Player Matchup

Susano
Susano
BboyGlove
Susano
Level 22
God Stats
2W - 4L
1,578 SR
Queue Stats
87W - 86L
1,514 Elo+
Solo
Jormungandr
Jormungandr
Dx2002Xd
Jormungandr
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,473 Elo+
Solo
Baron Samedi
Baron Samedi
EChadG71
Baron Samedi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
288W - 303L
1,437 Elo+
Solo
Artemis
Artemis
S8A3C5H5A0
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,376 Elo+
Solo
Poseidon
Poseidon
STeel OmAr PR
Poseidon
Level 25
God Stats
6W - 12L
1,300 SR
Queue Stats
60W - 76L
1,437 Elo+
Solo
Team Averages
Level 18
1,475 SR
1,447 Elo+

VS

Team Averages
Level 17
1,471 SR
1,380 Elo+
Danzaburou
Danzaburou
ILiketoCough
Danzaburou
Level 21
God Stats
8W - 5L
1,601 SR
Queue Stats
57W - 51L
1,438 Elo+
Party 1
Set
Set
Stun Ultra
Set
Level 16
God Stats
7W - 3L
1,283 SR
Queue Stats
47W - 39L
1,386 Elo+
Party 1
Ymir
Ymir
ZXI x Rainz
Ymir
Level 10
God Stats
9W - 7L
1,551 SR
Queue Stats
13W - 15L
1,326 Elo+
Party 1
Tiamat
Tiamat
gust4v0_76-000
Tiamat
Level 29
God Stats
16W - 15L
1,525 SR
Queue Stats
137W - 160L
1,471 Elo+
Solo
King Arthur
King Arthur
p28if
King Arthur
Level 9
God Stats
12W - 5L
1,397 SR
Queue Stats
17W - 16L
1,278 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
BboyGlove
Susano
16
5 / 7 / 2
10,067
503
9,945
16,789
6,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Dx2002Xd
Jormungandr
12
0 / 7 / 1
7,181
359
5,133
15,586
7,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Baron Samedi
EChadG71
Baron Samedi
16
2 / 6 / 3
9,632
482
12,245
16,133
19,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
S8A3C5H5A0
Artemis
13
0 / 10 / 0
7,324
366
5,309
10,498
3,341
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poseidon
STeel OmAr PR
Poseidon
17
4 / 4 / 2
10,234
512
7,791
11,892
3,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ILiketoCough
Danzaburou
17
19 / 0 / 1
11,622
581
21,166
16,049
7,414
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
9 / 3 / 4
11,563
578
10,016
12,516
6,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
0 / 1 / 15
8,754
438
3,805
9,238
4,355
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

16
3 / 6 / 5
10,865
543
9,074
14,465
7,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
p28if
King Arthur
16
3 / 2 / 5
9,770
489
7,432
16,985
12,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
64
11
Kills
34
34
Deaths
12
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Susano
BboyGlove
Susano
5
7
2
0.86
L
Jormungandr
Dx2002Xd
Jormungandr
0
7
1
0.07
L
Baron Samedi
EChadG71
Baron Samedi
2
6
3
0.58
W
Danzaburou
ILiketoCough
Danzaburou
19
0
1
19.5
L
Artemis
S8A3C5H5A0
Artemis
0
10
0
0
L
Poseidon
STeel OmAr PR
Poseidon
4
4
2
1.25
W
9
3
4
3.67
W
0
1
15
7.5
W
3
6
5
0.92
W
King Arthur
p28if
King Arthur
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,423
Damage
51,493
70,898
Taken
69,253
39,641
Mitigated
38,390
15,621
Healing
28,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
BboyGlove
Susano
9,945
2,810
123
3,740
16,789
6,178
456
3,615
12,791
0
54,883
L
Jormungandr
Dx2002Xd
Jormungandr
5,133
1,769
0
1,172
15,586
7,011
0
1,629
13,957
41,399
0
L
Baron Samedi
EChadG71
Baron Samedi
12,245
1,478
89
6,083
16,133
19,285
664
1,666
13,586
50,337
0
W
Danzaburou
ILiketoCough
Danzaburou
21,166
10,867
0
9,913
16,049
7,414
2,312
4,874
11,063
0
75,698
L
Artemis
S8A3C5H5A0
Artemis
5,309
2,346
0
279
10,498
3,341
371
284
10,214
0
25,494
L
Poseidon
STeel OmAr PR
Poseidon
7,791
1,058
0
4,135
11,892
3,826
32
4,869
6,529
65,102
0
W
10,016
4,046
0
4,966
12,516
6,043
944
1,606
10,862
0
76,558
W
3,805
455
0
2,165
9,238
4,355
755
3,254
5,953
17,026
0
W
9,074
1,285
0
4,488
14,465
7,965
1,737
5,482
8,691
66,191
0
W
King Arthur
p28if
King Arthur
7,432
637
0
6,888
16,985
12,613
301
9,417
7,515
0
33,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,438
Gold Earned
52,574
409
Minions Killed
430
0
Camps Cleared
0
1,665,136
Distance Traveled
1,895,326
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
10,067
503
79
4
0
389,287
0
L
Jormungandr
7,181
359
70
4
0
294,647
0
L
Baron Samedi
9,632
482
79
4
0
284,905
0
W
Danzaburou
11,622
581
98
5
0
383,240
1
L
Artemis
7,324
366
45
2
0
304,968
0
L
Poseidon
10,234
512
136
7
0
391,329
4
W
Set
11,563
578
128
6
0
404,140
0
W
Ymir
8,754
438
36
2
0
355,465
0
W
Tiamat
10,865
543
126
6
0
343,304
1
W
King Arthur
9,770
489
42
2
0
409,177
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role