Player Matchup

Sun Wukong
Sun Wukong
Bakden
Sun Wukong
Level 132
God Stats
4W - 2L
1,647 SR
Queue Stats
221W - 184L
1,722 Elo+
Party 1
Osiris
Osiris
CaptClapped
Osiris
Level 125
God Stats
14W - 7L
1,773 SR
Queue Stats
833W - 510L
1,723 Elo+
Party 1
Aphrodite
Aphrodite
KittyKatKrys
Aphrodite
Level 160
God Stats
135W - 35L
1,801 SR
Queue Stats
642W - 395L
1,742 Elo+
Party 1
Team Averages
Level 139
1,740 SR
1,729 Elo+

VS

Team Averages
Level 116
1,786 SR
1,621 Elo+
Anhur
Anhur
Debro16
Anhur
Level 99
God Stats
4W - 4L
1,758 SR
Queue Stats
625W - 610L
1,636 Elo+
Party 2
Ares
Ares
Oshtertag
Ares
Level 109
God Stats
2W - 1L
1,961 SR
Queue Stats
42W - 46L
1,613 Elo+
Party 2
Tiamat
Tiamat
decimater24
Tiamat
Level 141
God Stats
65W - 42L
1,640 SR
Queue Stats
262W - 192L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bakden
Sun Wukong
12
4 / 0 / 6
8,128
739
7,043
8,338
4,025
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Osiris
11
3 / 3 / 6
7,648
695
8,193
8,739
4,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
KittyKatKrys
Aphrodite
12
4 / 0 / 6
8,105
737
6,777
7,272
3,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Debro16
Anhur
10
1 / 4 / 2
7,172
652
6,126
7,703
3,075
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
8
1 / 3 / 2
7,214
656
4,672
10,705
9,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
10
1 / 4 / 2
7,008
637
6,796
6,480
5,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
11
Kills
3
3
Deaths
11
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Bakden
Sun Wukong
4
0
6
7
W
Osiris
3
3
6
2
L
Anhur
Debro16
Anhur
1
4
2
0.5
W
Aphrodite
KittyKatKrys
Aphrodite
4
0
6
7
L
Ares
1
3
2
0.67
L
Tiamat
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,013
Damage
17,594
24,349
Taken
24,888
11,670
Mitigated
17,433
13,119
Healing
3,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Bakden
Sun Wukong
7,043
1,969
0
811
8,338
4,025
0
4,326
4,012
0
29,788
W
Osiris
8,193
3,361
0
1,970
8,739
4,332
816
4,171
4,568
0
21,314
L
Anhur
Debro16
Anhur
6,126
2,922
0
1,357
7,703
3,075
0
1,294
6,409
0
32,010
W
Aphrodite
KittyKatKrys
Aphrodite
6,777
1,200
4,853
5,485
7,272
3,313
605
3,001
4,271
34,421
0
L
Ares
4,672
302
0
1,606
10,705
9,057
0
3,521
7,184
9,524
0
L
Tiamat
6,796
535
0
868
6,480
5,301
6
2,037
4,443
30,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,881
Gold Earned
21,394
149
Minions Killed
117
0
Camps Cleared
0
643,636
Distance Traveled
556,682
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,128
739
45
4
0
214,775
0
W
Osiris
7,648
695
30
3
0
232,639
1
L
Anhur
7,172
652
50
5
0
173,607
3
W
Aphrodite
8,105
737
74
7
0
196,222
2
L
Ares
7,214
656
7
1
0
204,232
4
L
Tiamat
7,008
637
60
5
0
178,843
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role