Player Matchup

Ares
Ares
Michael355
Ares
Level 5
God Stats
1W - 8L
1,500 SR
Queue Stats
26W - 49L
1,217 Elo+
Party 3
Cthulhu
Cthulhu
PoisonMaker
Cthulhu
Level 5
God Stats
5W - 9L
1,442 SR
Queue Stats
5W - 12L
1,217 Elo+
Party 3
Neith
Neith
TheGDaV
Neith
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 3
Ymir
Ymir
atgever
Ymir
Level 5
God Stats
26W - 37L
1,313 SR
Queue Stats
26W - 37L
1,217 Elo+
Party 3
Kukulkan
Kukulkan
wildgreen31
Kukulkan
Level 27
God Stats
3W - 8L
1,793 SR
Queue Stats
59W - 88L
1,217 Elo+
Party 3
Team Averages
Level 9
1,510 SR
1,274 Elo+

VS

Team Averages
Level 16
1,485 SR
1,334 Elo+
Amaterasu
Amaterasu
Dontidentifyme
Amaterasu
Level 29
God Stats
2W - 5L
1,583 SR
Queue Stats
8W - 13L
1,352 Elo+
Party 1
Olorun
Olorun
Drocious
Olorun
Level 4
God Stats
1W - 3L
1,255 SR
Queue Stats
1W - 4L
1,261 Elo+
Party 1
Nemesis
Nemesis
EmmelieTV
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Merlin
Merlin
MY YINZA23
Merlin
Level 29
God Stats
3W - 7L
1,588 SR
Queue Stats
67W - 79L
1,343 Elo+
Party 2
Ymir
Ymir
SLEEP-SOCIOPATH
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,216 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 0 / 9
16,220
901
20,492
26,558
28,821
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cthulhu
PoisonMaker
Cthulhu
20
0 / 8 / 7
14,595
811
21,371
32,674
42,244
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
TheGDaV
Neith
20
2 / 6 / 6
15,484
860
17,185
20,228
7,218
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
atgever
Ymir
20
0 / 4 / 5
14,325
796
7,619
23,708
31,595
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Kukulkan
wildgreen31
Kukulkan
20
12 / 5 / 4
18,788
1,044
52,593
20,780
10,084
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

77

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Dontidentifyme
Amaterasu
20
12 / 6 / 4
18,424
1,024
36,590
50,100
48,040
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Olorun
Drocious
Olorun
20
3 / 4 / 8
15,122
840
14,321
19,049
9,536
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
EmmelieTV
Nemesis
17
0 / 1 / 1
12,912
717
3,088
4,184
1,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
MY YINZA23
Merlin
20
5 / 5 / 13
17,218
957
48,537
22,889
8,602
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
3 / 0 / 8
15,517
862
9,057
31,131
43,488
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
57
16
Kills
23
23
Deaths
16
31
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Dontidentifyme
Amaterasu
12
6
4
2.33
L
Olorun
Drocious
Olorun
3
4
8
1.75
L
Nemesis
EmmelieTV
Nemesis
0
1
1
0.5
L
Merlin
MY YINZA23
Merlin
5
5
13
2.3
W
2
0
9
6.5
W
Cthulhu
PoisonMaker
Cthulhu
0
8
7
0.44
L
3
0
8
7
W
Neith
TheGDaV
Neith
2
6
6
0.83
W
Ymir
atgever
Ymir
0
4
5
0.63
W
Kukulkan
wildgreen31
Kukulkan
12
5
4
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,260
Damage
111,593
123,948
Taken
127,353
119,962
Mitigated
110,892
14,684
Healing
14,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Dontidentifyme
Amaterasu
36,590
20,220
0
7,727
50,100
48,040
0
41,853
6,881
2,046
55,592
L
Olorun
Drocious
Olorun
14,321
9,771
0
2,920
19,049
9,536
0
14,680
3,724
20,853
0
L
Nemesis
EmmelieTV
Nemesis
3,088
1,229
0
832
4,184
1,226
0
2,388
1,696
0
8,148
L
Merlin
MY YINZA23
Merlin
48,537
5,769
0
0
22,889
8,602
0
17,676
4,879
92,037
0
W
20,492
1,882
0
3,415
26,558
28,821
0
13,001
13,259
35,169
0
W
Cthulhu
PoisonMaker
Cthulhu
21,371
2,829
291
2,637
32,674
42,244
0
20,806
11,054
39,204
0
L
9,057
1,404
1,501
1,630
31,131
43,488
0
22,324
8,098
30,652
0
W
Neith
TheGDaV
Neith
17,185
8,583
0
5,820
20,228
7,218
0
11,849
7,901
0
55,085
W
Ymir
atgever
Ymir
7,619
1,836
0
132
23,708
31,595
0
12,704
10,901
24,266
0
W
Kukulkan
wildgreen31
Kukulkan
52,593
12,767
0
2,389
20,780
10,084
0
12,674
7,827
94,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,412
Gold Earned
79,193
320
Minions Killed
266
6
Camps Cleared
1
1,446,944
Distance Traveled
1,185,381
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
18,424
1,024
43
2
1
347,539
1
L
Olorun
15,122
840
34
2
0
152,692
0
L
Nemesis
12,912
717
10
1
0
59,638
1
L
Merlin
17,218
957
129
7
0
287,241
0
W
Ares
16,220
901
25
1
2
361,266
3
W
Cthulhu
14,595
811
39
2
1
293,760
2
L
Ymir
15,517
862
50
3
0
338,271
5
W
Neith
15,484
860
88
5
1
256,280
0
W
Ymir
14,325
796
44
2
0
250,133
0
W
Kukulkan
18,788
1,044
124
7
2
285,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role