Player Matchup

Bellona
Bellona
CaptainEddie
Bellona
Level 28
God Stats
10W - 10L
1,573 SR
Queue Stats
89W - 74L
1,472 Elo+
Solo
Set
Set
SirDesfase
Set
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,710 Elo+
Party 2
Izanami
Izanami
Vity2
Izanami
Level 25
God Stats
32W - 19L
1,534 SR
Queue Stats
38W - 33L
1,710 Elo+
Party 2
Anubis
Anubis
bigespartaco7
Anubis
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
chete95
Ymir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 20
1,521 SR
1,578 Elo+

VS

Team Averages
Level 25
1,496 SR
1,514 Elo+
Ymir
Ymir
Ascnnt
Ymir
Level 14
God Stats
0W - 2L
1,187 SR
Queue Stats
8W - 9L
1,491 Elo+
Party 3
Arachne
Arachne
Kirillius98
Arachne
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 42L
1,486 Elo+
Party 1
Cupid
Cupid
McBraeyes
Cupid
Level 24
God Stats
1W - 7L
1,470 SR
Queue Stats
50W - 61L
1,551 Elo+
Party 3
Vamana
Vamana
hyuragawa
Vamana
Level 28
God Stats
4W - 3L
1,595 SR
Queue Stats
373W - 386L
1,495 Elo+
Solo
Persephone
Persephone
iddqdina
Persephone
Level 31
God Stats
1W - 2L
1,726 SR
Queue Stats
33W - 28L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CaptainEddie
Bellona
14
1 / 2 / 2
8,554
475
9,558
14,468
12,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
6 / 0 / 7
10,528
585
8,074
9,502
4,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Vity2
Izanami
14
3 / 2 / 6
8,684
482
5,601
9,845
3,458
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
7 / 1 / 5
10,563
587
13,210
8,663
5,336
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
chete95
Ymir
14
5 / 1 / 8
8,465
470
7,610
11,927
8,623
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Ascnnt
Ymir
11
1 / 5 / 3
7,676
426
5,659
14,581
10,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Arachne
Kirillius98
Arachne
16
1 / 5 / 0
9,500
528
3,837
18,878
6,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cupid
McBraeyes
Cupid
13
3 / 5 / 1
8,223
457
6,652
9,498
2,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
hyuragawa
Vamana
13
1 / 2 / 0
8,195
455
8,610
12,867
9,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Persephone
iddqdina
Persephone
13
0 / 5 / 3
7,947
442
6,996
8,424
2,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
22
Kills
6
6
Deaths
22
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ymir
Ascnnt
Ymir
1
5
3
0.5
W
Bellona
CaptainEddie
Bellona
1
2
2
1
L
Arachne
Kirillius98
Arachne
1
5
0
0.2
L
Cupid
McBraeyes
Cupid
3
5
1
0.7
W
6
0
7
9.5
W
Izanami
Vity2
Izanami
3
2
6
3
W
7
1
5
9.5
W
Ymir
chete95
Ymir
5
1
8
9
L
Vamana
hyuragawa
Vamana
1
2
0
0.5
L
Persephone
iddqdina
Persephone
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,053
Damage
31,754
54,405
Taken
64,248
34,367
Mitigated
30,938
19,115
Healing
16,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Ascnnt
Ymir
5,659
1,341
0
1,186
14,581
10,151
217
6,691
7,890
25,862
0
W
Bellona
CaptainEddie
Bellona
9,558
2,058
0
6,727
14,468
12,683
232
1,124
13,344
9,759
39,409
L
Arachne
Kirillius98
Arachne
3,837
2,374
0
9,453
18,878
6,340
718
3,684
15,194
0
70,247
L
Cupid
McBraeyes
Cupid
6,652
2,819
185
2,362
9,498
2,870
741
5,220
4,278
0
41,153
W
8,074
4,309
0
1,813
9,502
4,267
726
1,328
8,174
0
74,773
W
Izanami
Vity2
Izanami
5,601
4,276
0
3,095
9,845
3,458
1,394
3,447
6,398
0
60,552
W
13,210
553
0
5,714
8,663
5,336
1,172
3,248
5,415
79,172
0
W
Ymir
chete95
Ymir
7,610
994
404
1,362
11,927
8,623
222
3,508
8,419
26,537
0
L
Vamana
hyuragawa
Vamana
8,610
5,000
0
3,103
12,867
9,190
252
2,040
10,827
0
42,328
L
Persephone
iddqdina
Persephone
6,996
906
0
651
8,424
2,387
225
4,935
3,486
37,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,794
Gold Earned
41,541
489
Minions Killed
399
0
Camps Cleared
0
1,617,559
Distance Traveled
1,555,033
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,676
426
31
2
0
277,348
2
W
Bellona
8,554
475
87
5
0
326,812
3
L
Arachne
9,500
528
126
7
0
320,822
1
L
Cupid
8,223
457
89
5
0
291,900
0
W
Set
10,528
585
123
7
0
377,690
3
W
Izanami
8,684
482
123
7
0
305,652
0
W
Anubis
10,563
587
137
8
0
296,365
4
W
Ymir
8,465
470
19
1
0
311,040
4
L
Vamana
8,195
455
89
5
0
344,333
7
L
Persephone
7,947
442
64
4
0
320,630
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role