Player Matchup

Anhur
Anhur
FuzzWumble
Anhur
Level 26
God Stats
8W - 8L
1,196 SR
Queue Stats
174W - 217L
1,468 Elo+
Party 1
Ares
Ares
NovaBurn1
Ares
Level 29
God Stats
18W - 3L
1,758 SR
Queue Stats
78W - 83L
1,507 Elo+
Party 1
Persephone
Persephone
subball53
Persephone
Level 65
God Stats
29W - 20L
1,636 SR
Queue Stats
68W - 79L
1,485 Elo+
Party 1
Team Averages
Level 40
1,530 SR
1,486 Elo+

VS

Team Averages
Level 59
1,497 SR
1,420 Elo+
Chaac
Chaac
MoeHotline
Chaac
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 27L
1,381 Elo+
Party 2
Ao Kuang
Ao Kuang
SheaMcGee
Ao Kuang
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Skadi
Skadi
mrschneebj
Skadi
Level 83
God Stats
2W - 2L
1,491 SR
Queue Stats
15W - 24L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
12
8 / 2 / 6
8,730
873
8,077
5,837
1,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ares
10
2 / 3 / 10
7,721
772
7,154
7,860
3,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Persephone
subball53
Persephone
12
5 / 0 / 10
8,613
861
9,176
3,874
1,337
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
10
2 / 2 / 3
6,509
651
7,368
11,144
7,192
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ao Kuang
SheaMcGee
Ao Kuang
8
0 / 8 / 5
6,141
614
238
9,117
2,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Skadi
11
3 / 5 / 1
7,055
706
4,976
8,292
2,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
15
Kills
5
5
Deaths
15
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anhur
8
2
6
5.5
L
Chaac
2
2
3
1.75
W
Ares
2
3
10
2.33
L
Ao Kuang
SheaMcGee
Ao Kuang
0
8
5
0.31
L
Skadi
3
5
1
0.7
W
Persephone
subball53
Persephone
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,407
Damage
12,582
17,571
Taken
28,553
7,230
Mitigated
12,349
3,862
Healing
4,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
8,077
2,154
0
1,556
5,837
1,985
418
0
5,837
0
25,892
L
Chaac
7,368
363
0
2,342
11,144
7,192
0
6,665
4,225
0
19,478
W
Ares
7,154
79
0
1,672
7,860
3,908
0
258
7,602
15,906
0
L
Ao Kuang
SheaMcGee
Ao Kuang
238
101
135
957
9,117
2,689
0
5,472
3,365
3,897
0
L
Skadi
4,976
1,742
0
1,040
8,292
2,468
0
3,562
4,544
0
32,766
W
Persephone
subball53
Persephone
9,176
628
0
634
3,874
1,337
264
0
3,874
24,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,064
Gold Earned
19,705
97
Minions Killed
83
0
Camps Cleared
0
541,617
Distance Traveled
442,936
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,730
873
45
5
0
184,667
1
L
Chaac
6,509
651
24
2
0
161,384
0
W
Ares
7,721
772
14
1
0
187,475
1
L
Ao Kuang
6,141
614
12
1
0
136,849
0
L
Skadi
7,055
706
47
5
0
144,703
1
W
Persephone
8,613
861
38
4
0
169,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role