Player Matchup

Susano
Susano
BackstaBI
Susano
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Izanami
Izanami
TheXotix27
Izanami
Level 69
God Stats
2W - 4L
1,889 SR
Queue Stats
31W - 32L
1,755 Elo+
Solo
Cthulhu
Cthulhu
Zaringoth
Cthulhu
Level 120
God Stats
25W - 14L
1,578 SR
Queue Stats
44W - 33L
1,475 Elo+
Solo
Agni
Agni
蠢蠢蠢蠢
Agni
Level 160
God Stats
0W - 1L
1,801 SR
Queue Stats
35W - 31L
1,460 Elo+
Solo
Team Averages
Level 91
1,692 SR
1,547 Elo+

VS

Team Averages
Level 109
1,554 SR
1,552 Elo+
Tiamat
Tiamat
Descripto
Tiamat
Level 121
God Stats
4W - 3L
1,546 SR
Queue Stats
12W - 15L
1,484 Elo+
Solo
Khepri
Khepri
Goro19
Khepri
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 99L
1,605 Elo+
Party 1
Nemesis
Nemesis
SkyDOG1337
Nemesis
Level 46
God Stats
1W - 0L
1,313 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
vidi1225
Ah Muzen Cab
Level 124
God Stats
5W - 3L
1,858 SR
Queue Stats
76W - 61L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
BackstaBI
Susano
13
0 / 6 / 1
7,970
664
4,163
8,965
3,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
TheXotix27
Izanami
13
0 / 1 / 1
7,822
652
829
4,202
1,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
Zaringoth
Cthulhu
14
1 / 3 / 1
8,760
730
8,321
12,436
10,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
2 / 5 / 1
8,760
730
6,551
9,256
2,760
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Descripto
Tiamat
16
4 / 0 / 4
10,362
864
11,183
4,675
3,516
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Khepri
Goro19
Khepri
15
2 / 0 / 9
10,109
842
4,196
8,926
11,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
SkyDOG1337
Nemesis
15
3 / 3 / 8
10,091
841
5,100
9,575
4,928
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Muzen Cab
vidi1225
Ah Muzen Cab
17
6 / 0 / 3
10,852
904
9,502
7,632
4,682
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
3
Kills
15
15
Deaths
3
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Susano
BackstaBI
Susano
0
6
1
0.08
W
Tiamat
Descripto
Tiamat
4
0
4
6
W
Khepri
Goro19
Khepri
2
0
9
6.5
W
Nemesis
SkyDOG1337
Nemesis
3
3
8
2.33
L
Izanami
TheXotix27
Izanami
0
1
1
0.5
L
Cthulhu
Zaringoth
Cthulhu
1
3
1
0.5
W
Ah Muzen Cab
vidi1225
Ah Muzen Cab
6
0
3
7.5
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,864
Damage
29,981
34,859
Taken
30,808
17,921
Mitigated
24,432
9,322
Healing
5,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
BackstaBI
Susano
4,163
740
0
186
8,965
3,177
0
3,156
5,652
0
20,454
W
Tiamat
Descripto
Tiamat
11,183
866
0
1,201
4,675
3,516
1,089
2,134
2,541
39,226
0
W
Khepri
Goro19
Khepri
4,196
112
0
1,051
8,926
11,306
303
3,381
5,545
17,550
0
W
Nemesis
SkyDOG1337
Nemesis
5,100
1,243
0
1,268
9,575
4,928
1,075
5,335
4,240
0
22,435
L
Izanami
TheXotix27
Izanami
829
426
0
2,276
4,202
1,265
0
2,173
1,839
0
15,272
L
Cthulhu
Zaringoth
Cthulhu
8,321
257
0
3,779
12,436
10,719
0
5,620
6,413
35,394
0
W
Ah Muzen Cab
vidi1225
Ah Muzen Cab
9,502
4,001
0
2,212
7,632
4,682
3,976
4,245
3,387
0
52,400
L
6,551
340
0
3,081
9,256
2,760
0
4,014
4,899
33,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,312
Gold Earned
41,414
207
Minions Killed
252
10
Camps Cleared
8
739,241
Distance Traveled
1,062,198
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,970
664
44
4
3
210,109
2
W
Tiamat
10,362
864
79
7
2
260,831
3
W
Khepri
10,109
842
27
2
2
287,503
5
W
Nemesis
10,091
841
34
3
1
253,732
2
L
Izanami
7,822
652
35
3
2
85,583
0
L
Cthulhu
8,760
730
66
6
1
215,054
4
W
Ah Muzen Cab
10,852
904
112
9
3
260,132
1
L
Agni
8,760
730
62
5
4
228,495
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role