Player Matchup

Fafnir
Fafnir
Platinum IV
JoeYello
Fafnir
Platinum IV
Level 149
God Stats
6W - 5L
1,584 SR
Queue Stats
252W - 255L
1,691 MMR
Solo
Izanami
Izanami
Gold II
Kaíoken
Izanami
Gold II
Level 145
God Stats
3W - 3L
1,260 SR
Queue Stats
66W - 56L
1,718 MMR
Solo
Susano
Susano
Gold II
KisameLastBoss
Susano
Gold II
Level 125
God Stats
4W - 9L
1,511 SR
Queue Stats
93W - 89L
1,708 MMR
Solo
Janus
Janus
Gold IV
ivko05
Janus
Gold IV
Level 155
God Stats
2W - 2L
1,594 SR
Queue Stats
169W - 161L
1,724 MMR
Solo
Hercules
Hercules
Platinum V
zR0BYz
Hercules
Platinum V
Level 126
God Stats
47W - 53L
1,605 SR
Queue Stats
324W - 328L
1,694 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 140
1,511 SR
1,707 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 119
1,641 SR
1,665 MMR
Vulcan
Vulcan
Platinum V
RaglefantJunior
Vulcan
Platinum V
Level 143
God Stats
11W - 9L
1,527 SR
Queue Stats
113W - 105L
1,737 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum V
Rayfool
Sun Wukong
Platinum V
Level 128
God Stats
4W - 4L
1,675 SR
Queue Stats
103W - 95L
1,534 MMR
Party 2
Guan Yu
Guan Yu
Platinum V
SjokoladeIsHare
Guan Yu
Platinum V
Level 145
God Stats
6W - 0L
1,741 SR
Queue Stats
138W - 134L
1,727 MMR
Party 1
Hou Yi
Hou Yi
Gold I
daider
Hou Yi
Gold I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
izzackk
Tsukuyomi
Gold II
Level 33
God Stats
10W - 8L
1,764 SR
Queue Stats
111W - 92L
1,829 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
JoeYello
Fafnir
9
0 / 1 / 2
7,518
376
1,934
5,531
3,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Kaíoken
Izanami
17
4 / 6 / 1
10,705
535
16,338
21,858
7,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 7 / 1
7,234
362
5,916
13,795
4,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
ivko05
Janus
16
1 / 4 / 0
9,400
470
7,528
9,352
2,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
zR0BYz
Hercules
16
1 / 6 / 0
9,808
490
7,134
19,635
18,366
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bans
NemesisSetScyllaApolloDanzaburou

VS

Bans
MercuryKing ArthurCupidBellonaAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 8
11,640
582
9,870
9,218
5,225
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
Rayfool
Sun Wukong
19
4 / 1 / 5
12,433
622
11,582
18,164
17,354
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
1 / 1 / 7
9,710
486
4,591
21,658
15,848
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hou Yi
daider
Hou Yi
19
3 / 3 / 5
12,274
614
11,282
20,141
7,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
izzackk
Tsukuyomi
20
13 / 1 / 3
13,845
692
16,237
12,094
7,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
52
6
Kills
24
24
Deaths
6
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Fafnir
JoeYello
Fafnir
0
1
2
1
L
Izanami
Kaíoken
Izanami
4
6
1
0.75
L
0
7
1
0.07
W
3
0
8
7
W
Sun Wukong
Rayfool
Sun Wukong
4
1
5
6.5
W
1
1
7
4.5
W
Hou Yi
daider
Hou Yi
3
3
5
1.83
L
Janus
ivko05
Janus
1
4
0
0.25
W
Tsukuyomi
izzackk
Tsukuyomi
13
1
3
14.5
L
Hercules
zR0BYz
Hercules
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,850
Damage
53,562
70,171
Taken
81,275
37,109
Mitigated
52,688
17,709
Healing
41,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
JoeYello
Fafnir
1,934
592
0
3,102
5,531
3,945
252
1,947
3,584
11,378
0
L
Izanami
Kaíoken
Izanami
16,338
8,628
0
6,068
21,858
7,863
1,124
1,792
20,066
0
98,968
L
5,916
172
0
2,492
13,795
4,220
273
1,795
12,000
0
37,789
W
9,870
2,990
60
4,141
9,218
5,225
2,225
1,337
7,779
97,503
0
W
Sun Wukong
Rayfool
Sun Wukong
11,582
2,626
0
7,508
18,164
17,354
2,124
752
17,372
0
81,754
W
4,591
725
3,481
8,025
21,658
15,848
1,289
5,027
16,341
0
38,156
W
Hou Yi
daider
Hou Yi
11,282
5,328
0
12,624
20,141
7,230
5,456
1,618
18,461
0
100,195
L
Janus
ivko05
Janus
7,528
69
0
974
9,352
2,715
0
1,943
7,409
72,089
0
W
Tsukuyomi
izzackk
Tsukuyomi
16,237
5,149
0
5,894
12,094
7,031
0
1,651
10,281
0
107,500
L
Hercules
zR0BYz
Hercules
7,134
2,938
0
5,073
19,635
18,366
0
2,393
17,242
0
67,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,665
Gold Earned
59,902
564
Minions Killed
666
0
Camps Cleared
0
1,633,004
Distance Traveled
2,050,260
27
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,518
376
17
1
0
253,689
4
L
Izanami
10,705
535
161
8
0
306,032
3
L
Susano
7,234
362
70
4
0
357,398
9
W
Vulcan
11,640
582
155
8
0
446,276
6
W
Sun Wukong
12,433
622
150
8
0
391,134
2
W
Guan Yu
9,710
486
55
3
0
399,284
4
W
Hou Yi
12,274
614
134
7
0
336,893
1
L
Janus
9,400
470
159
8
0
383,597
6
W
Tsukuyomi
13,845
692
172
9
0
476,673
2
L
Hercules
9,808
490
157
8
0
332,288
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role