Player Matchup

Ymir
Ymir
Diamond II
Brackin
Ymir
Diamond II
Level 127
God Stats
8W - 7L
1,708 SR
Queue Stats
366W - 370L
2,275 MMR
Solo
Ao Kuang
Ao Kuang
Diamond III
DaenerysTR
Ao Kuang
Diamond III
Level 160
God Stats
3W - 3L
1,500 SR
Queue Stats
316W - 310L
2,262 MMR
Solo
Sun Wukong
Sun Wukong
Platinum II
Poosmik
Sun Wukong
Platinum II
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 37L
2,242 MMR
Solo
Apollo
Apollo
Diamond III
Tpslave
Apollo
Diamond III
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Eset
Eset
Diamond III
sBillyG
Eset
Diamond III
Level 160
God Stats
5W - 3L
1,713 SR
Queue Stats
142W - 110L
2,276 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 114
1,584 SR
2,111 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 150
1,658 SR
2,267 MMR
Hercules
Hercules
Diamond III
DaCrane
Hercules
Diamond III
Level 160
God Stats
0W - 3L
1,500 SR
Queue Stats
282W - 262L
2,285 MMR
Solo
Ra
Ra
Diamond II
Peny
Ra
Diamond II
Level 160
God Stats
35W - 29L
1,923 SR
Queue Stats
815W - 814L
2,295 MMR
Solo
Nemesis
Nemesis
Diamond II
PicklerTickler69
Nemesis
Diamond II
Level 160
God Stats
8W - 8L
1,665 SR
Queue Stats
244W - 232L
2,307 MMR
Party 1
Cerberus
Cerberus
Diamond IV
Reixser
Cerberus
Diamond IV
Level 158
God Stats
0W - 3L
1,500 SR
Queue Stats
475W - 443L
2,294 MMR
Solo
Anhur
Anhur
Platinum II
WhoWasInParis
Anhur
Platinum II
Level 113
God Stats
1W - 1L
1,701 SR
Queue Stats
54W - 25L
2,154 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Brackin
Ymir
17
1 / 4 / 10
12,423
540
8,353
23,962
22,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
DaenerysTR
Ao Kuang
20
13 / 1 / 4
14,652
637
18,093
21,867
9,870
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
Poosmik
Sun Wukong
20
5 / 0 / 7
14,097
613
18,247
29,599
22,303
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Apollo
Tpslave
Apollo
20
0 / 2 / 10
13,962
607
15,112
17,366
7,779
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eset
sBillyG
Eset
20
3 / 1 / 7
14,532
632
14,527
11,091
7,082
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Bans
SobekScyllaJanusCu ChulainnSet

VS

Bans
Guan YuTsukuyomiDanzaburouFenrirTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DaCrane
Hercules
18
0 / 9 / 0
11,098
483
8,908
29,834
27,119
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ra
Peny
Ra
19
3 / 2 / 1
11,497
500
15,911
10,502
5,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
0 / 2 / 5
10,070
438
8,131
14,767
7,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
Reixser
Cerberus
14
0 / 5 / 6
9,141
397
6,671
22,911
20,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
5 / 4 / 0
12,066
525
17,221
16,531
5,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
20
22
Kills
8
8
Deaths
22
38
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ymir
Brackin
Ymir
1
4
10
1.5
L
Hercules
DaCrane
Hercules
0
9
0
0
W
Ao Kuang
DaenerysTR
Ao Kuang
13
1
4
15
L
Ra
Peny
Ra
3
2
1
1.75
L
0
2
5
1.25
W
Sun Wukong
Poosmik
Sun Wukong
5
0
7
8.5
L
Cerberus
Reixser
Cerberus
0
5
6
0.6
W
Apollo
Tpslave
Apollo
0
2
10
2.5
L
5
4
0
1.25
W
Eset
sBillyG
Eset
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,332
Damage
56,842
103,885
Taken
94,545
69,120
Mitigated
65,603
52,884
Healing
29,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Brackin
Ymir
8,353
1,609
0
4,948
23,962
22,086
542
4,958
18,754
38,568
0
L
Hercules
DaCrane
Hercules
8,908
2,286
0
8,976
29,834
27,119
0
10,839
18,831
0
81,559
W
Ao Kuang
DaenerysTR
Ao Kuang
18,093
3,780
0
11,296
21,867
9,870
2,033
7,629
14,039
115,329
0
L
Ra
Peny
Ra
15,911
1,713
2,505
3,217
10,502
5,085
0
4,473
6,029
107,694
0
L
8,131
3,102
0
2,440
14,767
7,103
0
6,501
8,266
0
80,284
W
Sun Wukong
Poosmik
Sun Wukong
18,247
4,433
0
18,036
29,599
22,303
1,502
7,058
22,307
0
88,811
L
Cerberus
Reixser
Cerberus
6,671
342
0
4,810
22,911
20,551
0
11,742
11,169
25,471
0
W
Apollo
Tpslave
Apollo
15,112
10,471
0
9,905
17,366
7,779
7,696
2,116
15,238
0
126,102
L
17,221
9,813
0
7,677
16,531
5,745
560
7,215
9,277
0
112,128
W
Eset
sBillyG
Eset
14,527
2,005
3,080
5,619
11,091
7,082
1,946
3,165
7,681
132,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,666
Gold Earned
53,872
727
Minions Killed
741
0
Camps Cleared
0
2,366,616
Distance Traveled
2,190,931
34
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,423
540
40
2
0
431,942
13
L
Hercules
11,098
483
174
8
0
365,423
4
W
Ao Kuang
14,652
637
129
6
0
509,755
7
L
Ra
11,497
500
192
8
0
512,623
1
L
Nemesis
10,070
438
134
6
0
503,067
5
W
Sun Wukong
14,097
613
155
7
0
518,825
4
L
Cerberus
9,141
397
56
2
0
445,060
9
W
Apollo
13,962
607
180
8
0
464,649
8
L
Anhur
12,066
525
185
8
0
364,758
4
W
Eset
14,532
632
223
10
0
441,445
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role