Player Matchup

Ares
Ares
Copeslayer
Ares
Level 89
God Stats
12W - 8L
1,309 SR
Queue Stats
72W - 79L
1,355 Elo+
Solo
King Arthur
King Arthur
Kielthehobo28
King Arthur
Level 83
God Stats
12W - 15L
1,691 SR
Queue Stats
83W - 71L
1,382 Elo+
Party 2
Cupid
Cupid
Kryptex2017
Cupid
Level 107
God Stats
23W - 14L
1,371 SR
Queue Stats
101W - 89L
1,423 Elo+
Party 2
Mercury
Mercury
Motapad
Mercury
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 60L
1,448 Elo+
Solo
Scylla
Scylla
illadelphkilly
Scylla
Level 64
God Stats
0W - 1L
1,317 SR
Queue Stats
8W - 8L
1,104 Elo+
Solo
Team Averages
Level 81
1,438 SR
1,343 Elo+

VS

Team Averages
Level 62
1,492 SR
1,348 Elo+
Arachne
Arachne
Damioa
Arachne
Level 89
God Stats
4W - 8L
1,496 SR
Queue Stats
129W - 150L
1,402 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TheDankDucks
Ah Muzen Cab
Level 43
God Stats
50W - 31L
1,466 SR
Queue Stats
321W - 374L
1,233 Elo+
Party 1
Raijin
Raijin
WWWWWMWWWMW
Raijin
Level 87
God Stats
3W - 0L
1,500 SR
Queue Stats
376W - 358L
1,395 Elo+
Solo
Cthulhu
Cthulhu
Zanderlicous
Cthulhu
Level 45
God Stats
13W - 9L
1,500 SR
Queue Stats
123W - 117L
1,210 Elo+
Solo
Nu Wa
Nu Wa
xMessiahbolicalx
Nu Wa
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 3
8,776
439
8,800
22,344
18,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

King Arthur
Kielthehobo28
King Arthur
15
3 / 5 / 2
9,401
470
7,885
18,891
12,737
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 6 / 3
8,773
439
10,329
13,941
4,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mercury
Motapad
Mercury
15
6 / 7 / 3
9,877
494
6,082
15,921
4,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 5 / 1
8,433
422
3,820
13,240
4,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Damioa
Arachne
17
9 / 1 / 6
10,756
538
6,827
13,542
5,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
TheDankDucks
Ah Muzen Cab
15
6 / 3 / 11
9,896
495
13,022
9,627
5,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
15
5 / 6 / 9
10,381
519
12,664
12,120
4,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Zanderlicous
Cthulhu
15
1 / 2 / 14
9,842
492
13,644
18,856
13,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
7 / 3 / 6
11,250
563
17,443
10,852
3,952
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
74
15
Kills
28
28
Deaths
15
12
Assists
46
Player
Kills
Deaths
Assists
KDA
L
3
5
3
0.9
W
Arachne
Damioa
Arachne
9
1
6
12
L
King Arthur
Kielthehobo28
King Arthur
3
5
2
0.8
L
2
6
3
0.58
L
Mercury
Motapad
Mercury
6
7
3
1.07
W
Ah Muzen Cab
TheDankDucks
Ah Muzen Cab
6
3
11
3.83
W
Raijin
5
6
9
1.58
W
Cthulhu
Zanderlicous
Cthulhu
1
2
14
4
L
1
5
1
0.3
W
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,916
Damage
63,600
84,337
Taken
64,997
45,288
Mitigated
33,629
20,122
Healing
21,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,800
67
257
4,644
22,344
18,572
0
10,042
12,302
36,014
0
W
Arachne
Damioa
Arachne
6,827
4,216
0
7,399
13,542
5,668
1,496
1,801
11,741
0
54,080
L
King Arthur
Kielthehobo28
King Arthur
7,885
704
0
3,160
18,891
12,737
148
10,531
8,360
0
55,809
L
10,329
4,649
1,103
5,531
13,941
4,790
723
8,170
5,771
0
58,042
L
Mercury
Motapad
Mercury
6,082
2,988
0
2,883
15,921
4,390
0
7,279
8,642
0
45,071
W
Ah Muzen Cab
TheDankDucks
Ah Muzen Cab
13,022
6,390
0
2,882
9,627
5,259
1,441
2,608
7,019
0
51,522
W
Raijin
12,664
1,195
0
1,374
12,120
4,873
0
1,929
10,191
57,361
0
W
Cthulhu
Zanderlicous
Cthulhu
13,644
1,076
1,084
6,180
18,856
13,877
64
6,002
12,626
49,826
0
L
3,820
442
0
2,544
13,240
4,799
0
7,729
5,511
39,457
0
W
17,443
5,431
0
2,277
10,852
3,952
327
280
10,572
64,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,260
Gold Earned
52,125
427
Minions Killed
425
0
Camps Cleared
0
1,659,718
Distance Traveled
1,870,296
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,776
439
39
2
0
319,162
2
W
Arachne
10,756
538
99
5
0
415,958
1
L
King Arthur
9,401
470
100
5
0
343,189
1
L
Cupid
8,773
439
115
6
0
288,991
4
L
Mercury
9,877
494
80
4
0
355,590
0
W
Ah Muzen Cab
9,896
495
73
4
0
340,466
2
W
Raijin
10,381
519
103
5
0
345,557
4
W
Cthulhu
9,842
492
60
3
0
438,364
3
L
Scylla
8,433
422
93
5
0
352,786
4
W
Nu Wa
11,250
563
90
5
0
329,951
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role