Player Matchup

Thoth
Thoth
Acro XI
Thoth
Level 27
God Stats
40W - 51L
1,497 SR
Queue Stats
150W - 175L
1,456 Elo+
Solo
Chernobog
Chernobog
BeaterWolf
Chernobog
Level 15
God Stats
1W - 4L
1,249 SR
Queue Stats
16W - 15L
1,299 Elo+
Solo
Bakasura
Bakasura
Itsyourboi10120
Bakasura
Level 25
God Stats
25W - 9L
1,528 SR
Queue Stats
66W - 50L
1,460 Elo+
Party 1
Set
Set
IzzJuice
Set
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,161 Elo+
Solo
Khepri
Khepri
itsyourboi14721
Khepri
Level 27
God Stats
44W - 19L
1,668 SR
Queue Stats
81W - 64L
1,469 Elo+
Party 1
Team Averages
Level 20
1,488 SR
1,369 Elo+

VS

Team Averages
Level 23
1,565 SR
1,475 Elo+
Cerberus
Cerberus
Choppy_1985
Cerberus
Level 28
God Stats
2W - 2L
1,831 SR
Queue Stats
59W - 75L
1,519 Elo+
Solo
Nemesis
Nemesis
D4RK_Sh4d0w_062
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,398 Elo+
Solo
Cupid
Cupid
Rozni
Cupid
Level 28
God Stats
67W - 58L
1,630 SR
Queue Stats
193W - 234L
1,496 Elo+
Solo
Baron Samedi
Baron Samedi
ThatOneGuyAiden
Baron Samedi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 116L
1,453 Elo+
Solo
Bellona
Bellona
lil_geo97
Bellona
Level 27
God Stats
14W - 11L
1,362 SR
Queue Stats
146W - 143L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Acro XI
Thoth
17
15 / 1 / 5
11,481
604
18,911
10,408
4,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
BeaterWolf
Chernobog
16
2 / 2 / 10
10,006
527
2,583
12,451
4,388
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
17
14 / 3 / 8
11,771
620
21,364
18,273
9,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 9 / 9
9,843
518
10,559
15,286
10,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
0 / 3 / 19
10,025
528
5,506
18,353
16,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Choppy_1985
Cerberus
13
5 / 7 / 4
8,788
463
6,922
19,505
14,578
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 6 / 4
8,764
461
4,085
12,616
3,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
Rozni
Cupid
15
6 / 4 / 4
10,059
529
15,070
15,233
4,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
ThatOneGuyAiden
Baron Samedi
13
3 / 9 / 3
9,255
487
12,957
13,863
6,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
lil_geo97
Bellona
13
1 / 7 / 5
8,183
431
6,297
16,870
9,691
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
37
33
Kills
17
18
Deaths
33
51
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Thoth
Acro XI
Thoth
15
1
5
17.5
W
Chernobog
BeaterWolf
Chernobog
2
2
10
3.5
L
Cerberus
Choppy_1985
Cerberus
5
7
4
1
L
2
6
4
0.67
W
Bakasura
14
3
8
6
W
2
9
9
0.72
L
Cupid
Rozni
Cupid
6
4
4
2
L
Baron Samedi
ThatOneGuyAiden
Baron Samedi
3
9
3
0.5
W
0
3
19
3.17
L
Bellona
lil_geo97
Bellona
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,923
Damage
45,331
74,771
Taken
78,087
44,579
Mitigated
39,275
22,613
Healing
18,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Acro XI
Thoth
18,911
401
138
4,422
10,408
4,320
38
2,704
7,704
59,660
0
W
Chernobog
BeaterWolf
Chernobog
2,583
626
927
1,195
12,451
4,388
2,856
1,467
10,984
0
72,539
L
Cerberus
Choppy_1985
Cerberus
6,922
821
0
5,869
19,505
14,578
110
4,324
13,937
47,924
0
L
4,085
1,284
0
781
12,616
3,746
1,487
3,106
9,340
0
27,785
W
Bakasura
21,364
16,353
0
5,832
18,273
9,120
0
6,763
11,510
0
75,279
W
10,559
4,946
0
2,061
15,286
10,527
1,666
4,125
11,161
0
56,773
L
Cupid
Rozni
Cupid
15,070
9,222
230
4,040
15,233
4,701
422
2,781
11,928
0
61,679
L
Baron Samedi
ThatOneGuyAiden
Baron Samedi
12,957
2,493
933
2,978
13,863
6,559
25
5,228
7,609
34,591
0
W
5,506
1,515
815
7,223
18,353
16,224
1,051
4,820
13,533
27,932
0
L
Bellona
lil_geo97
Bellona
6,297
2,280
231
3,418
16,870
9,691
775
7,768
8,454
0
38,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,126
Gold Earned
45,049
432
Minions Killed
376
0
Camps Cleared
0
1,861,031
Distance Traveled
1,525,888
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,481
604
95
5
0
381,262
0
W
Chernobog
10,006
527
109
6
0
370,252
0
L
Cerberus
8,788
463
103
5
0
283,875
2
L
Nemesis
8,764
461
53
3
0
321,685
4
W
Bakasura
11,771
620
106
6
0
433,954
0
W
Set
9,843
518
89
5
0
348,821
0
L
Cupid
10,059
529
100
5
0
308,101
0
L
Baron Samedi
9,255
487
44
2
0
266,461
0
W
Khepri
10,025
528
33
2
0
326,742
0
L
Bellona
8,183
431
76
4
0
345,766
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role