Player Matchup

Arachne
Arachne
FTM cezica89
Arachne
Level 126
God Stats
94W - 96L
1,381 SR
Queue Stats
230W - 260L
1,399 Elo+
Solo
Hercules
Hercules
Hellsfoundry
Hercules
Level 82
God Stats
4W - 11L
1,496 SR
Queue Stats
749W - 766L
1,471 Elo+
Solo
Fafnir
Fafnir
MGMalbuscus
Fafnir
Level 79
God Stats
0W - 3L
1,294 SR
Queue Stats
395W - 471L
1,439 Elo+
Solo
Hachiman
Hachiman
SoulessFlesh
Hachiman
Level 126
God Stats
0W - 1L
1,113 SR
Queue Stats
150W - 173L
1,380 Elo+
Party 2
Jormungandr
Jormungandr
TRY HARD GRINGO
Jormungandr
Level 131
God Stats
3W - 5L
1,205 SR
Queue Stats
252W - 225L
1,413 Elo+
Party 2
Team Averages
Level 109
1,298 SR
1,420 Elo+

VS

Team Averages
Level 115
1,460 SR
1,429 Elo+
Baba Yaga
Baba Yaga
MKZ xWOLVERINEx
Baba Yaga
Level 135
God Stats
9W - 7L
1,280 SR
Queue Stats
769W - 800L
1,442 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MaxPMONEY45
Kumbhakarna
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 10L
1,418 Elo+
Party 3
Cernunnos
Cernunnos
jalkiller
Cernunnos
Level 160
God Stats
20W - 35L
1,408 SR
Queue Stats
1,118W - 1,189L
1,416 Elo+
Party 1
Anubis
Anubis
ohmyygahh
Anubis
Level 106
God Stats
20W - 13L
1,613 SR
Queue Stats
130W - 127L
1,455 Elo+
Solo
Nemesis
Nemesis
wwBrAdYww
Nemesis
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,416 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FTM cezica89
Arachne
18
5 / 4 / 5
11,350
473
11,256
27,634
9,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
Hellsfoundry
Hercules
17
4 / 6 / 3
10,721
447
11,560
28,242
24,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fafnir
14
0 / 4 / 8
9,924
414
9,873
22,792
21,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hachiman
SoulessFlesh
Hachiman
15
2 / 9 / 5
9,751
406
10,026
19,052
5,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jormungandr
TRY HARD GRINGO
Jormungandr
18
7 / 3 / 5
11,652
486
24,755
24,391
11,383
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
MKZ xWOLVERINEx
Baba Yaga
17
2 / 3 / 7
11,595
483
19,419
12,792
5,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
MaxPMONEY45
Kumbhakarna
14
1 / 4 / 9
10,457
436
7,000
21,298
17,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
jalkiller
Cernunnos
18
8 / 3 / 9
12,305
513
28,210
29,729
12,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
ohmyygahh
Anubis
20
11 / 2 / 0
14,883
620
17,394
17,185
11,708
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
wwBrAdYww
Nemesis
19
3 / 6 / 8
12,434
518
17,840
21,404
10,215
Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
58
18
Kills
25
26
Deaths
18
26
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Arachne
FTM cezica89
Arachne
5
4
5
1.88
L
Hercules
Hellsfoundry
Hercules
4
6
3
0.92
L
Fafnir
0
4
8
1
W
Baba Yaga
MKZ xWOLVERINEx
Baba Yaga
2
3
7
1.83
W
Kumbhakarna
MaxPMONEY45
Kumbhakarna
1
4
9
1.38
L
Hachiman
SoulessFlesh
Hachiman
2
9
5
0.5
L
Jormungandr
TRY HARD GRINGO
Jormungandr
7
3
5
3.17
W
Cernunnos
jalkiller
Cernunnos
8
3
9
4.17
W
Anubis
ohmyygahh
Anubis
11
2
0
5.5
W
Nemesis
wwBrAdYww
Nemesis
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,470
Damage
89,863
122,111
Taken
102,408
71,681
Mitigated
57,471
38,518
Healing
45,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
FTM cezica89
Arachne
11,256
9,111
795
10,788
27,634
9,402
442
9,423
18,211
0
64,593
L
Hercules
Hellsfoundry
Hercules
11,560
2,713
0
9,832
28,242
24,556
354
14,837
13,405
0
54,897
L
Fafnir
9,873
3,284
681
4,420
22,792
21,307
87
6,824
15,968
33,644
0
W
Baba Yaga
MKZ xWOLVERINEx
Baba Yaga
19,419
507
695
3,365
12,792
5,811
1,489
6,481
6,243
77,578
0
W
Kumbhakarna
MaxPMONEY45
Kumbhakarna
7,000
982
714
2,811
21,298
17,115
137
9,131
12,142
23,345
0
L
Hachiman
SoulessFlesh
Hachiman
10,026
6,074
807
6,206
19,052
5,033
468
3,850
15,202
0
59,674
L
Jormungandr
TRY HARD GRINGO
Jormungandr
24,755
4,165
130
4,859
24,391
11,383
361
8,879
15,512
95,167
0
W
Cernunnos
jalkiller
Cernunnos
28,210
15,057
1,403
17,066
29,729
12,622
2,322
11,195
18,509
0
105,987
W
Anubis
ohmyygahh
Anubis
17,394
1,559
0
10,196
17,185
11,708
2,172
2,103
14,657
103,353
0
W
Nemesis
wwBrAdYww
Nemesis
17,840
8,083
0
9,342
21,404
10,215
52
5,718
15,611
0
96,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,398
Gold Earned
61,674
482
Minions Killed
608
0
Camps Cleared
0
2,112,016
Distance Traveled
2,061,325
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,350
473
95
4
0
492,239
0
L
Hercules
10,721
447
106
4
0
414,276
2
L
Fafnir
9,924
414
47
2
0
436,423
1
W
Baba Yaga
11,595
483
110
5
0
345,773
0
W
Kumbhakarna
10,457
436
26
1
0
425,022
1
L
Hachiman
9,751
406
86
4
0
355,199
0
L
Jormungandr
11,652
486
148
6
0
413,879
2
W
Cernunnos
12,305
513
131
5
0
389,320
6
W
Anubis
14,883
620
201
8
0
390,460
4
W
Nemesis
12,434
518
140
6
0
510,750
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role