Player Matchup

Ao Kuang
Ao Kuang
Chrisyjnetwork
Ao Kuang
Level 160
God Stats
1W - 0L
1,951 SR
Queue Stats
29W - 19L
1,656 Elo+
Party 1
Chaac
Chaac
HugeChrisyjFan
Chaac
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 12L
1,618 Elo+
Party 1
Skadi
Skadi
Otter906
Skadi
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 65L
1,545 Elo+
Party 1
Kukulkan
Kukulkan
RyanParker
Kukulkan
Level 160
God Stats
3W - 3L
1,463 SR
Queue Stats
206W - 192L
1,602 Elo+
Party 1
Cthulhu
Cthulhu
VeeBeeJay
Cthulhu
Level 62
God Stats
5W - 3L
1,763 SR
Queue Stats
22W - 14L
1,547 Elo+
Party 1
Team Averages
Level 131
1,635 SR
1,594 Elo+

VS

Team Averages
Level 133
1,717 SR
1,644 Elo+
Ymir
Ymir
AsDeEspadas1
Ymir
Level 159
God Stats
4W - 2L
1,856 SR
Queue Stats
262W - 262L
1,607 Elo+
Solo
Osiris
Osiris
DaxArk
Osiris
Level 121
God Stats
3W - 3L
1,923 SR
Queue Stats
361W - 364L
1,584 Elo+
Party 2
Hera
Hera
DrMcAwesome
Hera
Level 125
God Stats
1W - 1L
1,708 SR
Queue Stats
112W - 64L
1,770 Elo+
Solo
Artemis
Artemis
iGoldenWind
Artemis
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
274W - 194L
1,663 Elo+
Solo
Ra
Ra
jmqa2
Ra
Level 106
God Stats
11W - 9L
1,599 SR
Queue Stats
513W - 499L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
17
9 / 7 / 9
11,272
1,127
18,238
19,302
7,385
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 1 / 24
11,085
1,109
20,010
16,415
17,785
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Skadi
Otter906
Skadi
17
4 / 1 / 14
10,853
1,085
10,078
6,994
2,532
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
RyanParker
Kukulkan
18
13 / 4 / 11
12,436
1,244
23,389
8,702
3,878
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
VeeBeeJay
Cthulhu
18
4 / 4 / 22
10,947
1,095
16,335
13,176
12,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

206

VS

Team 2 Tickets

125

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 6
10,799
1,080
7,958
20,285
18,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Osiris
DaxArk
Osiris
17
3 / 11 / 12
10,888
1,089
13,048
29,898
17,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
8 / 5 / 5
11,866
1,187
9,861
14,080
5,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
iGoldenWind
Artemis
16
1 / 2 / 12
10,260
1,026
14,588
14,703
6,397
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ra
16
1 / 8 / 10
9,525
953
11,842
15,409
6,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
62
33
Kills
17
17
Deaths
33
80
Assists
45
Player
Kills
Deaths
Assists
KDA
L
4
7
6
1
W
Ao Kuang
9
7
9
1.93
L
Osiris
DaxArk
Osiris
3
11
12
0.82
L
8
5
5
2.1
W
3
1
24
15
W
Skadi
Otter906
Skadi
4
1
14
11
W
Kukulkan
RyanParker
Kukulkan
13
4
11
4.63
W
Cthulhu
VeeBeeJay
Cthulhu
4
4
22
3.75
L
Artemis
iGoldenWind
Artemis
1
2
12
3.5
L
Ra
1
8
10
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,050
Damage
57,297
64,589
Taken
94,375
44,097
Mitigated
53,925
18,847
Healing
12,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,958
1,259
963
1,440
20,285
18,712
0
8,716
11,250
14,600
0
W
Ao Kuang
18,238
3,855
0
7,008
19,302
7,385
0
8,094
11,008
28,602
0
L
Osiris
DaxArk
Osiris
13,048
6,004
0
2,472
29,898
17,463
0
21,971
7,677
0
27,748
L
9,861
1,598
180
526
14,080
5,327
0
9,344
4,711
32,800
0
W
20,010
4,640
0
6,757
16,415
17,785
0
6,997
9,168
0
29,375
W
Skadi
Otter906
Skadi
10,078
4,330
0
642
6,994
2,532
0
3,176
3,784
0
31,516
W
Kukulkan
RyanParker
Kukulkan
23,389
3,392
0
1,623
8,702
3,878
0
3,060
5,609
46,551
0
W
Cthulhu
VeeBeeJay
Cthulhu
16,335
828
2,138
679
13,176
12,517
0
7,555
5,359
36,154
0
L
Artemis
iGoldenWind
Artemis
14,588
7,936
0
1,712
14,703
6,397
0
8,278
6,375
0
42,367
L
Ra
11,842
1,401
2,733
2,145
15,409
6,026
0
8,859
6,400
27,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,593
Gold Earned
53,338
181
Minions Killed
190
10
Camps Cleared
5
1,031,524
Distance Traveled
982,797
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,799
1,080
20
2
0
188,225
1
W
Ao Kuang
11,272
1,127
15
2
3
186,071
1
L
Osiris
10,888
1,089
30
3
1
199,720
0
L
Hera
11,866
1,187
42
4
2
194,432
1
W
Chaac
11,085
1,109
23
2
2
230,567
0
W
Skadi
10,853
1,085
49
5
1
209,037
0
W
Kukulkan
12,436
1,244
51
5
4
192,169
0
W
Cthulhu
10,947
1,095
43
4
0
213,680
0
L
Artemis
10,260
1,026
67
7
1
196,121
0
L
Ra
9,525
953
31
3
1
204,299
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role