Player Matchup

Ymir
Ymir
DroPz WizZard
Ymir
Level 31
God Stats
12W - 19L
1,481 SR
Queue Stats
47W - 103L
1,315 Elo+
Party 1
Baron Samedi
Baron Samedi
JIBerry
Baron Samedi
Level 59
God Stats
32W - 38L
1,483 SR
Queue Stats
473W - 515L
1,390 Elo+
Party 2
Artio
Artio
WhenPolee
Artio
Level 32
God Stats
7W - 4L
1,724 SR
Queue Stats
123W - 164L
1,475 Elo+
Party 2
Ao Kuang
Ao Kuang
guschar
Ao Kuang
Level 53
God Stats
9W - 18L
1,286 SR
Queue Stats
201W - 312L
1,303 Elo+
Party 1
Neith
Neith
jero roitman
Neith
Level 46
God Stats
4W - 6L
1,641 SR
Queue Stats
86W - 166L
1,359 Elo+
Party 1
Team Averages
Level 44
1,523 SR
1,369 Elo+

VS

Team Averages
Level 53
1,308 SR
1,295 Elo+
Hercules
Hercules
Darknight_HueBR
Hercules
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 116L
1,295 Elo+
Party 3
Thor
Thor
IGOR_PERONI
Thor
Level 68
God Stats
4W - 6L
1,141 SR
Queue Stats
86W - 137L
1,350 Elo+
Party 3
Ah Puch
Ah Puch
Joao vitor4728
Ah Puch
Level 103
God Stats
35W - 38L
1,225 SR
Queue Stats
530W - 605L
1,439 Elo+
Solo
Yemoja
Yemoja
MuRamBiToH
Yemoja
Level 18
God Stats
2W - 5L
1,500 SR
Queue Stats
19W - 47L
1,224 Elo+
Party 3
Neith
Neith
Wannheda_h
Neith
Level 12
God Stats
12W - 48L
1,171 SR
Queue Stats
18W - 64L
1,169 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 8
10,831
471
6,544
17,142
16,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
JIBerry
Baron Samedi
19
4 / 4 / 4
11,953
520
11,489
16,420
7,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
WhenPolee
Artio
19
4 / 1 / 2
12,032
523
11,567
20,090
18,782
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
guschar
Ao Kuang
20
7 / 3 / 7
12,599
548
14,215
18,112
7,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
6 / 0 / 5
12,067
525
11,380
14,780
7,335
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
17
1 / 2 / 0
10,023
436
6,114
18,063
11,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
7 / 5 / 0
10,558
459
9,067
17,055
9,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
1 / 6 / 3
9,798
426
20,712
11,964
4,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
MuRamBiToH
Yemoja
13
0 / 5 / 0
8,408
366
4,401
14,606
9,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
15
0 / 5 / 1
8,812
383
7,780
10,852
4,007
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
23
Kills
9
9
Deaths
23
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hercules
1
2
0
0.5
W
2
1
8
6
L
7
5
0
1.4
W
Baron Samedi
JIBerry
Baron Samedi
4
4
4
1.5
L
1
6
3
0.42
L
Yemoja
MuRamBiToH
Yemoja
0
5
0
0
L
Neith
0
5
1
0.1
W
Artio
WhenPolee
Artio
4
1
2
5
W
Ao Kuang
guschar
Ao Kuang
7
3
7
3.5
W
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,195
Damage
48,074
86,544
Taken
72,540
58,348
Mitigated
39,061
39,704
Healing
19,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
6,114
1,680
0
6,358
18,063
11,425
56
13,530
4,325
4,320
53,864
W
6,544
1,294
0
5,143
17,142
16,531
371
3,943
13,174
32,804
0
L
9,067
1,948
0
6,201
17,055
9,894
0
8,937
7,800
0
70,646
W
Baron Samedi
JIBerry
Baron Samedi
11,489
512
1,360
5,566
16,420
7,785
122
9,047
7,348
73,680
0
L
20,712
521
0
2,470
11,964
4,205
0
9,132
2,571
73,606
0
L
Yemoja
MuRamBiToH
Yemoja
4,401
1,087
1,757
1,965
14,606
9,530
0
8,181
6,405
25,001
0
L
Neith
7,780
3,497
0
831
10,852
4,007
880
3,228
7,624
0
55,479
W
Artio
WhenPolee
Artio
11,567
935
1,144
7,174
20,090
18,782
688
6,465
13,154
68,896
0
W
Ao Kuang
guschar
Ao Kuang
14,215
4,237
0
11,978
18,112
7,915
0
3,481
14,581
92,161
0
W
11,380
6,194
0
7,339
14,780
7,335
2,391
2,824
11,956
0
98,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,482
Gold Earned
47,599
614
Minions Killed
453
0
Camps Cleared
0
2,134,842
Distance Traveled
1,887,606
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,023
436
112
5
0
372,458
3
W
Ymir
10,831
471
43
2
0
419,856
2
L
Thor
10,558
459
101
4
0
445,320
5
W
Baron Samedi
11,953
520
157
7
0
425,214
10
L
Ah Puch
9,798
426
109
5
0
415,147
5
L
Yemoja
8,408
366
44
2
0
314,998
3
L
Neith
8,812
383
87
4
0
339,683
7
W
Artio
12,032
523
134
6
0
428,095
2
W
Ao Kuang
12,599
548
116
5
0
496,080
1
W
Neith
12,067
525
164
7
0
365,597
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role