Player Matchup

Loki
Loki
 
Loki
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
CrzyMunk_DaGod
Ra
Level 125
God Stats
18W - 25L
1,503 SR
Queue Stats
93W - 153L
1,323 Elo+
Party 1
King Arthur
King Arthur
KingTsukiNoMe
King Arthur
Level 103
God Stats
0W - 1L
1,815 SR
Queue Stats
18W - 32L
1,270 Elo+
Party 1
Apollo
Apollo
MFDevilsbreath
Apollo
Level 123
God Stats
3W - 6L
1,113 SR
Queue Stats
78W - 104L
1,397 Elo+
Party 1
Sobek
Sobek
PapaCapn
Sobek
Level 74
God Stats
3W - 11L
1,356 SR
Queue Stats
84W - 152L
1,380 Elo+
Party 1
Team Averages
Level 106
1,457 SR
1,374 Elo+

VS

Team Averages
Level 111
1,462 SR
1,446 Elo+
Ah Muzen Cab
Ah Muzen Cab
CE Portero
Ah Muzen Cab
Level 87
God Stats
2W - 1L
1,465 SR
Queue Stats
236W - 240L
1,458 Elo+
Solo
Nike
Nike
GateKeeper 789
Nike
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 60L
1,432 Elo+
Solo
Ares
Ares
Gunclouds
Ares
Level 115
God Stats
14W - 10L
1,412 SR
Queue Stats
367W - 342L
1,471 Elo+
Solo
Awilix
Awilix
Tacota-del-Norte
Awilix
Level 156
God Stats
11W - 10L
1,197 SR
Queue Stats
510W - 489L
1,416 Elo+
Solo
Ra
Ra
mortal382caballo
Ra
Level 97
God Stats
24W - 10L
1,735 SR
Queue Stats
336W - 341L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
1 / 5 / 0
6,191
442
5,780
10,434
3,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 3 / 1
6,384
456
1,766
6,787
3,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
KingTsukiNoMe
King Arthur
10
0 / 5 / 1
6,013
430
4,761
11,541
7,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 4 / 1
5,570
398
4,071
10,525
3,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sobek
PapaCapn
Sobek
9
1 / 3 / 0
6,027
431
3,864
15,185
12,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CE Portero
Ah Muzen Cab
12
3 / 1 / 2
7,152
511
9,467
4,532
1,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
4 / 1 / 1
8,140
581
8,225
9,257
7,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ares
12
4 / 0 / 6
7,398
528
8,008
11,651
6,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
5 / 0 / 0
7,879
563
6,121
6,348
2,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
4 / 0 / 3
7,703
550
6,966
5,199
2,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
2
Kills
20
20
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
5
0
0.2
W
Ah Muzen Cab
CE Portero
Ah Muzen Cab
3
1
2
4
L
0
3
1
0.17
W
4
1
1
4.5
W
Ares
4
0
6
7
L
King Arthur
KingTsukiNoMe
King Arthur
0
5
1
0.1
L
0
4
1
0.13
L
Sobek
PapaCapn
Sobek
1
3
0
0.33
W
5
0
0
5
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,242
Damage
38,787
54,472
Taken
36,987
29,808
Mitigated
20,143
15,017
Healing
14,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,780
2,827
234
524
10,434
3,444
0
3,134
7,200
0
33,298
W
Ah Muzen Cab
CE Portero
Ah Muzen Cab
9,467
4,098
0
2,562
4,532
1,725
38
1,348
3,184
0
42,469
L
1,766
392
571
1,863
6,787
3,323
396
2,931
3,856
35,263
1,253
W
8,225
1,789
0
1,990
9,257
7,254
2,053
0
8,882
0
45,754
W
Ares
8,008
614
0
3,563
11,651
6,925
22
2,343
9,283
20,450
0
L
King Arthur
KingTsukiNoMe
King Arthur
4,761
1,028
0
1,123
11,541
7,553
0
782
10,355
0
26,261
L
4,071
2,032
0
4,234
10,525
3,182
0
2,759
7,766
0
30,303
L
Sobek
PapaCapn
Sobek
3,864
305
270
6,198
15,185
12,306
0
5,368
9,817
20,031
0
W
6,121
2,049
0
3,510
6,348
2,237
0
225
6,048
0
51,139
W
6,966
781
385
2,928
5,199
2,002
948
1,639
3,560
49,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,185
Gold Earned
38,272
269
Minions Killed
365
0
Camps Cleared
0
1,270,028
Distance Traveled
1,345,282
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,191
442
53
4
0
264,336
0
W
Ah Muzen Cab
7,152
511
80
6
0
248,234
0
L
Ra
6,384
456
77
6
0
287,632
8
W
Nike
8,140
581
86
6
0
238,588
3
W
Ares
7,398
528
19
1
0
287,536
1
L
King Arthur
6,013
430
47
3
0
260,793
0
L
Apollo
5,570
398
63
5
0
221,898
3
L
Sobek
6,027
431
29
2
0
235,369
0
W
Awilix
7,879
563
92
7
0
295,321
1
W
Ra
7,703
550
88
6
0
275,603
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role