Player Matchup

Bellona
Bellona
Silver I
BigUgly40
Bellona
Silver I
Level 118
God Stats
22W - 23L
1,627 SR
Queue Stats
47W - 40L
1,668 MMR
Solo
Danzaburou
Danzaburou
Platinum V
DarkBlazeHD
Danzaburou
Platinum V
Level 149
God Stats
4W - 2L
1,913 SR
Queue Stats
137W - 124L
1,678 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold I
OcG Iverson
Cu Chulainn
Gold I
Level 129
God Stats
29W - 19L
1,829 SR
Queue Stats
363W - 360L
1,665 MMR
Solo
Thoth
Thoth
Gold II
TF-JERE
Thoth
Gold II
Level 143
God Stats
4W - 6L
1,647 SR
Queue Stats
410W - 384L
1,686 MMR
Solo
Sobek
Sobek
Gold II
i jus cant win
Sobek
Gold II
Level 120
God Stats
3W - 7L
1,680 SR
Queue Stats
277W - 268L
1,660 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 132
1,739 SR
1,671 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 130
1,559 SR
1,672 MMR
Persephone
Persephone
Gold V
ChiWin101
Persephone
Gold V
Level 124
God Stats
21W - 17L
1,654 SR
Queue Stats
109W - 92L
1,660 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold V
King Shadow XV
Ah Muzen Cab
Gold V
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
123W - 86L
1,681 MMR
Solo
Erlang Shen
Erlang Shen
Gold I
SENTINEL V3
Erlang Shen
Gold I
Level 110
God Stats
1W - 0L
1,493 SR
Queue Stats
303W - 295L
1,672 MMR
Solo
Yemoja
Yemoja
Gold I
XFAngel98
Yemoja
Gold I
Level 134
God Stats
2W - 2L
1,662 SR
Queue Stats
139W - 141L
1,664 MMR
Solo
Osiris
Osiris
Platinum III
iPRince_Kx
Osiris
Platinum III
Level 121
God Stats
3W - 5L
1,487 SR
Queue Stats
144W - 147L
1,680 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BigUgly40
Bellona
20
1 / 2 / 9
17,998
500
12,770
40,353
47,480
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
DarkBlazeHD
Danzaburou
20
4 / 7 / 9
16,892
469
27,942
39,092
21,851
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
OcG Iverson
Cu Chulainn
20
5 / 7 / 10
17,222
478
22,522
40,094
31,884
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thoth
TF-JERE
Thoth
20
10 / 5 / 6
16,655
463
33,125
24,711
10,296
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
5 / 5 / 11
17,085
475
19,074
49,528
55,239
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
CthulhuSetTsukuyomiNemesisNu Wa

VS

Bans
ScyllaAthenaCupidCerberusArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ChiWin101
Persephone
20
9 / 9 / 8
17,616
489
46,554
25,554
11,600
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
King Shadow XV
Ah Muzen Cab
20
7 / 7 / 7
17,436
484
36,311
34,871
17,502
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
SENTINEL V3
Erlang Shen
20
6 / 4 / 5
16,315
453
22,417
34,178
17,450
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
XFAngel98
Yemoja
20
0 / 1 / 10
14,545
404
13,892
24,460
26,664
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Osiris
iPRince_Kx
Osiris
20
3 / 5 / 10
16,108
447
29,082
37,015
48,550
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
65
25
Kills
25
26
Deaths
26
45
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Bellona
BigUgly40
Bellona
1
2
9
2.75
W
Persephone
ChiWin101
Persephone
9
9
8
1.44
L
Danzaburou
DarkBlazeHD
Danzaburou
4
7
9
1.21
W
Ah Muzen Cab
King Shadow XV
Ah Muzen Cab
7
7
7
1.5
L
Cu Chulainn
OcG Iverson
Cu Chulainn
5
7
10
1.43
W
Erlang Shen
SENTINEL V3
Erlang Shen
6
4
5
2.13
L
Thoth
TF-JERE
Thoth
10
5
6
2.6
W
Yemoja
XFAngel98
Yemoja
0
1
10
5
L
5
5
11
2.1
W
Osiris
iPRince_Kx
Osiris
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,433
Damage
148,256
193,778
Taken
156,078
166,750
Mitigated
121,766
66,780
Healing
45,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BigUgly40
Bellona
12,770
4,259
725
9,559
40,353
47,480
1,163
7,817
32,302
0
130,207
W
Persephone
ChiWin101
Persephone
46,554
1,865
934
3,233
25,554
11,600
560
8,012
17,024
135,244
0
L
Danzaburou
DarkBlazeHD
Danzaburou
27,942
14,327
0
19,673
39,092
21,851
2,019
10,225
28,702
0
149,873
W
Ah Muzen Cab
King Shadow XV
Ah Muzen Cab
36,311
16,529
0
16,078
34,871
17,502
6,731
10,480
24,076
0
185,987
L
Cu Chulainn
OcG Iverson
Cu Chulainn
22,522
7,277
0
6,682
40,094
31,884
220
12,288
27,536
0
147,436
W
Erlang Shen
SENTINEL V3
Erlang Shen
22,417
10,768
0
11,277
34,178
17,450
0
10,194
23,622
0
119,301
L
Thoth
TF-JERE
Thoth
33,125
266
0
5,068
24,711
10,296
143
8,702
15,563
129,526
0
W
Yemoja
XFAngel98
Yemoja
13,892
1,548
6,305
3,342
24,460
26,664
251
12,116
11,929
50,923
0
L
19,074
890
0
25,073
49,528
55,239
417
22,931
25,988
68,715
0
W
Osiris
iPRince_Kx
Osiris
29,082
10,033
0
4,669
37,015
48,550
553
9,749
26,586
0
124,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,852
Gold Earned
82,020
870
Minions Killed
802
0
Camps Cleared
0
3,429,333
Distance Traveled
3,615,071
31
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
17,998
500
243
7
0
751,069
15
W
Persephone
17,616
489
172
5
0
699,215
11
L
Danzaburou
16,892
469
196
5
0
555,820
4
W
Ah Muzen Cab
17,436
484
222
6
0
626,360
5
L
Cu Chulainn
17,222
478
174
5
0
738,024
5
W
Erlang Shen
16,315
453
148
4
0
776,240
3
L
Thoth
16,655
463
167
5
0
679,313
2
W
Yemoja
14,545
404
77
2
0
744,810
0
L
Sobek
17,085
475
90
3
0
705,107
5
W
Osiris
16,108
447
183
5
0
768,446
17

Distance Traveled

Minion Kills by Role

Gold Earned by Role