Player Matchup

Hera
Hera
CBTiskey
Hera
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
29W - 41L
1,500 Elo+
Party 2
Mulan
Mulan
FigBoy
Mulan
Level 12
God Stats
3W - 0L
1,500 SR
Queue Stats
35W - 50L
1,422 Elo+
Party 2
Ymir
Ymir
ImaProudJew
Ymir
Level 27
God Stats
11W - 4L
1,681 SR
Queue Stats
28W - 22L
1,519 Elo+
Party 2
Fenrir
Fenrir
ImaSavageJew
Fenrir
Level 26
God Stats
3W - 7L
1,426 SR
Queue Stats
22W - 28L
1,334 Elo+
Party 2
Danzaburou
Danzaburou
PyroJawa
Danzaburou
Level 29
God Stats
11W - 5L
1,623 SR
Queue Stats
151W - 138L
1,402 Elo+
Solo
Team Averages
Level 25
1,546 SR
1,435 Elo+

VS

Team Averages
Level 40
1,496 SR
1,340 Elo+
Geb
Geb
Maschinerie
Geb
Level 145
God Stats
0W - 1L
1,733 SR
Queue Stats
0W - 2L
1,247 Elo+
Party 1
Set
Set
NeutraAR
Set
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,607 Elo+
Party 3
Baron Samedi
Baron Samedi
RayoGallo16
Baron Samedi
Level 28
God Stats
3W - 3L
1,418 SR
Queue Stats
52W - 49L
1,368 Elo+
Party 3
Hachiman
Hachiman
TheFamousSausage
Hachiman
Level 11
God Stats
0W - 1L
1,506 SR
Queue Stats
0W - 2L
1,247 Elo+
Party 1
Mulan
Mulan
天霸tua
Mulan
Level 6
God Stats
0W - 5L
1,321 SR
Queue Stats
11W - 17L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
3 / 3 / 6
8,306
489
10,728
7,038
2,650
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
FigBoy
Mulan
13
1 / 6 / 2
8,119
478
6,370
10,419
7,449
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
7 / 2 / 5
8,435
496
11,681
11,260
7,777
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
16
12 / 4 / 4
10,759
633
14,192
12,558
5,357
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Danzaburou
PyroJawa
Danzaburou
11
1 / 3 / 6
7,634
449
3,214
5,156
1,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 4
6,994
411
2,531
12,074
9,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
11 / 5 / 3
10,333
608
12,647
18,014
9,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baron Samedi
RayoGallo16
Baron Samedi
13
3 / 4 / 2
8,121
478
4,173
11,046
4,616
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 7 / 1
6,396
376
3,123
8,973
2,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mulan
天霸tua
Mulan
13
4 / 5 / 3
8,096
476
7,037
14,283
8,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
31
24
Kills
18
18
Deaths
24
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hera
3
3
6
2
W
Mulan
FigBoy
Mulan
1
6
2
0.33
W
7
2
5
4.75
W
Fenrir
12
4
4
3.5
L
0
3
4
0.67
L
11
5
3
2.5
W
Danzaburou
PyroJawa
Danzaburou
1
3
6
1.33
L
Baron Samedi
RayoGallo16
Baron Samedi
3
4
2
1
L
0
7
1
0.07
L
Mulan
天霸tua
Mulan
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,185
Damage
29,511
46,431
Taken
64,390
24,717
Mitigated
35,380
10,535
Healing
17,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
10,728
2,522
0
0
7,038
2,650
838
2,399
4,639
42,599
0
W
Mulan
FigBoy
Mulan
6,370
2,555
0
350
10,419
7,449
1,190
0
10,169
0
29,280
W
11,681
2,813
1,236
1,267
11,260
7,777
310
2,689
8,550
38,104
0
W
Fenrir
14,192
5,705
600
6,022
12,558
5,357
1,013
1,187
11,321
0
48,622
L
2,531
390
0
1,605
12,074
9,467
0
5,349
6,725
17,190
0
L
12,647
6,098
0
8,625
18,014
9,610
404
4,961
12,978
0
69,559
W
Danzaburou
PyroJawa
Danzaburou
3,214
1,423
198
862
5,156
1,484
929
429
4,677
0
21,482
L
Baron Samedi
RayoGallo16
Baron Samedi
4,173
507
458
3,382
11,046
4,616
0
6,612
4,434
38,675
0
L
3,123
2,375
0
1,493
8,973
2,807
0
4,510
4,463
0
17,390
L
Mulan
天霸tua
Mulan
7,037
2,126
0
1,608
14,283
8,880
328
977
13,131
0
34,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,253
Gold Earned
39,940
286
Minions Killed
312
0
Camps Cleared
0
1,457,583
Distance Traveled
1,454,132
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,306
489
65
4
0
277,431
3
W
Mulan
8,119
478
54
3
0
302,374
1
W
Ymir
8,435
496
52
3
0
315,423
3
W
Fenrir
10,759
633
81
5
0
322,728
0
L
Geb
6,994
411
18
1
0
288,997
8
L
Set
10,333
608
128
8
0
318,797
1
W
Danzaburou
7,634
449
34
2
0
239,627
3
L
Baron Samedi
8,121
478
74
4
0
288,175
2
L
Hachiman
6,396
376
38
2
0
272,611
5
L
Mulan
8,096
476
54
3
0
285,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role