Player Matchup

Athena
Athena
Silver IV
SEALTeamTwo
Athena
Silver IV
Level 143
God Stats
172W - 153L
1,242 SR
Queue Stats
1,283W - 1,290L
679 MMR
Solo
Apollo
Apollo
Silver IV
Vasentia
Apollo
Silver IV
Level 109
God Stats
2W - 3L
1,592 SR
Queue Stats
491W - 572L
754 MMR
Solo
Hun Batz
Hun Batz
Silver V
jack3173
Hun Batz
Silver V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Silver V
lerebeard
King Arthur
Silver V
Level 87
God Stats
88W - 66L
1,571 SR
Queue Stats
595W - 613L
492 MMR
Solo
Scylla
Scylla
Silver III
nicolas_15051
Scylla
Silver III
Level 49
God Stats
20W - 22L
1,344 SR
Queue Stats
321W - 333L
939 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 109
1,450 SR
873 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 109
1,624 SR
819 MMR
Geb
Geb
Silver II
Camicoldplay
Geb
Silver II
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Silver II
Grillwild
Merlin
Silver II
Level 127
God Stats
3W - 4L
1,500 SR
Queue Stats
234W - 261L
814 MMR
Solo
Anhur
Anhur
Silver V
Mecooss
Anhur
Silver V
Level 98
God Stats
7W - 5L
1,722 SR
Queue Stats
676W - 691L
470 MMR
Solo
Chaac
Chaac
Silver II
OneofaKindji
Chaac
Silver II
Level 118
God Stats
6W - 6L
1,502 SR
Queue Stats
69W - 83L
893 MMR
Solo
Awilix
Awilix
Silver V
coutolucas
Awilix
Silver V
Level 69
God Stats
5W - 3L
1,895 SR
Queue Stats
85W - 114L
417 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
7
0 / 0 / 1
4,893
489
1,720
5,183
2,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Apollo
Vasentia
Apollo
4
0 / 1 / 0
4,014
401
2,213
2,302
546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hun Batz
jack3173
Hun Batz
9
0 / 2 / 1
5,194
519
1,378
5,592
1,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
lerebeard
King Arthur
8
0 / 5 / 0
4,871
487
4,046
8,171
4,801
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 3 / 0
5,358
536
2,264
4,564
1,378
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
DanzaburouTsukuyomiNu WaPersephoneSet

VS

Bans
CupidThanatosJanusCthulhuNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 2
5,367
537
3,226
5,576
2,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
Grillwild
Merlin
10
2 / 0 / 1
5,986
599
3,462
3,380
1,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
Mecooss
Anhur
9
2 / 0 / 0
5,474
547
1,538
5,000
1,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
6 / 0 / 0
7,513
751
7,757
8,573
6,749
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Awilix
coutolucas
Awilix
10
0 / 0 / 1
5,675
568
315
4,166
1,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
1
Kills
11
11
Deaths
1
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
W
Merlin
Grillwild
Merlin
2
0
1
2.5
W
Anhur
Mecooss
Anhur
2
0
0
2
W
6
0
0
6
L
Athena
0
0
1
0.5
L
Apollo
Vasentia
Apollo
0
1
0
0
W
Awilix
coutolucas
Awilix
0
0
1
0.5
L
Hun Batz
jack3173
Hun Batz
0
2
1
0.25
L
King Arthur
lerebeard
King Arthur
0
5
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,621
Damage
16,298
25,812
Taken
26,695
10,234
Mitigated
12,610
6,764
Healing
7,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,226
158
0
846
5,576
2,320
30
865
4,711
13,159
0
W
Merlin
Grillwild
Merlin
3,462
254
0
0
3,380
1,058
0
1,355
2,025
29,032
0
W
Anhur
Mecooss
Anhur
1,538
951
0
1,125
5,000
1,243
708
804
4,196
0
25,554
W
7,757
1,615
0
3,005
8,573
6,749
14
360
8,213
0
45,722
L
Athena
1,720
560
0
2,154
5,183
2,058
0
1,144
3,969
13,243
0
L
Apollo
Vasentia
Apollo
2,213
1,764
0
1,062
2,302
546
0
1,090
1,207
0
12,237
W
Awilix
coutolucas
Awilix
315
0
0
2,184
4,166
1,240
305
600
3,566
0
29,461
L
Hun Batz
jack3173
Hun Batz
1,378
203
0
2,075
5,592
1,451
0
786
4,730
0
28,168
L
King Arthur
lerebeard
King Arthur
4,046
790
0
1,269
8,171
4,801
0
0
8,171
0
22,339
L
2,264
180
0
204
4,564
1,378
0
3,206
1,047
28,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,330
Gold Earned
30,015
224
Minions Killed
310
0
Camps Cleared
0
839,856
Distance Traveled
1,072,672
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,367
537
16
2
0
223,587
6
W
Merlin
5,986
599
70
7
0
210,249
5
W
Anhur
5,474
547
46
5
0
175,623
1
W
Chaac
7,513
751
102
10
0
214,126
0
L
Athena
4,893
489
27
3
0
193,174
1
L
Apollo
4,014
401
26
3
0
80,957
1
W
Awilix
5,675
568
76
8
0
249,087
0
L
Hun Batz
5,194
519
64
6
0
193,244
0
L
King Arthur
4,871
487
46
5
0
189,427
3
L
Scylla
5,358
536
61
6
0
183,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role