Player Matchup

Mulan
Mulan
Bewa123
Mulan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,310 Elo+
Party 2
Ra
Ra
BlitzKritical
Ra
Level 5
God Stats
0W - 2L
1,166 SR
Queue Stats
1W - 6L
1,150 Elo+
Party 2
Loki
Loki
ButtStabber1337
Loki
Level 27
God Stats
39W - 40L
1,470 SR
Queue Stats
86W - 99L
1,408 Elo+
Solo
Set
Set
Djdirtyksquared1
Set
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,270 Elo+
Party 2
Cthulhu
Cthulhu
SpaceInvader24
Cthulhu
Level 6
God Stats
1W - 3L
1,241 SR
Queue Stats
3W - 8L
1,248 Elo+
Party 2
Team Averages
Level 10
1,375 SR
1,277 Elo+

VS

Team Averages
Level 16
1,408 SR
1,367 Elo+
Anhur
Anhur
KPPeanut
Anhur
Level 6
God Stats
2W - 0L
1,735 SR
Queue Stats
24W - 19L
1,410 Elo+
Party 1
Guan Yu
Guan Yu
SlowProgress
Guan Yu
Level 10
God Stats
2W - 3L
1,194 SR
Queue Stats
25W - 24L
1,401 Elo+
Party 1
Tiamat
Tiamat
TheChosenJT
Tiamat
Level 16
God Stats
7W - 10L
1,122 SR
Queue Stats
63W - 79L
1,308 Elo+
Solo
Ymir
Ymir
TheLastKing369
Ymir
Level 29
God Stats
21W - 13L
1,553 SR
Queue Stats
25W - 23L
1,369 Elo+
Solo
Fenrir
Fenrir
XMissXCupcakesX
Fenrir
Level 17
God Stats
12W - 13L
1,437 SR
Queue Stats
40W - 47L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Bewa123
Mulan
10
0 / 9 / 1
6,124
383
3,129
12,490
5,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

8
0 / 10 / 1
6,124
383
1,821
8,021
2,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
3 / 3 / 1
7,821
489
7,486
9,674
2,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 10 / 1
7,165
448
2,698
12,189
3,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 13 / 1
5,764
360
3,308
15,364
9,224
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
KPPeanut
Anhur
16
16 / 2 / 5
10,990
687
14,230
10,177
4,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
SlowProgress
Guan Yu
15
9 / 1 / 3
9,683
605
6,436
6,356
5,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
14
4 / 1 / 8
9,164
573
6,534
7,656
5,122
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
8 / 0 / 10
10,221
639
9,799
8,466
7,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
6 / 0 / 6
8,726
545
4,919
8,882
4,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
75
4
Kills
43
45
Deaths
4
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Mulan
Bewa123
Mulan
0
9
1
0.06
L
0
10
1
0.05
L
3
3
1
1.17
L
1
10
1
0.15
W
Anhur
KPPeanut
Anhur
16
2
5
9.25
W
Guan Yu
SlowProgress
Guan Yu
9
1
3
10.5
L
0
13
1
0.04
W
Tiamat
4
1
8
8
W
8
0
10
13
W
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,442
Damage
41,918
57,738
Taken
41,537
23,499
Mitigated
26,300
4,144
Healing
13,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Bewa123
Mulan
3,129
741
0
403
12,490
5,478
138
1,011
11,155
0
19,321
L
1,821
316
144
45
8,021
2,293
614
3,804
4,217
20,772
0
L
7,486
1,928
0
3,552
9,674
2,780
0
2,770
6,854
0
39,581
L
2,698
1,001
0
0
12,189
3,724
846
3,399
8,790
0
24,449
W
Anhur
KPPeanut
Anhur
14,230
5,377
0
5,305
10,177
4,001
4,705
675
9,502
0
56,044
W
Guan Yu
SlowProgress
Guan Yu
6,436
1,973
172
1,091
6,356
5,594
984
619
5,412
0
41,394
L
3,308
505
0
0
15,364
9,224
0
5,349
9,963
14,295
0
W
Tiamat
6,534
1,042
0
2,588
7,656
5,122
125
1,748
5,908
41,149
0
W
9,799
2,738
0
1,402
8,466
7,538
1,633
1,593
6,827
51,437
0
W
4,919
1,882
0
3,107
8,882
4,045
41
494
8,388
0
37,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,998
Gold Earned
48,784
227
Minions Killed
421
0
Camps Cleared
0
1,320,353
Distance Traveled
1,537,291
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,124
383
35
2
0
273,849
2
L
Ra
6,124
383
35
2
0
216,240
0
L
Loki
7,821
489
84
5
0
296,932
0
L
Set
7,165
448
44
3
0
281,409
6
W
Anhur
10,990
687
104
7
0
246,590
4
W
Guan Yu
9,683
605
88
6
0
348,463
0
L
Cthulhu
5,764
360
29
2
0
251,923
1
W
Tiamat
9,164
573
76
5
0
299,060
1
W
Ymir
10,221
639
84
5
0
330,402
1
W
Fenrir
8,726
545
69
4
0
312,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role