Player Matchup

Izanami
Izanami
 
Izanami
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Aerynna
Ra
Level 126
God Stats
79W - 65L
1,538 SR
Queue Stats
199W - 179L
1,444 Elo+
Solo
Bellona
Bellona
Bound3R_257
Bellona
Level 46
God Stats
16W - 26L
1,463 SR
Queue Stats
25W - 45L
1,323 Elo+
Party 2
Loki
Loki
Kolokotronis1959
Loki
Level 145
God Stats
8W - 7L
1,500 SR
Queue Stats
179W - 215L
1,389 Elo+
Solo
Jormungandr
Jormungandr
LKD_ChutJeDorszz
Jormungandr
Level 33
God Stats
1W - 5L
1,076 SR
Queue Stats
6W - 20L
1,191 Elo+
Party 2
Team Averages
Level 79
1,416 SR
1,370 Elo+

VS

Team Averages
Level 63
1,469 SR
1,467 Elo+
Cerberus
Cerberus
 
Cerberus
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
SIMA_511
Neith
Level 44
God Stats
12W - 10L
1,789 SR
Queue Stats
375W - 366L
1,499 Elo+
Party 1
Cu Chulainn
Cu Chulainn
WeeD__SnPzZ
Cu Chulainn
Level 102
God Stats
7W - 13L
1,143 SR
Queue Stats
519W - 504L
1,471 Elo+
Party 1
Nu Wa
Nu Wa
cute_Lemon1
Nu Wa
Level 54
God Stats
43W - 45L
1,431 SR
Queue Stats
937W - 853L
1,437 Elo+
Solo
Loki
Loki
shemtov-benny12
Loki
Level 67
God Stats
87W - 80L
1,482 SR
Queue Stats
709W - 739L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
7
1 / 2 / 0
6,938
330
2,273
5,326
1,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 10 / 4
10,554
503
16,930
20,278
12,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bellona
Bound3R_257
Bellona
8
1 / 2 / 0
6,995
333
2,325
6,415
3,650
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
7 / 4 / 2
10,877
518
17,329
19,223
7,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
LKD_ChutJeDorszz
Jormungandr
6
0 / 4 / 2
6,412
305
2,082
5,399
2,970
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
17
6 / 2 / 7
11,580
551
11,118
18,626
15,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
SIMA_511
Neith
18
5 / 4 / 1
12,392
590
6,714
13,497
5,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
WeeD__SnPzZ
Cu Chulainn
20
5 / 1 / 1
13,482
642
7,177
15,448
14,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
3 / 4 / 8
11,065
527
12,940
12,294
4,833
18
3 / 2 / 7
11,228
535
6,408
11,381
6,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
46
13
Kills
22
22
Deaths
13
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
2
0
0.5
W
Cerberus
 
Cerberus
6
2
7
4.75
L
4
10
4
0.6
L
Bellona
Bound3R_257
Bellona
1
2
0
0.5
L
7
4
2
2
L
Jormungandr
LKD_ChutJeDorszz
Jormungandr
0
4
2
0.25
W
Neith
SIMA_511
Neith
5
4
1
1.38
W
Cu Chulainn
WeeD__SnPzZ
Cu Chulainn
5
1
1
5.5
W
3
4
8
1.75
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,939
Damage
44,357
56,641
Taken
71,246
27,773
Mitigated
47,254
10,010
Healing
20,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,273
1,369
0
1,120
5,326
1,240
0
2,509
2,639
0
21,900
W
Cerberus
 
Cerberus
11,118
660
0
4,594
18,626
15,412
853
6,198
12,428
43,166
0
L
16,930
796
2,106
5,199
20,278
12,275
0
10,075
9,802
78,765
0
L
Bellona
Bound3R_257
Bellona
2,325
301
0
342
6,415
3,650
16
1,262
4,851
0
17,871
L
17,329
4,148
0
1,139
19,223
7,638
0
7,044
11,886
0
65,261
L
Jormungandr
LKD_ChutJeDorszz
Jormungandr
2,082
790
0
104
5,399
2,970
0
2,133
3,072
9,099
0
W
Neith
SIMA_511
Neith
6,714
3,636
0
2,820
13,497
5,461
3,502
3,881
9,616
0
81,415
W
Cu Chulainn
WeeD__SnPzZ
Cu Chulainn
7,177
1,207
0
6,679
15,448
14,885
2,548
2,400
12,848
0
90,372
W
12,940
2,402
0
2,531
12,294
4,833
2,829
4,762
7,532
69,722
0
W
6,408
1,354
0
3,955
11,381
6,663
1,084
1,771
9,545
0
72,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,776
Gold Earned
59,747
344
Minions Killed
656
0
Camps Cleared
0
1,177,378
Distance Traveled
1,927,687
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,938
330
42
2
0
130,230
0
W
Cerberus
11,580
551
67
3
0
391,683
4
L
Ra
10,554
503
145
7
0
338,288
5
L
Bellona
6,995
333
37
2
0
146,913
2
L
Loki
10,877
518
103
5
0
445,315
3
L
Jormungandr
6,412
305
17
1
0
116,632
0
W
Neith
12,392
590
142
7
0
354,522
0
W
Cu Chulainn
13,482
642
202
10
0
420,545
0
W
Nu Wa
11,065
527
126
6
0
316,799
2
W
Loki
11,228
535
119
6
0
444,138
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role