Player Matchup

Agni
Agni
Dragonman10559
Agni
Level 36
God Stats
5W - 4L
1,759 SR
Queue Stats
38W - 40L
1,387 Elo+
Solo
Ymir
Ymir
GrudgyMcJudgy
Ymir
Level 40
God Stats
1W - 2L
1,100 SR
Queue Stats
5W - 6L
1,367 Elo+
Party 3
Arachne
Arachne
JokersAwakening
Arachne
Level 23
God Stats
29W - 17L
1,473 SR
Queue Stats
97W - 105L
1,225 Elo+
Party 1
Neith
Neith
Kahos Rayne
Neith
Level 102
God Stats
24W - 17L
1,511 SR
Queue Stats
424W - 391L
1,497 Elo+
Party 3
Hercules
Hercules
tyler1117
Hercules
Level 39
God Stats
46W - 63L
1,358 SR
Queue Stats
119W - 164L
1,194 Elo+
Party 1
Team Averages
Level 48
1,440 SR
1,334 Elo+

VS

Team Averages
Level 37
1,571 SR
1,324 Elo+
Nox
Nox
Hoot1e
Nox
Level 47
God Stats
9W - 7L
1,494 SR
Queue Stats
310W - 419L
1,348 Elo+
Party 2
Set
Set
SiCC_WiT_iT_69
Set
Level 43
God Stats
6W - 9L
1,335 SR
Queue Stats
64W - 106L
1,248 Elo+
Party 4
Ullr
Ullr
infernalseven
Ullr
Level 32
God Stats
2W - 1L
1,858 SR
Queue Stats
40W - 66L
1,267 Elo+
Party 4
Erlang Shen
Erlang Shen
memo_6300
Erlang Shen
Level 44
God Stats
14W - 20L
1,665 SR
Queue Stats
344W - 327L
1,431 Elo+
Solo
Heimdallr
Heimdallr
trackjeff
Heimdallr
Level 18
God Stats
17W - 27L
1,504 SR
Queue Stats
30W - 46L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 2 / 1
6,763
520
10,935
6,348
1,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
3 / 0 / 4
6,609
508
2,305
4,720
2,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
3 / 1 / 4
7,121
548
3,540
6,426
4,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
8 / 0 / 1
8,136
626
9,928
5,990
2,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
tyler1117
Hercules
11
1 / 1 / 1
6,687
514
2,498
6,474
5,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Hoot1e
Nox
9
1 / 5 / 1
5,898
454
2,520
8,922
2,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 5 / 0
6,360
489
2,641
8,446
3,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
0 / 5 / 1
5,002
385
1,889
7,777
2,539
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Erlang Shen
memo_6300
Erlang Shen
13
1 / 1 / 0
6,716
517
3,498
6,272
2,870
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
trackjeff
Heimdallr
10
0 / 5 / 0
5,738
441
2,587
10,581
3,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
21
Kills
4
4
Deaths
21
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
6
2
1
3.25
W
3
0
4
5
L
Nox
Hoot1e
Nox
1
5
1
0.3
W
3
1
4
5
W
8
0
1
8.5
L
2
5
0
0.4
L
0
5
1
0.1
L
Erlang Shen
memo_6300
Erlang Shen
1
1
0
1
L
Heimdallr
trackjeff
Heimdallr
0
5
0
0
W
Hercules
tyler1117
Hercules
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,206
Damage
13,135
29,958
Taken
41,998
16,197
Mitigated
14,861
12,553
Healing
7,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,935
467
0
2,100
6,348
1,946
0
418
5,930
37,355
0
W
2,305
471
0
1,987
4,720
2,663
0
1,372
3,348
14,308
0
L
Nox
Hoot1e
Nox
2,520
325
0
1,047
8,922
2,928
692
4,866
3,640
24,993
0
W
3,540
2,245
0
2,484
6,426
4,161
0
730
5,696
0
49,657
W
9,928
4,714
0
4,454
5,990
2,029
596
0
5,990
0
49,738
L
2,641
1,546
0
2,872
8,446
3,045
0
3,553
4,762
0
26,182
L
1,889
349
0
48
7,777
2,539
280
4,077
3,478
0
16,366
L
Erlang Shen
memo_6300
Erlang Shen
3,498
1,638
0
2,181
6,272
2,870
0
0
6,072
0
34,770
L
Heimdallr
trackjeff
Heimdallr
2,587
2,121
0
1,743
10,581
3,479
0
0
10,581
0
27,903
W
Hercules
tyler1117
Hercules
2,498
1,135
0
1,528
6,474
5,398
125
0
6,474
0
24,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,316
Gold Earned
29,714
337
Minions Killed
242
0
Camps Cleared
0
1,309,218
Distance Traveled
1,134,102
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,763
520
60
5
0
255,580
2
W
Ymir
6,609
508
30
2
0
247,310
5
L
Nox
5,898
454
52
4
0
245,463
0
W
Arachne
7,121
548
90
7
0
305,709
2
W
Neith
8,136
626
91
7
0
227,988
3
L
Set
6,360
489
53
4
0
219,413
0
L
Ullr
5,002
385
27
2
0
194,765
1
L
Erlang Shen
6,716
517
70
5
0
243,926
4
L
Heimdallr
5,738
441
40
3
0
230,535
0
W
Hercules
6,687
514
66
5
0
272,631
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role