Player Matchup

Sun Wukong
Sun Wukong
K4T4KURI
Sun Wukong
Level 122
God Stats
4W - 2L
1,904 SR
Queue Stats
118W - 129L
1,468 Elo+
Party 2
Heimdallr
Heimdallr
MoTheGreat20
Heimdallr
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 53L
1,604 Elo+
Solo
Vulcan
Vulcan
Nagatobimaru13
Vulcan
Level 113
God Stats
11W - 7L
1,622 SR
Queue Stats
141W - 153L
1,504 Elo+
Party 2
Team Averages
Level 85
1,675 SR
1,525 Elo+

VS

Team Averages
Level 61
1,672 SR
1,541 Elo+
Olorun
Olorun
BobFrikinRoss
Olorun
Level 102
God Stats
5W - 9L
1,383 SR
Queue Stats
56W - 38L
1,530 Elo+
Party 1
Chiron
Chiron
SicklySoup8979
Chiron
Level 24
God Stats
12W - 3L
1,936 SR
Queue Stats
81W - 64L
1,590 Elo+
Solo
Hercules
Hercules
WillFrikinSmith
Hercules
Level 56
God Stats
0W - 1L
1,698 SR
Queue Stats
23W - 22L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
K4T4KURI
Sun Wukong
16
4 / 6 / 10
12,562
661
12,687
20,711
18,364
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
MoTheGreat20
Heimdallr
17
5 / 4 / 8
13,115
690
15,940
14,662
8,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
7 / 7 / 7
13,280
699
19,999
14,373
5,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 6 / 7
13,398
705
14,622
18,794
6,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
5 / 5 / 6
12,422
654
14,630
16,408
6,241
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hercules
16
4 / 5 / 11
13,155
692
9,651
21,399
13,820
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
41
16
Kills
17
17
Deaths
16
25
Assists
24
Player
Kills
Deaths
Assists
KDA
L
8
6
7
1.92
W
Sun Wukong
K4T4KURI
Sun Wukong
4
6
10
1.5
W
Heimdallr
MoTheGreat20
Heimdallr
5
4
8
2.25
W
7
7
7
1.5
L
5
5
6
1.6
L
Hercules
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,626
Damage
38,903
49,746
Taken
56,601
31,895
Mitigated
27,027
5,481
Healing
21,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,622
8,243
1,213
7,933
18,794
6,966
2,155
6,485
12,309
70,979
0
W
Sun Wukong
K4T4KURI
Sun Wukong
12,687
2,352
694
2,098
20,711
18,364
1,222
6,208
14,503
0
50,280
W
Heimdallr
MoTheGreat20
Heimdallr
15,940
6,760
0
1,040
14,662
8,039
2,176
4,708
9,954
0
63,773
W
19,999
3,547
0
1,649
14,373
5,492
437
3,760
10,613
61,429
0
L
14,630
5,080
844
4,927
16,408
6,241
780
2,795
13,613
0
60,774
L
Hercules
9,651
3,307
0
6,385
21,399
13,820
393
10,795
10,604
0
31,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,957
Gold Earned
38,975
221
Minions Killed
224
0
Camps Cleared
0
1,027,827
Distance Traveled
1,091,951
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
13,398
705
92
5
0
341,303
2
W
Sun Wukong
12,562
661
66
3
0
358,754
1
W
Heimdallr
13,115
690
81
4
0
323,158
1
W
Vulcan
13,280
699
74
4
0
345,915
0
L
Chiron
12,422
654
91
5
0
375,474
1
L
Hercules
13,155
692
41
2
0
375,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role