Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
ElGríngo
Thoth
Level 88
God Stats
7W - 2L
1,539 SR
Queue Stats
30W - 25L
1,560 Elo+
Party 2
Anhur
Anhur
PAYATS iGod
Anhur
Level 44
God Stats
11W - 5L
1,756 SR
Queue Stats
47W - 34L
1,719 Elo+
Party 2
Fafnir
Fafnir
SoberMuch
Fafnir
Level 99
God Stats
22W - 21L
1,437 SR
Queue Stats
805W - 763L
1,576 Elo+
Party 2
Fenrir
Fenrir
Ynw 4L Dawg
Fenrir
Level 134
God Stats
19W - 15L
1,615 SR
Queue Stats
122W - 102L
1,488 Elo+
Party 2
Team Averages
Level 99
1,570 SR
1,569 Elo+

VS

Team Averages
Level 57
1,535 SR
1,542 Elo+
Nike
Nike
AllyrionWW
Nike
Level 129
God Stats
12W - 10L
1,732 SR
Queue Stats
157W - 157L
1,515 Elo+
Party 1
Hel
Hel
F70o0ly_3
Hel
Level 42
God Stats
26W - 34L
1,317 SR
Queue Stats
662W - 677L
1,465 Elo+
Solo
Loki
Loki
Fl0ur Tacos3941
Loki
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 72L
1,640 Elo+
Solo
Rama
Rama
TheLastCookie55
Rama
Level 49
God Stats
6W - 8L
1,542 SR
Queue Stats
9W - 14L
1,458 Elo+
Party 1
Ares
Ares
lordly-million0
Ares
Level 32
God Stats
20W - 24L
1,585 SR
Queue Stats
239W - 249L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
9
1 / 2 / 0
5,356
536
3,100
5,579
3,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thoth
ElGríngo
Thoth
10
4 / 1 / 2
6,111
611
4,335
3,167
806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 2 / 1
5,405
541
3,862
4,855
1,322
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fafnir
SoberMuch
Fafnir
9
2 / 0 / 2
5,641
564
1,497
3,435
1,890
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
9
2 / 1 / 2
5,667
567
4,651
5,287
1,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 2
4,965
497
2,467
7,070
3,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
1 / 2 / 0
4,220
422
1,324
4,057
942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
3 / 3 / 1
6,231
623
2,782
5,042
1,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 3 / 0
4,185
419
1,660
4,057
723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Boots

Boots

+6%
Movement Speed

8
2 / 1 / 0
5,267
527
2,662
6,289
2,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
10
Kills
6
6
Deaths
10
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
1
2
0
0.5
L
0
1
2
1
W
Thoth
ElGríngo
Thoth
4
1
2
5
L
1
2
0
0.5
L
3
3
1
1.17
W
1
2
1
0.75
W
Fafnir
SoberMuch
Fafnir
2
0
2
3
L
0
3
0
0
W
Fenrir
2
1
2
3
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,445
Damage
10,895
22,323
Taken
26,515
9,001
Mitigated
8,600
6,196
Healing
8,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
3,100
429
0
1,796
5,579
3,206
0
0
5,354
0
25,855
L
2,467
251
0
1,910
7,070
3,281
0
1,159
5,591
0
20,550
W
Thoth
ElGríngo
Thoth
4,335
192
0
177
3,167
806
1,399
491
2,552
28,290
0
L
1,324
83
170
2,268
4,057
942
0
1,747
2,310
7,333
0
L
2,782
819
0
1,727
5,042
1,438
0
809
4,233
0
33,928
W
3,862
1,997
0
1,521
4,855
1,322
210
2,118
2,737
0
23,624
W
Fafnir
SoberMuch
Fafnir
1,497
401
0
946
3,435
1,890
300
508
2,907
9,608
0
L
1,660
1,286
0
1,062
4,057
723
0
1,504
2,553
0
16,275
W
Fenrir
4,651
1,031
0
1,756
5,287
1,777
0
641
4,462
0
29,610
L
2,662
402
0
1,602
6,289
2,216
0
613
5,676
15,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,180
Gold Earned
24,868
231
Minions Killed
193
0
Camps Cleared
0
909,550
Distance Traveled
824,890
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
5,356
536
47
5
0
172,949
2
L
Nike
4,965
497
43
4
0
199,158
1
W
Thoth
6,111
611
52
5
0
201,317
0
L
Hel
4,220
422
19
2
0
117,618
1
L
Loki
6,231
623
75
8
0
199,063
2
W
Anhur
5,405
541
53
5
0
141,292
1
W
Fafnir
5,641
564
18
2
0
194,994
0
L
Rama
4,185
419
37
4
0
130,901
0
W
Fenrir
5,667
567
61
6
0
198,998
1
L
Ares
5,267
527
19
2
0
178,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role