13W - 13L
1,512 SR
Queue Stats
278W - 311L
1,258 MMR
Solo
Zeus
Zeus
Gold V
darthzannath
Zeus
Gold V
Level 84
God Stats
4W - 5L
1,200 SR
Queue Stats
62W - 68L
1,461 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
2 / 3 / 3
8,528
711
8,493
6,524
2,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 3 / 2
9,642
804
10,814
11,904
9,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cupid
iBlooop
Cupid
3
0 / 0 / 0
6,150
513
0
0
0
Bans
KumbhakarnaPersephoneAphroditeChaacBellona

VS

Bans
DanzaburouOsirisMedusaCu ChulainnTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 1
8,843
737
2,306
9,627
3,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
12
1 / 1 / 5
8,956
746
6,077
11,253
11,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 4 / 3
8,712
726
7,010
7,916
2,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
15
8
Kills
6
6
Deaths
8
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
2
3
3
1.17
L
6
3
2
2.33
W
3
3
1
1.17
W
Cabrakan
1
1
5
3.5
W
2
4
3
0.88
L
Cupid
iBlooop
Cupid
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,307
Damage
15,393
18,428
Taken
28,796
11,491
Mitigated
17,563
2,276
Healing
6,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
8,493
303
0
977
6,524
2,155
108
4,509
1,863
43,356
0
L
10,814
685
90
1,209
11,904
9,336
0
8,084
3,410
27,264
0
W
2,306
919
0
3,611
9,627
3,398
892
6,517
3,110
0
27,732
W
Cabrakan
6,077
935
0
3,182
11,253
11,374
724
6,650
4,603
23,312
0
W
7,010
360
0
0
7,916
2,791
117
6,192
1,724
36,374
0
L
Cupid
iBlooop
Cupid
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,320
Gold Earned
26,511
118
Minions Killed
135
0
Camps Cleared
0
475,414
Distance Traveled
630,572
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,528
711
76
6
0
226,832
4
L
Cthulhu
9,642
804
42
4
0
248,582
2
W
Hachiman
8,843
737
41
3
0
191,006
0
W
Cabrakan
8,956
746
43
4
0
227,709
0
W
Zeus
8,712
726
51
4
0
211,857
5
L
Cupid
6,150
513
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role