Player Matchup

Ymir
Ymir
Gold III
CreW Skyline
Ymir
Gold III
Level 146
God Stats
2W - 2L
1,788 SR
Queue Stats
75W - 58L
1,626 MMR
Party 3
Apollo
Apollo
Platinum I
Heir Dame
Apollo
Platinum I
Level 126
God Stats
31W - 26L
1,671 SR
Queue Stats
188W - 184L
1,890 MMR
Party 1
The Morrigan
The Morrigan
Silver II
How Nick
The Morrigan
Silver II
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,576 MMR
Party 1
Cupid
Cupid
Platinum III
Kidversacee
Cupid
Platinum III
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 107L
1,867 MMR
Party 3
Guan Yu
Guan Yu
Gold V
RicocheTRA
Guan Yu
Gold V
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
256W - 259L
1,732 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 106
1,592 SR
1,738 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 115
1,625 SR
1,739 MMR
Xing Tian
Xing Tian
Gold I
KushKingChronic
Xing Tian
Gold I
Level 56
God Stats
38W - 32L
1,707 SR
Queue Stats
147W - 142L
1,738 MMR
Solo
Anhur
Anhur
Platinum II
L1v1nDe4th
Anhur
Platinum II
Level 68
God Stats
1W - 1L
1,354 SR
Queue Stats
24W - 17L
1,923 MMR
Party 2
Nike
Nike
Platinum IV
MADhouse5625
Nike
Platinum IV
Level 146
God Stats
16W - 14L
1,778 SR
Queue Stats
326W - 340L
1,738 MMR
Solo
Thor
Thor
Bronze III
VaniszH
Thor
Bronze III
Level 148
God Stats
5W - 1L
1,567 SR
Queue Stats
13W - 4L
1,541 MMR
Party 2
Zhong Kui
Zhong Kui
Platinum V
YunGxxGooN
Zhong Kui
Platinum V
Level 159
God Stats
67W - 51L
1,718 SR
Queue Stats
176W - 149L
1,754 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 10 / 4
9,039
377
5,827
21,830
10,137
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
Heir Dame
Apollo
19
4 / 8 / 5
12,571
524
11,076
19,889
6,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Morrigan
How Nick
The Morrigan
18
3 / 7 / 4
12,707
529
10,971
15,538
4,840
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

19
4 / 10 / 3
12,855
536
9,506
23,536
7,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
RicocheTRA
Guan Yu
18
0 / 5 / 1
11,191
466
6,928
23,117
22,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
Cu ChulainnSetScyllaJanusDanzaburou

VS

Bans
NemesisSobekTsukuyomiAchillesFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
KushKingChronic
Xing Tian
18
2 / 4 / 13
12,503
521
9,492
20,602
23,991
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anhur
20
12 / 4 / 12
14,536
606
20,186
18,818
11,205
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
2 / 1 / 9
13,700
571
13,148
20,185
23,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thor
VaniszH
Thor
20
13 / 2 / 12
14,410
600
16,971
17,655
7,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
YunGxxGooN
Zhong Kui
20
11 / 1 / 6
14,976
624
20,079
16,575
12,430
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
92
12
Kills
40
40
Deaths
12
17
Assists
52
Player
Kills
Deaths
Assists
KDA
L
1
10
4
0.3
L
Apollo
Heir Dame
Apollo
4
8
5
0.81
L
The Morrigan
How Nick
The Morrigan
3
7
4
0.71
L
4
10
3
0.55
W
Xing Tian
KushKingChronic
Xing Tian
2
4
13
2.13
W
Anhur
12
4
12
4.5
W
2
1
9
6.5
L
Guan Yu
RicocheTRA
Guan Yu
0
5
1
0.1
W
Thor
VaniszH
Thor
13
2
12
9.5
W
Zhong Kui
YunGxxGooN
Zhong Kui
11
1
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,308
Damage
79,876
103,910
Taken
93,835
51,239
Mitigated
78,387
18,795
Healing
36,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,827
1,074
208
940
21,830
10,137
0
8,024
13,541
34,351
0
L
Apollo
Heir Dame
Apollo
11,076
6,354
0
893
19,889
6,789
0
6,113
13,500
0
96,867
L
The Morrigan
How Nick
The Morrigan
10,971
1,187
0
940
15,538
4,840
0
5,438
9,858
70,658
3,652
L
9,506
4,298
356
8,341
23,536
7,041
2,180
3,123
20,363
0
86,073
W
Xing Tian
KushKingChronic
Xing Tian
9,492
443
1,768
3,170
20,602
23,991
0
4,487
16,090
42,218
0
W
Anhur
20,186
12,470
0
8,260
18,818
11,205
4,119
1,623
17,195
0
114,303
W
13,148
2,520
0
4,491
20,185
23,060
884
3,181
16,454
0
87,544
L
Guan Yu
RicocheTRA
Guan Yu
6,928
1,497
367
6,750
23,117
22,432
550
6,064
16,202
0
73,369
W
Thor
VaniszH
Thor
16,971
4,621
0
8,101
17,655
7,701
1,554
3,659
13,946
0
102,378
W
Zhong Kui
YunGxxGooN
Zhong Kui
20,079
808
788
10,114
16,575
12,430
3,347
4,369
12,156
104,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,363
Gold Earned
70,125
598
Minions Killed
683
0
Camps Cleared
0
2,012,277
Distance Traveled
2,249,865
17
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,039
377
50
2
0
379,548
4
L
Apollo
12,571
524
120
5
0
463,228
6
L
The Morrigan
12,707
529
125
5
0
440,499
3
L
Cupid
12,855
536
154
6
0
333,696
4
W
Xing Tian
12,503
521
45
2
0
466,684
6
W
Anhur
14,536
606
142
6
0
388,260
3
W
Nike
13,700
571
174
7
0
467,738
6
L
Guan Yu
11,191
466
149
6
0
395,306
0
W
Thor
14,410
600
134
6
0
478,373
0
W
Zhong Kui
14,976
624
188
8
0
448,810
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role