Player Matchup

Scylla
Scylla
ChroIIoXV
Scylla
Level 75
God Stats
28W - 22L
1,277 SR
Queue Stats
137W - 122L
1,129 Elo+
Party 2
Athena
Athena
NotZeezki
Athena
Level 143
God Stats
7W - 8L
1,628 SR
Queue Stats
280W - 260L
1,466 Elo+
Party 2
Ymir
Ymir
ShockaLaka_
Ymir
Level 59
God Stats
17W - 11L
1,500 SR
Queue Stats
266W - 291L
1,129 Elo+
Party 2
Thanatos
Thanatos
johnteyjevon
Thanatos
Level 23
God Stats
16W - 10L
1,841 SR
Queue Stats
78W - 80L
1,459 Elo+
Party 2
Rama
Rama
waxedpink
Rama
Level 28
God Stats
1W - 1L
1,320 SR
Queue Stats
31W - 42L
1,167 Elo+
Party 2
Team Averages
Level 66
1,513 SR
1,270 Elo+

VS

Team Averages
Level 43
1,508 SR
1,453 Elo+
Ra
Ra
Big Sarge 98
Ra
Level 29
God Stats
24W - 35L
1,483 SR
Queue Stats
490W - 453L
1,402 Elo+
Party 3
Loki
Loki
Big_Buzz19
Loki
Level 24
God Stats
1W - 4L
1,311 SR
Queue Stats
43W - 29L
1,602 Elo+
Party 1
Chaac
Chaac
Dismemberz_94
Chaac
Level 88
God Stats
8W - 12L
1,462 SR
Queue Stats
101W - 105L
1,522 Elo+
Party 1
Cupid
Cupid
DoraorDiego
Cupid
Level 43
God Stats
13W - 10L
1,785 SR
Queue Stats
577W - 498L
1,378 Elo+
Party 3
Cerberus
Cerberus
Giroshie
Cerberus
Level 29
God Stats
42W - 33L
1,500 SR
Queue Stats
549W - 526L
1,363 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ChroIIoXV
Scylla
16
3 / 3 / 3
9,242
513
4,524
5,940
2,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Athena
NotZeezki
Athena
18
10 / 3 / 2
10,589
588
15,977
16,744
10,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

10
1 / 2 / 3
6,380
354
4,650
9,319
6,242
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
johnteyjevon
Thanatos
15
0 / 4 / 1
8,007
445
4,201
8,700
4,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
13
0 / 3 / 4
7,480
416
6,550
11,346
3,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 0
10,547
586
3,301
7,876
3,500
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 2 / 3
8,029
446
4,699
8,555
2,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
5 / 3 / 2
9,630
535
6,212
14,627
10,076
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

15
3 / 3 / 4
8,741
486
11,122
12,078
4,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
Giroshie
Cerberus
14
2 / 4 / 4
8,833
491
6,922
12,975
8,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
28
14
Kills
15
15
Deaths
15
13
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
3
0
1
L
2
2
3
1.75
W
Scylla
ChroIIoXV
Scylla
3
3
3
1.5
L
5
3
2
2
L
3
3
4
1.67
L
Cerberus
Giroshie
Cerberus
2
4
4
1
W
Athena
NotZeezki
Athena
10
3
2
3.67
W
1
2
3
1.25
W
Thanatos
johnteyjevon
Thanatos
0
4
1
0.13
W
Rama
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,902
Damage
32,256
52,049
Taken
56,111
27,077
Mitigated
29,589
14,838
Healing
21,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,301
256
280
2,372
7,876
3,500
382
4,089
3,612
75,778
0
L
4,699
1,770
0
2,462
8,555
2,734
0
3,595
4,935
0
35,441
W
Scylla
ChroIIoXV
Scylla
4,524
461
0
770
5,940
2,315
684
1,581
4,293
52,159
0
L
6,212
1,626
0
5,615
14,627
10,076
534
6,649
7,622
0
48,247
L
11,122
6,519
314
6,641
12,078
4,333
441
5,625
6,429
0
60,447
L
Cerberus
Giroshie
Cerberus
6,922
195
0
3,753
12,975
8,946
177
4,951
8,024
33,901
0
W
Athena
NotZeezki
Athena
15,977
4,756
0
5,545
16,744
10,455
284
3,383
13,223
65,827
0
W
4,650
678
0
192
9,319
6,242
0
2,410
6,909
14,888
0
W
Thanatos
johnteyjevon
Thanatos
4,201
590
0
4,161
8,700
4,279
1,581
715
7,961
0
38,434
W
Rama
6,550
5,622
0
4,170
11,346
3,786
21
1,906
9,440
0
50,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,698
Gold Earned
45,780
399
Minions Killed
488
0
Camps Cleared
0
1,609,468
Distance Traveled
1,554,768
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,547
586
153
9
0
350,030
5
L
Loki
8,029
446
76
4
0
269,815
0
W
Scylla
9,242
513
102
6
0
315,376
2
L
Chaac
9,630
535
96
5
0
282,410
4
L
Cupid
8,741
486
121
7
0
295,506
7
L
Cerberus
8,833
491
42
2
0
357,007
4
W
Athena
10,589
588
109
6
0
360,233
4
W
Ymir
6,380
354
16
1
0
299,774
0
W
Thanatos
8,007
445
76
4
0
315,143
0
W
Rama
7,480
416
96
5
0
318,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role