Player Matchup

Mulan
Mulan
BloodKaKe
Mulan
Level 14
God Stats
16W - 11L
1,500 SR
Queue Stats
31W - 30L
1,479 Elo+
Party 3
Merlin
Merlin
KInix3331
Merlin
Level 12
God Stats
1W - 4L
1,152 SR
Queue Stats
7W - 7L
1,816 Elo+
Party 1
Susano
Susano
Kubelek
Susano
Level 14
God Stats
1W - 1L
1,215 SR
Queue Stats
42W - 37L
1,672 Elo+
Party 1
Amaterasu
Amaterasu
damzyt
Amaterasu
Level 4
God Stats
0W - 1L
1,215 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Olorun
Olorun
killordiept21
Olorun
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 15L
1,525 Elo+
Party 3
Team Averages
Level 14
1,316 SR
1,598 Elo+

VS

Team Averages
Level 19
1,637 SR
1,548 Elo+
Rama
Rama
AlekseySAN
Rama
Level 29
God Stats
3W - 3L
1,672 SR
Queue Stats
26W - 20L
1,568 Elo+
Party 2
Xing Tian
Xing Tian
BoraIonut
Xing Tian
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,568 Elo+
Party 2
Loki
Loki
DraGGyFTW
Loki
Level 9
God Stats
2W - 0L
1,690 SR
Queue Stats
14W - 8L
1,597 Elo+
Party 2
Bakasura
Bakasura
Sukala
Bakasura
Level 16
God Stats
3W - 3L
1,823 SR
Queue Stats
23W - 20L
1,507 Elo+
Party 2
Yemoja
Yemoja
Trifose
Yemoja
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BloodKaKe
Mulan
12
3 / 4 / 3
7,051
542
5,656
8,032
4,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
KInix3331
Merlin
10
1 / 5 / 1
6,155
473
4,243
6,466
1,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
Kubelek
Susano
11
5 / 7 / 3
6,998
538
8,136
10,931
3,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Amaterasu
damzyt
Amaterasu
8
0 / 3 / 0
5,460
420
3,445
7,548
3,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 5 / 2
5,545
427
3,757
7,882
1,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
12 / 0 / 1
8,323
640
10,965
8,836
2,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Xing Tian
BoraIonut
Xing Tian
10
0 / 3 / 2
6,396
492
1,897
7,073
3,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
13
6 / 0 / 1
7,463
574
4,105
6,244
1,866
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
Sukala
Bakasura
11
6 / 4 / 3
7,377
567
6,399
9,022
2,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Yemoja
Trifose
Yemoja
11
0 / 2 / 12
7,269
559
5,630
6,407
4,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
9
Kills
24
24
Deaths
9
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
12
0
1
12.5
L
Mulan
BloodKaKe
Mulan
3
4
3
1.13
W
Xing Tian
BoraIonut
Xing Tian
0
3
2
0.33
W
Loki
6
0
1
6.5
L
Merlin
KInix3331
Merlin
1
5
1
0.3
L
Susano
Kubelek
Susano
5
7
3
0.93
W
Bakasura
Sukala
Bakasura
6
4
3
1.88
W
Yemoja
Trifose
Yemoja
0
2
12
3
L
Amaterasu
damzyt
Amaterasu
0
3
0
0
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,237
Damage
28,996
40,859
Taken
37,582
15,087
Mitigated
14,784
9,868
Healing
12,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,965
9,221
0
6,954
8,836
2,998
652
2,475
6,253
0
54,154
L
Mulan
BloodKaKe
Mulan
5,656
1,406
0
1,529
8,032
4,927
585
1,712
6,144
0
32,647
W
Xing Tian
BoraIonut
Xing Tian
1,897
419
0
72
7,073
3,227
145
215
6,691
21,661
0
W
Loki
4,105
1,365
0
2,345
6,244
1,866
646
1,589
4,398
0
30,510
L
Merlin
KInix3331
Merlin
4,243
403
0
500
6,466
1,710
234
0
6,396
24,447
0
L
Susano
Kubelek
Susano
8,136
1,750
0
2,421
10,931
3,291
0
1,456
8,880
0
36,345
W
Bakasura
Sukala
Bakasura
6,399
4,525
0
1,549
9,022
2,366
0
787
8,072
0
34,508
W
Yemoja
Trifose
Yemoja
5,630
1,317
657
1,174
6,407
4,327
160
2,464
3,918
20,003
0
L
Amaterasu
damzyt
Amaterasu
3,445
829
0
2,358
7,548
3,191
0
1,891
5,657
0
8,944
L
3,757
936
399
2,661
7,882
1,968
0
2,468
5,414
29,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,209
Gold Earned
36,828
256
Minions Killed
302
0
Camps Cleared
0
1,095,285
Distance Traveled
1,109,271
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,323
640
103
8
0
208,066
1
L
Mulan
7,051
542
82
6
0
205,547
1
W
Xing Tian
6,396
492
51
4
0
198,460
3
W
Loki
7,463
574
59
5
0
245,008
0
L
Merlin
6,155
473
51
4
0
211,214
1
L
Susano
6,998
538
59
5
0
214,071
1
W
Bakasura
7,377
567
65
5
0
226,243
2
W
Yemoja
7,269
559
24
2
0
231,494
2
L
Amaterasu
5,460
420
13
1
0
242,493
1
L
Olorun
5,545
427
51
4
0
221,960
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role