Player Matchup

Cupid
Cupid
ArturTheBox
Cupid
Level 26
God Stats
3W - 6L
1,467 SR
Queue Stats
67W - 79L
1,587 Elo+
Solo
Hercules
Hercules
AvrageProNoob
Hercules
Level 20
God Stats
6W - 2L
1,983 SR
Queue Stats
100W - 106L
1,494 Elo+
Solo
Loki
Loki
Dariusakalam
Loki
Level 27
God Stats
22W - 16L
1,657 SR
Queue Stats
76W - 70L
1,495 Elo+
Solo
Apollo
Apollo
Muwsie
Apollo
Level 27
God Stats
23W - 18L
1,556 SR
Queue Stats
53W - 57L
1,458 Elo+
Solo
Tiamat
Tiamat
moplayerone88
Tiamat
Level 17
God Stats
158W - 160L
1,407 SR
Queue Stats
444W - 478L
1,452 Elo+
Solo
Team Averages
Level 23
1,614 SR
1,497 Elo+

VS

Team Averages
Level 16
1,546 SR
1,477 Elo+
Medusa
Medusa
GumisFajnyMis
Medusa
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Maxfarenthide
Achilles
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 137L
1,262 Elo+
Solo
Cthulhu
Cthulhu
Mbrh007
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,459 Elo+
Solo
Fenrir
Fenrir
NymeriaD5
Fenrir
Level 28
God Stats
2W - 2L
1,631 SR
Queue Stats
27W - 22L
1,461 Elo+
Solo
Janus
Janus
asda695
Janus
Level 19
God Stats
4W - 5L
1,600 SR
Queue Stats
40W - 23L
1,704 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 1 / 1
6,824
620
4,780
5,095
1,562
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
AvrageProNoob
Hercules
11
6 / 0 / 5
6,839
622
5,582
8,275
4,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

11
4 / 1 / 4
6,638
603
5,479
5,188
1,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Apollo
Muwsie
Apollo
11
5 / 3 / 5
6,352
577
5,983
5,897
1,758
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 2 / 1
5,718
520
1,933
5,269
2,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 0
4,765
433
3,234
7,858
1,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Achilles
Maxfarenthide
Achilles
6
0 / 5 / 0
4,138
376
1,387
7,614
3,182
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Mbrh007
Cthulhu
7
1 / 8 / 1
4,773
434
2,835
9,785
3,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
NymeriaD5
Fenrir
9
1 / 3 / 2
5,442
495
2,169
7,277
2,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Janus
asda695
Janus
12
5 / 1 / 0
7,112
647
7,387
4,148
1,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
23
Kills
7
7
Deaths
23
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
8
1
1
8.5
W
Hercules
AvrageProNoob
Hercules
6
0
5
8.5
W
4
1
4
6
L
0
6
0
0
L
Achilles
Maxfarenthide
Achilles
0
5
0
0
L
Cthulhu
Mbrh007
Cthulhu
1
8
1
0.19
W
Apollo
Muwsie
Apollo
5
3
5
2.5
L
Fenrir
NymeriaD5
Fenrir
1
3
2
0.67
L
Janus
asda695
Janus
5
1
0
5
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,757
Damage
17,012
29,724
Taken
36,682
11,185
Mitigated
12,324
11,549
Healing
5,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,780
3,203
54
2,712
5,095
1,562
693
261
4,804
0
27,726
W
Hercules
AvrageProNoob
Hercules
5,582
2,218
0
3,072
8,275
4,210
646
3,392
4,789
0
23,863
W
5,479
1,653
0
1,694
5,188
1,586
247
166
5,022
0
25,398
L
3,234
1,480
0
1,333
7,858
1,867
721
0
7,858
0
17,129
L
Achilles
Maxfarenthide
Achilles
1,387
634
0
611
7,614
3,182
92
0
7,589
0
10,293
L
Cthulhu
Mbrh007
Cthulhu
2,835
282
0
264
9,785
3,723
0
0
9,520
13,584
0
W
Apollo
Muwsie
Apollo
5,983
4,505
0
1,632
5,897
1,758
2,166
2,210
3,627
0
27,536
L
Fenrir
NymeriaD5
Fenrir
2,169
395
0
2,736
7,277
2,290
0
0
7,227
0
24,060
L
Janus
asda695
Janus
7,387
783
0
738
4,148
1,262
728
1,707
2,215
44,780
0
W
1,933
254
0
2,385
5,269
2,069
170
3,718
1,260
22,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,371
Gold Earned
26,230
249
Minions Killed
220
0
Camps Cleared
0
986,052
Distance Traveled
936,871
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,824
620
49
4
0
192,793
1
W
Hercules
6,839
622
53
5
0
223,084
3
W
Loki
6,638
603
60
5
0
211,505
0
L
Medusa
4,765
433
28
3
0
195,303
0
L
Achilles
4,138
376
11
1
0
174,976
0
L
Cthulhu
4,773
434
21
2
0
167,127
1
W
Apollo
6,352
577
36
3
0
174,294
3
L
Fenrir
5,442
495
61
6
0
202,171
1
L
Janus
7,112
647
99
9
0
197,294
3
W
Tiamat
5,718
520
51
5
0
184,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role