Player Matchup

Medusa
Medusa
Danosaurus95
Medusa
Level 28
God Stats
2W - 1L
1,482 SR
Queue Stats
93W - 115L
1,294 Elo+
Solo
Baron Samedi
Baron Samedi
Neocatalyst
Baron Samedi
Level 18
God Stats
5W - 2L
1,877 SR
Queue Stats
21W - 23L
1,420 Elo+
Solo
Tsukuyomi
Tsukuyomi
ObracWLR
Tsukuyomi
Level 17
God Stats
14W - 11L
1,285 SR
Queue Stats
49W - 40L
1,414 Elo+
Party 2
Aphrodite
Aphrodite
Olyana
Aphrodite
Level 22
God Stats
11W - 4L
1,672 SR
Queue Stats
15W - 11L
1,488 Elo+
Solo
Eset
Eset
Zetsuga
Eset
Level 17
God Stats
3W - 2L
1,535 SR
Queue Stats
36W - 34L
1,414 Elo+
Party 2
Team Averages
Level 20
1,570 SR
1,406 Elo+

VS

Team Averages
Level 20
1,349 SR
1,449 Elo+
Odin
Odin
Highway22
Odin
Level 18
God Stats
0W - 4L
1,158 SR
Queue Stats
74W - 53L
1,504 Elo+
Party 1
Artio
Artio
OctaviaPrime
Artio
Level 26
God Stats
3W - 9L
1,291 SR
Queue Stats
57W - 68L
1,431 Elo+
Solo
Set
Set
Rothmarg
Set
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
heusii
Nemesis
Level 17
God Stats
5W - 6L
1,479 SR
Queue Stats
50W - 39L
1,466 Elo+
Party 1
Anhur
Anhur
ilnox
Anhur
Level 19
God Stats
0W - 2L
1,319 SR
Queue Stats
74W - 106L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
5 / 3 / 5
7,344
525
8,382
9,695
2,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
Neocatalyst
Baron Samedi
14
10 / 2 / 3
8,962
640
11,562
6,882
2,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tsukuyomi
ObracWLR
Tsukuyomi
13
9 / 1 / 4
8,409
601
9,962
8,565
2,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
Olyana
Aphrodite
13
3 / 3 / 3
7,849
561
4,332
6,598
2,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Eset
Zetsuga
Eset
11
3 / 7 / 8
6,931
495
5,447
7,229
1,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
12
4 / 5 / 0
7,316
523
5,733
11,431
5,809
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
1 / 7 / 4
6,340
453
3,458
14,325
8,726
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 9 / 1
6,485
463
4,143
11,454
6,298
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Nemesis
heusii
Nemesis
12
3 / 4 / 4
7,642
546
4,905
10,551
4,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anhur
ilnox
Anhur
8
6 / 5 / 2
6,563
469
5,282
9,118
2,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
27
30
Kills
16
16
Deaths
30
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Medusa
5
3
5
2.5
L
Odin
4
5
0
0.8
W
Baron Samedi
Neocatalyst
Baron Samedi
10
2
3
5.75
W
Tsukuyomi
ObracWLR
Tsukuyomi
9
1
4
11
L
1
7
4
0.43
W
Aphrodite
Olyana
Aphrodite
3
3
3
1.5
L
2
9
1
0.28
W
Eset
Zetsuga
Eset
3
7
8
1
L
Nemesis
heusii
Nemesis
3
4
4
1.25
L
Anhur
ilnox
Anhur
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,685
Damage
23,521
38,969
Taken
56,879
11,033
Mitigated
27,609
15,315
Healing
11,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
8,382
4,444
0
3,780
9,695
2,552
229
919
8,776
0
34,305
L
Odin
5,733
2,927
0
1,650
11,431
5,809
179
4,160
7,223
0
33,238
W
Baron Samedi
Neocatalyst
Baron Samedi
11,562
2,306
452
2,340
6,882
2,739
978
1,834
4,998
44,800
0
W
Tsukuyomi
ObracWLR
Tsukuyomi
9,962
3,214
0
3,812
8,565
2,411
0
0
8,540
0
48,960
L
3,458
220
713
4,628
14,325
8,726
0
6,416
7,766
17,954
0
W
Aphrodite
Olyana
Aphrodite
4,332
355
1,073
3,111
6,598
2,008
0
0
6,398
33,299
0
L
4,143
2,366
159
1,004
11,454
6,298
301
4,650
6,506
0
21,631
W
Eset
Zetsuga
Eset
5,447
1,098
0
747
7,229
1,323
437
705
6,524
26,152
0
L
Nemesis
heusii
Nemesis
4,905
2,747
0
1,230
10,551
4,363
0
2,833
7,592
0
42,277
L
Anhur
ilnox
Anhur
5,282
2,900
0
2,215
9,118
2,413
0
2,627
6,451
0
18,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,495
Gold Earned
34,346
328
Minions Killed
239
0
Camps Cleared
0
1,291,419
Distance Traveled
1,124,960
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,344
525
53
4
0
233,079
3
L
Odin
7,316
523
64
5
0
244,772
2
W
Baron Samedi
8,962
640
79
6
0
241,041
2
W
Tsukuyomi
8,409
601
83
6
0
310,132
0
L
Artio
6,340
453
25
2
0
240,583
1
W
Aphrodite
7,849
561
73
5
0
257,840
4
L
Set
6,485
463
38
3
0
223,481
1
W
Eset
6,931
495
40
3
0
249,327
0
L
Nemesis
7,642
546
78
6
0
256,305
0
L
Anhur
6,563
469
34
2
0
159,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role