Player Matchup

Artemis
Artemis
Gerald1240
Artemis
Level 7
God Stats
3W - 8L
1,370 SR
Queue Stats
3W - 9L
1,246 Elo+
Party 1
Mulan
Mulan
LobeznoGaming
Mulan
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
98W - 91L
1,548 Elo+
Party 1
Set
Set
buckcommander71
Set
Level 29
God Stats
1W - 4L
1,225 SR
Queue Stats
147W - 146L
1,528 Elo+
Party 2
Scylla
Scylla
chiefkeefbaby
Scylla
Level 22
God Stats
17W - 29L
1,307 SR
Queue Stats
167W - 178L
1,453 Elo+
Party 2
Athena
Athena
mikypardo
Athena
Level 29
God Stats
25W - 14L
1,500 SR
Queue Stats
268W - 238L
1,500 Elo+
Solo
Team Averages
Level 21
1,380 SR
1,455 Elo+

VS

Team Averages
Level 20
1,411 SR
1,443 Elo+
Ares
Ares
CHISCAS
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 4
Apollo
Apollo
JB0W IV
Apollo
Level 29
God Stats
15W - 30L
1,183 SR
Queue Stats
376W - 389L
1,479 Elo+
Solo
Amaterasu
Amaterasu
TheRealFuture
Amaterasu
Level 59
God Stats
5W - 10L
1,614 SR
Queue Stats
373W - 358L
1,323 Elo+
Party 3
Kukulkan
Kukulkan
TheTostitosPower
Kukulkan
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
452W - 438L
1,347 Elo+
Party 3
Cernunnos
Cernunnos
WOLF7JP7
Cernunnos
Level 5
God Stats
4W - 9L
1,260 SR
Queue Stats
29W - 36L
1,565 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Gerald1240
Artemis
15
7 / 2 / 2
10,398
520
8,516
9,193
5,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
14 / 0 / 8
11,873
594
21,441
15,324
17,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
16 / 2 / 9
12,497
625
17,571
15,330
8,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 2 / 11
10,401
520
11,427
8,680
3,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
mikypardo
Athena
15
6 / 4 / 20
10,290
515
11,735
16,188
12,719
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
CHISCAS
Ares
9
0 / 17 / 1
6,552
328
2,413
23,085
12,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
JB0W IV
Apollo
15
3 / 4 / 2
9,500
475
7,884
15,241
5,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amaterasu
TheRealFuture
Amaterasu
14
3 / 10 / 2
8,946
447
11,492
24,790
13,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 5 / 2
8,377
419
5,145
10,842
3,992
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
WOLF7JP7
Cernunnos
11
1 / 11 / 1
7,168
358
7,042
18,112
5,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
17
47
Kills
9
10
Deaths
47
50
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ares
CHISCAS
Ares
0
17
1
0.03
W
Artemis
Gerald1240
Artemis
7
2
2
4
L
Apollo
JB0W IV
Apollo
3
4
2
1
W
14
0
8
18
L
Amaterasu
TheRealFuture
Amaterasu
3
10
2
0.4
L
2
5
2
0.6
L
Cernunnos
WOLF7JP7
Cernunnos
1
11
1
0.14
W
16
2
9
10.25
W
4
2
11
4.75
W
Athena
mikypardo
Athena
6
4
20
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,690
Damage
33,976
64,715
Taken
92,070
47,324
Mitigated
42,099
22,437
Healing
14,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
CHISCAS
Ares
2,413
1,230
0
487
23,085
12,378
227
4,170
18,633
11,554
0
W
Artemis
Gerald1240
Artemis
8,516
4,896
0
3,841
9,193
5,394
5,856
470
8,723
0
45,788
L
Apollo
JB0W IV
Apollo
7,884
4,454
0
3,538
15,241
5,962
246
3,259
11,770
0
63,119
W
21,441
2,792
267
8,320
15,324
17,665
2,036
1,249
14,075
0
68,699
L
Amaterasu
TheRealFuture
Amaterasu
11,492
6,248
0
6,368
24,790
13,895
900
5,872
18,521
0
31,614
L
5,145
304
0
1,248
10,842
3,992
0
2,842
7,837
30,863
0
L
Cernunnos
WOLF7JP7
Cernunnos
7,042
3,849
0
3,049
18,112
5,872
172
6,271
11,373
0
31,733
W
17,571
7,710
0
7,406
15,330
8,431
1,482
851
14,479
0
81,712
W
11,427
1,428
0
250
8,680
3,115
2,883
2,138
6,542
58,468
0
W
Athena
mikypardo
Athena
11,735
3,171
0
2,353
16,188
12,719
996
2,850
13,338
37,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,459
Gold Earned
40,543
501
Minions Killed
259
0
Camps Cleared
0
1,755,307
Distance Traveled
1,566,448
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,552
328
7
0
0
330,325
1
W
Artemis
10,398
520
93
5
0
292,555
0
L
Apollo
9,500
475
109
5
0
335,601
1
W
Mulan
11,873
594
119
6
0
354,672
1
L
Amaterasu
8,946
447
43
2
0
344,352
0
L
Kukulkan
8,377
419
52
3
0
248,121
0
L
Cernunnos
7,168
358
48
2
0
308,049
1
W
Set
12,497
625
117
6
0
390,908
2
W
Scylla
10,401
520
111
6
0
334,084
3
W
Athena
10,290
515
61
3
0
383,088
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role